Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bolonious
Cerberus
Level 145
God Stats
1W - 0L
1,549 SR
Queue Stats
7W - 7L
1,521 Elo+
Solo
Bastet
Bastet
Fufox17
Bastet
Level 203
God Stats
32W - 25L
1,612 SR
Queue Stats
954W - 966L
1,511 Elo+
Solo
Xbalanque
Xbalanque
SilentYomo
Xbalanque
Level 156
God Stats
3W - 5L
1,489 SR
Queue Stats
340W - 351L
1,513 Elo+
Solo
Ne Zha
Ne Zha
zeus221
Ne Zha
Level 145
God Stats
1W - 1L
1,476 SR
Queue Stats
54W - 54L
1,507 Elo+
Solo
Team Averages
Level 155
1,525 SR
1,510 Elo+

VS

Team Averages
Level 146
1,472 SR
1,487 Elo+
Chang'e
Chang'e
Drty JerzE
Chang'e
Level 179
God Stats
4W - 4L
1,675 SR
Queue Stats
280W - 285L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
KiysRevenge
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 123L
1,495 Elo+
Party 1
He Bo
He Bo
Phries
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,243 Elo+
Solo
Chronos
Chronos
Yendoh
Chronos
Level 123
God Stats
0W - 4L
1,112 SR
Queue Stats
101W - 88L
1,527 Elo+
Party 1
Cabrakan
Cabrakan
m0j0Risin007
Cabrakan
Level 159
God Stats
2W - 6L
1,573 SR
Queue Stats
879W - 905L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
4 / 3 / 16
9,963
830
14,077
9,576
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Bolonious
Cerberus
16
4 / 4 / 18
10,918
910
9,057
19,306
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Fufox17
Bastet
16
2 / 2 / 17
9,768
814
12,698
10,243
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
SilentYomo
Xbalanque
17
10 / 4 / 13
11,151
929
18,905
12,155
4,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
zeus221
Ne Zha
16
4 / 3 / 16
9,814
818
10,160
18,974
12,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drty JerzE
Chang'e
17
5 / 4 / 10
9,545
795
7,566
13,971
9,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
KiysRevenge
Tsukuyomi
15
4 / 7 / 7
9,403
784
13,828
13,341
8,541
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

He Bo
Phries
He Bo
17
2 / 2 / 14
8,781
732
8,031
8,929
3,189
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos
Yendoh
Chronos
16
3 / 5 / 8
9,521
793
10,495
13,924
4,667
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
m0j0Risin007
Cabrakan
15
2 / 6 / 13
8,869
739
13,326
20,383
31,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
68
24
Kills
16
16
Deaths
24
80
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
3
16
4
W
Cerberus
Bolonious
Cerberus
4
4
18
3.25
L
Chang'e
Drty JerzE
Chang'e
5
4
10
2.5
W
Bastet
Fufox17
Bastet
2
2
17
5.25
L
Tsukuyomi
KiysRevenge
Tsukuyomi
4
7
7
1.07
L
He Bo
Phries
He Bo
2
2
14
4.5
W
Xbalanque
SilentYomo
Xbalanque
10
4
13
4.13
L
Chronos
Yendoh
Chronos
3
5
8
1.4
L
Cabrakan
m0j0Risin007
Cabrakan
2
6
13
1.42
W
Ne Zha
zeus221
Ne Zha
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,897
Damage
53,246
70,254
Taken
70,548
42,941
Mitigated
57,166
31,894
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
14,077
2,324
9,803
3,335
9,576
3,632
1,634
6,947
2,629
33,350
0
W
Cerberus
Bolonious
Cerberus
9,057
482
1,260
5,594
19,306
18,359
78
7,868
11,438
16,328
1,785
L
Chang'e
Drty JerzE
Chang'e
7,566
426
9,432
6,813
13,971
9,357
90
4,819
9,152
22,758
0
W
Bastet
Fufox17
Bastet
12,698
2,032
808
2,076
10,243
3,680
1,446
6,888
3,355
0
20,686
L
Tsukuyomi
KiysRevenge
Tsukuyomi
13,828
975
0
815
13,341
8,541
0
4,618
8,723
0
22,752
L
He Bo
Phries
He Bo
8,031
442
575
1,249
8,929
3,189
128
2,011
6,918
14,442
0
W
Xbalanque
SilentYomo
Xbalanque
18,905
8,318
311
2,495
12,155
4,940
3,721
5,742
6,413
0
41,488
L
Chronos
Yendoh
Chronos
10,495
2,010
677
736
13,924
4,667
0
2,958
10,966
26,904
0
L
Cabrakan
m0j0Risin007
Cabrakan
13,326
912
719
3,120
20,383
31,412
0
8,247
12,136
20,831
0
W
Ne Zha
zeus221
Ne Zha
10,160
695
524
5,688
18,974
12,330
382
11,973
7,001
0
25,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,614
Gold Earned
46,119
178
Minions Killed
126
0
Camps Cleared
0
1,074,122
Distance Traveled
1,075,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,963
830
46
4
0
189,650
0
W
Cerberus
10,918
910
41
3
0
209,990
0
L
Chang'e
9,545
795
36
3
0
203,416
0
W
Bastet
9,768
814
26
2
0
240,396
0
L
Tsukuyomi
9,403
784
16
1
0
223,597
0
L
He Bo
8,781
732
14
1
0
232,521
0
W
Xbalanque
11,151
929
50
4
0
202,738
0
L
Chronos
9,521
793
43
4
0
222,586
0
L
Cabrakan
8,869
739
17
1
0
193,132
0
W
Ne Zha
9,814
818
15
1
0
231,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role