Player Matchup

Martichoras
Martichoras
Gold III
 
Martichoras
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
 
Athena
Gold III
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
Allor
Olorun
Gold III
Level 213
God Stats
5W - 7L
1,398 SR
Queue Stats
142W - 152L
1,559 MMR
Solo
Mercury
Mercury
Masters
我是国米你的米哥
Mercury
Masters
Level 68
God Stats
1W - 1L
1,719 SR
Queue Stats
38W - 26L
2,796 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,523 SR
1,771 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,452 SR
1,804 MMR
Anhur
Anhur
Gold II
JustARandomPro_
Anhur
Gold II
Level 117
God Stats
2W - 2L
1,360 SR
Queue Stats
324W - 330L
1,493 MMR
Solo
Scylla
Scylla
Masters
Orva
Scylla
Masters
Level 143
God Stats
3W - 4L
1,269 SR
Queue Stats
113W - 59L
2,644 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Zoltonas
Cu Chulainn
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,462 MMR
Solo
Fenrir
Fenrir
Gold II
ovoq
Fenrir
Gold II
Level 158
God Stats
44W - 28L
1,632 SR
Queue Stats
161W - 155L
1,516 MMR
Solo
Sobek
Sobek
Platinum II
βvbbleWaffle
Sobek
Platinum II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 334L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
2 / 3 / 2
7,484
535
7,295
10,183
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
13
0 / 0 / 1
6,918
494
4,171
8,722
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
 
Athena
10
2 / 3 / 2
6,500
464
4,599
14,161
12,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Allor
Olorun
11
0 / 7 / 2
6,680
477
6,709
12,280
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 0 / 3
7,520
537
5,370
10,323
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuMedusaBacchusSusano

VS

Bans
ThorCerberusNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,722
552
4,561
6,879
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
Orva
Scylla
15
3 / 0 / 6
8,523
609
10,277
5,188
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Zoltonas
Cu Chulainn
14
1 / 1 / 1
8,541
610
7,419
11,192
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ovoq
Fenrir
14
7 / 1 / 2
8,448
603
9,457
11,544
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 5
6,767
483
7,496
13,239
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
13
13
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
3
2
1
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Athena
 
Athena
2
3
2
1
L
Olorun
Allor
Olorun
0
7
2
0.14
W
1
2
3
1.25
W
Scylla
Orva
Scylla
3
0
6
6
W
Cu Chulainn
Zoltonas
Cu Chulainn
1
1
1
1.5
W
Fenrir
ovoq
Fenrir
7
1
2
8
W
1
2
5
1.75
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
39,210
55,669
Taken
48,042
30,046
Mitigated
26,127
12,083
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
7,295
2,377
0
3,001
10,183
3,262
0
1,980
8,203
0
55,453
L
Kumbhakarna
 
Kumbhakarna
4,171
200
0
1,514
8,722
5,672
0
218
8,504
46,154
0
L
Athena
 
Athena
4,599
1,222
0
1,913
14,161
12,721
0
6,036
8,125
19,906
295
L
Olorun
Allor
Olorun
6,709
3,367
321
4,009
12,280
4,230
0
7,568
4,712
40,551
3,680
W
4,561
2,161
0
2,267
6,879
2,285
502
784
6,095
0
55,344
W
Scylla
Orva
Scylla
10,277
1,456
0
2,148
5,188
1,774
94
3,232
1,956
83,433
324
W
Cu Chulainn
Zoltonas
Cu Chulainn
7,419
1,438
0
2,248
11,192
5,299
0
3,897
6,640
578
63,964
W
Fenrir
ovoq
Fenrir
9,457
2,978
0
5,468
11,544
5,333
71
1,911
9,633
0
60,170
W
7,496
735
0
4,107
13,239
11,436
0
5,684
7,555
16,223
2,292
L
5,370
2,007
0
1,325
10,323
4,161
0
1,620
8,703
0
77,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
40,001
403
Minions Killed
471
0
Camps Cleared
0
1,438,322
Distance Traveled
1,515,990
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,484
535
91
7
0
232,574
3
L
Kumbhakarna
6,918
494
93
7
0
274,356
0
L
Athena
6,500
464
30
2
0
274,003
1
L
Olorun
6,680
477
74
5
0
234,417
4
W
Anhur
7,722
552
108
8
0
249,875
2
W
Scylla
8,523
609
136
10
0
330,967
0
W
Cu Chulainn
8,541
610
112
8
0
297,366
1
W
Fenrir
8,448
603
103
7
0
344,190
3
W
Sobek
6,767
483
12
1
0
293,592
5
L
Mercury
7,520
537
115
8
0
422,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role