Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum I
EloKiller
Apollo
Platinum I
Level 145
God Stats
30W - 10L
1,754 SR
Queue Stats
208W - 185L
1,989 MMR
Party 1
Janus
Janus
Masters
ElsujetoOP
Janus
Masters
Level 144
God Stats
10W - 13L
1,448 SR
Queue Stats
455W - 439L
2,468 MMR
Solo
Ix Chel
Ix Chel
Gold I
LATAMSgoAWAY
Ix Chel
Gold I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,641 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
PaVeL_aWeSoMe
Cthulhu
Diamond V
Level 166
God Stats
24W - 20L
1,671 SR
Queue Stats
275W - 271L
2,232 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,574 SR
1,966 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 183
1,658 SR
2,059 MMR
Cerberus
Cerberus
Diamond III
ChrisChvy
Cerberus
Diamond III
Level 147
God Stats
23W - 13L
1,824 SR
Queue Stats
180W - 169L
2,266 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
DragonOnyx
Cu Chulainn
Diamond II
Level 211
God Stats
16W - 12L
1,652 SR
Queue Stats
618W - 587L
2,364 MMR
Party 2
Anubis
Anubis
Platinum II
Lypheus
Anubis
Platinum II
Level 305
God Stats
133W - 98L
1,706 SR
Queue Stats
706W - 713L
1,857 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
ZoroTheGreat
Ratatoskr
Platinum III
Level 146
God Stats
4W - 4L
1,515 SR
Queue Stats
130W - 127L
1,812 MMR
Solo
Danzaburou
Danzaburou
Platinum I
serioussenpai
Danzaburou
Platinum I
Level 104
God Stats
9W - 8L
1,591 SR
Queue Stats
58W - 50L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 1 / 5
7,915
528
6,066
10,678
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Apollo
EloKiller
Apollo
13
7 / 5 / 4
8,926
595
12,215
13,412
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
15
3 / 5 / 3
8,692
579
4,444
9,521
2,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
LATAMSgoAWAY
Ix Chel
13
3 / 4 / 5
7,670
511
8,938
12,659
5,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
1 / 7 / 1
8,460
564
5,343
14,077
12,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaChang'eJormungandrPoseidon

VS

Bans
KumbhakarnaCharybdisChronosDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChrisChvy
Cerberus
15
3 / 3 / 6
9,709
647
7,999
15,487
13,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cu Chulainn
DragonOnyx
Cu Chulainn
17
4 / 1 / 4
11,202
747
11,256
15,397
12,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Lypheus
Anubis
17
6 / 2 / 2
10,527
702
6,654
7,743
3,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
ZoroTheGreat
Ratatoskr
16
4 / 4 / 6
9,278
619
5,995
11,585
4,632
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
serioussenpai
Danzaburou
15
4 / 6 / 1
9,486
632
9,783
9,125
3,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
16
Kills
21
22
Deaths
16
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
5
4.5
W
Cerberus
ChrisChvy
Cerberus
3
3
6
2
W
Cu Chulainn
DragonOnyx
Cu Chulainn
4
1
4
6
L
Apollo
EloKiller
Apollo
7
5
4
1.8
L
Janus
3
5
3
0.9
L
Ix Chel
LATAMSgoAWAY
Ix Chel
3
4
5
1.38
W
Anubis
Lypheus
Anubis
6
2
2
3.5
L
Cthulhu
1
7
1
0.21
W
Ratatoskr
ZoroTheGreat
Ratatoskr
4
4
6
1.75
W
Danzaburou
serioussenpai
Danzaburou
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,006
Damage
41,687
60,347
Taken
59,337
28,485
Mitigated
38,070
17,264
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,066
1,471
0
3,968
10,678
3,447
0
1,102
9,576
0
43,779
W
Cerberus
ChrisChvy
Cerberus
7,999
460
0
3,775
15,487
13,325
0
3,297
12,190
35,910
0
W
Cu Chulainn
DragonOnyx
Cu Chulainn
11,256
1,992
0
5,165
15,397
12,692
0
6,207
8,620
5,998
85,738
L
Apollo
EloKiller
Apollo
12,215
8,603
0
4,949
13,412
4,591
740
4,897
8,515
0
59,544
L
Janus
4,444
203
0
1,370
9,521
2,428
0
3,824
5,697
57,040
2,489
L
Ix Chel
LATAMSgoAWAY
Ix Chel
8,938
1,420
382
3,806
12,659
5,912
0
4,233
8,426
41,100
1,153
W
Anubis
Lypheus
Anubis
6,654
120
0
3,421
7,743
3,562
0
3,135
4,586
84,992
0
L
Cthulhu
5,343
446
243
2,546
14,077
12,107
0
1,759
12,318
58,077
0
W
Ratatoskr
ZoroTheGreat
Ratatoskr
5,995
1,666
0
1,931
11,585
4,632
502
3,341
8,204
0
73,199
W
Danzaburou
serioussenpai
Danzaburou
9,783
4,532
0
2,596
9,125
3,859
0
2,320
6,805
0
66,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
50,202
475
Minions Killed
614
0
Camps Cleared
0
1,608,220
Distance Traveled
1,684,126
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,915
528
78
5
0
346,728
2
W
Cerberus
9,709
647
65
4
0
351,927
6
W
Cu Chulainn
11,202
747
178
12
0
320,751
6
L
Apollo
8,926
595
105
7
0
306,195
4
L
Janus
8,692
579
113
8
0
343,673
2
L
Ix Chel
7,670
511
50
3
0
302,158
1
W
Anubis
10,527
702
146
10
0
290,956
5
L
Cthulhu
8,460
564
129
9
0
309,466
10
W
Ratatoskr
9,278
619
115
8
0
407,920
2
W
Danzaburou
9,486
632
110
7
0
312,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role