Player Matchup

Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
Midnight-SShadow
Bakasura
Silver I
Level 144
God Stats
2W - 3L
1,569 SR
Queue Stats
240W - 262L
981 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
SaintCrossout
Baron Samedi
Silver II
Level 220
God Stats
1W - 2L
1,491 SR
Queue Stats
46W - 60L
1,109 MMR
Solo
Medusa
Medusa
Silver I
eXiGe_FaRaX1
Medusa
Silver I
Level 136
God Stats
12W - 13L
1,505 SR
Queue Stats
244W - 274L
1,099 MMR
Solo
Nu Wa
Nu Wa
Silver II
usnavymike
Nu Wa
Silver II
Level 158
God Stats
136W - 118L
1,527 SR
Queue Stats
563W - 587L
1,136 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 161
1,518 SR
1,165 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,468 SR
1,090 MMR
Jormungandr
Jormungandr
Silver II
ChucklingBeef67
Jormungandr
Silver II
Level 156
God Stats
7W - 4L
1,479 SR
Queue Stats
74W - 97L
1,137 MMR
Solo
Ne Zha
Ne Zha
Gold IV
El-Mamadisimo-33
Ne Zha
Gold IV
Level 127
God Stats
1W - 1L
1,291 SR
Queue Stats
79W - 86L
1,155 MMR
Solo
Neith
Neith
Silver III
MetalicaLOVG
Neith
Silver III
Level 173
God Stats
46W - 39L
1,565 SR
Queue Stats
465W - 490L
984 MMR
Solo
Anhur
Anhur
Silver III
Serpente69
Anhur
Silver III
Level 63
God Stats
8W - 9L
1,461 SR
Queue Stats
56W - 70L
912 MMR
Solo
Cerberus
Cerberus
Gold V
jrsonato
Cerberus
Gold V
Level 68
God Stats
19W - 16L
1,545 SR
Queue Stats
188W - 193L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 2 / 0
4,113
457
2,122
5,692
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
3,383
376
224
1,479
188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SaintCrossout
Baron Samedi
8
1 / 4 / 0
4,491
499
3,504
6,717
2,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Medusa
9
1 / 2 / 0
4,881
542
2,591
5,183
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
10
1 / 3 / 0
5,210
579
4,448
5,256
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnubisAchillesAgniFreya

VS

Bans
Sun WukongLancelotKumbhakarnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChucklingBeef67
Jormungandr
10
1 / 0 / 3
6,171
686
1,961
5,246
2,252
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 0 / 2
5,383
598
1,533
7,517
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 2
5,965
663
3,749
4,782
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
11
4 / 1 / 0
6,228
692
4,055
5,528
1,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
jrsonato
Cerberus
11
5 / 3 / 0
6,244
694
5,859
8,118
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
12
12
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
Jormungandr
ChucklingBeef67
Jormungandr
1
0
3
2.5
W
0
0
2
1
W
2
0
2
3
L
0
1
0
0
L
Baron Samedi
SaintCrossout
Baron Samedi
1
4
0
0.25
W
Anhur
4
1
0
4
L
Medusa
1
2
0
0.5
W
Cerberus
jrsonato
Cerberus
5
3
0
1.67
L
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
17,157
24,327
Taken
31,191
9,140
Mitigated
10,915
6,525
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,122
256
204
1,413
5,692
3,655
0
505
5,187
15,593
0
W
Jormungandr
ChucklingBeef67
Jormungandr
1,961
127
0
1,451
5,246
2,252
0
1,125
4,076
21,592
1,571
W
1,533
438
0
1,244
7,517
2,876
0
667
6,801
0
44,831
W
3,749
840
0
1,874
4,782
1,189
372
3,656
877
0
49,197
L
224
117
0
672
1,479
188
0
165
1,314
0
2,380
L
Baron Samedi
SaintCrossout
Baron Samedi
3,504
410
0
1,991
6,717
2,959
0
4,363
1,810
19,561
0
W
Anhur
4,055
2,402
0
2,529
5,528
1,613
815
837
4,657
0
37,206
L
Medusa
2,591
382
0
980
5,183
1,021
0
452
4,731
0
31,133
W
Cerberus
jrsonato
Cerberus
5,859
216
0
2,030
8,118
2,985
0
3,386
4,695
25,380
676
L
Nu Wa
4,448
1,607
0
1,265
5,256
1,317
0
1,605
3,589
35,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
29,991
202
Minions Killed
340
0
Camps Cleared
0
701,135
Distance Traveled
917,046
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,113
457
30
3
0
174,669
1
W
Jormungandr
6,171
686
34
4
0
185,653
0
W
Ne Zha
5,383
598
71
8
0
214,240
2
W
Neith
5,965
663
101
11
0
175,030
0
L
Bakasura
3,383
376
8
1
0
36,970
0
L
Baron Samedi
4,491
499
32
4
0
153,190
0
W
Anhur
6,228
692
69
8
0
162,477
0
L
Medusa
4,881
542
64
7
0
178,138
1
W
Cerberus
6,244
694
65
7
0
179,646
1
L
Nu Wa
5,210
579
68
8
0
158,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role