Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DAVOMALVEK
Cupid
Level 85
God Stats
3W - 4L
1,418 SR
Queue Stats
26W - 29L
1,449 Elo+
Solo
Mulan
Mulan
TheCrazyWolf911
Mulan
Level 114
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
TheWolfShinobi
Thoth
Level 109
God Stats
4W - 5L
1,531 SR
Queue Stats
38W - 51L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
cj28gaming
Jormungandr
Level 42
God Stats
3W - 2L
1,833 SR
Queue Stats
7W - 6L
1,557 Elo+
Party 2
Team Averages
Level 88
1,601 SR
1,489 Elo+

VS

Team Averages
Level 84
1,566 SR
1,430 Elo+
Mulan
Mulan
Cerronox
Mulan
Level 122
God Stats
13W - 4L
1,541 SR
Queue Stats
148W - 143L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
DaSwedishMeatboi
Kukulkan
Level 128
God Stats
4W - 1L
1,735 SR
Queue Stats
194W - 185L
1,410 Elo+
Party 1
Loki
Loki
Nerotika
Loki
Level 18
God Stats
8W - 2L
1,443 SR
Queue Stats
28W - 29L
1,381 Elo+
Party 1
Bacchus
Bacchus
jebusvidaurri
Bacchus
Level 82
God Stats
7W - 7L
1,585 SR
Queue Stats
123W - 115L
1,489 Elo+
Solo
Charybdis
Charybdis
worthy-glimmer
Charybdis
Level 71
God Stats
39W - 33L
1,523 SR
Queue Stats
51W - 50L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 3 / 2
7,182
552
5,456
7,796
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
11
4 / 2 / 1
6,268
482
7,038
8,614
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 4 / 0
4,497
346
937
4,566
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 3 / 1
7,590
584
4,063
6,872
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
cj28gaming
Jormungandr
11
0 / 0 / 5
6,529
502
3,288
8,277
5,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cerronox
Mulan
13
4 / 1 / 2
8,171
629
5,259
8,728
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
2 / 4 / 2
7,775
598
3,508
7,105
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
14
6 / 1 / 3
7,814
601
6,453
7,247
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
10
0 / 2 / 1
6,439
495
5,331
7,434
7,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
worthy-glimmer
Charybdis
9
0 / 2 / 0
5,576
429
4,056
5,835
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
12
12
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
2
1.33
W
Mulan
Cerronox
Mulan
4
1
2
5
L
Cupid
4
2
1
2.25
W
2
4
2
0.75
W
Loki
6
1
3
7.5
L
0
4
0
0
L
3
3
1
1.17
L
Jormungandr
cj28gaming
Jormungandr
0
0
5
2.5
W
Bacchus
0
2
1
0.25
W
Charybdis
worthy-glimmer
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
24,607
36,125
Taken
36,349
14,645
Mitigated
17,768
8,653
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,456
52
0
1,915
7,796
3,236
0
897
6,899
41,878
0
W
Mulan
Cerronox
Mulan
5,259
428
0
2,087
8,728
4,800
295
2,991
5,737
0
50,603
L
Cupid
7,038
3,639
138
3,808
8,614
2,474
148
3,251
5,363
0
33,401
W
3,508
151
0
606
7,105
2,057
0
4,258
2,847
53,657
400
W
Loki
6,453
1,736
0
4,027
7,247
2,048
0
1,647
5,600
0
49,360
L
937
0
0
289
4,566
1,211
0
0
4,566
0
8,143
L
4,063
305
0
750
6,872
1,906
0
1,893
4,979
52,115
862
L
Jormungandr
cj28gaming
Jormungandr
3,288
859
0
1,753
8,277
5,818
165
2,403
5,874
24,901
339
W
Bacchus
5,331
871
0
1,840
7,434
7,224
0
2,207
5,227
18,632
3,131
W
Charybdis
worthy-glimmer
Charybdis
4,056
1,837
0
2,153
5,835
1,639
0
1,525
4,310
0
29,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
35,775
274
Minions Killed
388
0
Camps Cleared
0
1,123,143
Distance Traveled
1,240,306
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,182
552
76
6
0
231,229
6
W
Mulan
8,171
629
100
8
0
227,993
0
L
Cupid
6,268
482
58
4
0
248,784
0
W
Kukulkan
7,775
598
120
9
0
270,157
0
W
Loki
7,814
601
89
7
0
305,587
0
L
Mulan
4,497
346
17
1
0
132,434
0
L
Thoth
7,590
584
103
8
0
237,202
2
L
Jormungandr
6,529
502
20
2
0
273,494
0
W
Bacchus
6,439
495
24
2
0
258,034
1
W
Charybdis
5,576
429
55
4
0
178,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role