Player Matchup

Bacchus
Bacchus
Silver II
Aleeexxis
Bacchus
Silver II
Level 175
God Stats
3W - 1L
1,712 SR
Queue Stats
18W - 24L
1,399 MMR
Party 2
Loki
Loki
Gold I
Axfran
Loki
Gold I
Level 84
God Stats
17W - 12L
1,642 SR
Queue Stats
274W - 264L
1,710 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
TarMaironn
Sun Wukong
Gold I
Level 213
God Stats
3W - 1L
1,743 SR
Queue Stats
13W - 8L
1,646 MMR
Party 2
Hachiman
Hachiman
Masters
rubinhо
Hachiman
Masters
Level 243
God Stats
81W - 84L
1,538 SR
Queue Stats
634W - 594L
2,579 MMR
Solo
Hera
Hera
Silver I
twichWizardarg
Hera
Silver I
Level 101
God Stats
8W - 4L
1,488 SR
Queue Stats
421W - 450L
1,338 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 163
1,625 SR
1,734 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,536 SR
1,511 MMR
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Jesu_S4uo
Gilgamesh
Gold II
Level 154
God Stats
1W - 5L
1,385 SR
Queue Stats
316W - 317L
1,577 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
Moshou02Py
Hou Yi
Gold IV
Level 147
God Stats
3W - 1L
1,793 SR
Queue Stats
463W - 470L
1,481 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aleeexxis
Bacchus
6
0 / 1 / 5
4,243
707
1,341
3,070
2,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
Axfran
Loki
8
1 / 1 / 0
4,169
695
1,033
3,521
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TarMaironn
Sun Wukong
8
2 / 0 / 0
4,720
787
3,208
4,488
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
rubinhо
Hachiman
7
6 / 0 / 0
4,793
799
3,506
2,797
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,270
712
1,391
2,635
578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AthenaChronosAo Kuang

VS

Bans
SkadiTsukuyomiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 0
4,391
732
1,564
2,069
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
 
Susano
6
0 / 2 / 1
3,595
599
1,923
3,790
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
 
Khepri
1
0 / 0 / 0
2,648
441
0
0
0
Gilgamesh
Jesu_S4uo
Gilgamesh
7
0 / 2 / 0
3,811
635
2,397
5,368
2,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hou Yi
Moshou02Py
Hou Yi
6
1 / 5 / 0
3,535
589
1,166
5,732
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Susano
 
Susano
0
2
1
0.25
L
Khepri
 
Khepri
0
0
0
0
W
Bacchus
Aleeexxis
Bacchus
0
1
5
2.5
W
Loki
Axfran
Loki
1
1
0
1
L
Gilgamesh
Jesu_S4uo
Gilgamesh
0
2
0
0
L
Hou Yi
Moshou02Py
Hou Yi
1
5
0
0.2
W
Sun Wukong
TarMaironn
Sun Wukong
2
0
0
2
W
Hachiman
rubinhо
Hachiman
6
0
0
6
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,479
Damage
7,050
16,511
Taken
16,959
7,659
Mitigated
5,136
8,690
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,564
362
0
998
2,069
507
0
1,003
1,066
22,725
0
L
Susano
 
Susano
1,923
512
0
392
3,790
1,193
0
997
2,793
0
16,896
L
Khepri
 
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Aleeexxis
Bacchus
1,341
84
0
1,265
3,070
2,190
0
122
2,896
5,436
1,538
W
Loki
Axfran
Loki
1,033
241
0
2,465
3,521
801
0
371
3,056
0
21,936
L
Gilgamesh
Jesu_S4uo
Gilgamesh
2,397
502
0
1,651
5,368
2,123
0
333
4,624
0
18,613
L
Hou Yi
Moshou02Py
Hou Yi
1,166
743
0
1,075
5,732
1,313
0
674
5,058
0
10,989
W
Sun Wukong
TarMaironn
Sun Wukong
3,208
302
0
1,503
4,488
3,450
0
87
4,081
867
25,028
W
Hachiman
rubinhо
Hachiman
3,506
2,048
0
1,393
2,797
640
0
96
2,661
0
20,455
W
1,391
276
0
2,064
2,635
578
0
612
1,939
29,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,195
Gold Earned
17,980
193
Minions Killed
152
0
Camps Cleared
0
644,209
Distance Traveled
531,335
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,391
732
51
9
0
120,489
1
L
Susano
3,595
599
39
7
0
151,812
0
L
Khepri
2,648
441
0
0
0
0
0
W
Bacchus
4,243
707
8
1
0
111,169
0
W
Loki
4,169
695
45
8
0
152,790
0
L
Gilgamesh
3,811
635
38
6
0
131,780
0
L
Hou Yi
3,535
589
24
4
0
127,254
0
W
Sun Wukong
4,720
787
46
8
0
108,492
0
W
Hachiman
4,793
799
29
5
0
133,344
1
W
Hera
4,270
712
65
11
0
138,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role