Player Matchup

King Arthur
King Arthur
Alejandro122342
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,415 Elo+
Party 1
Bakasura
Bakasura
GXv314_
Bakasura
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,529 Elo+
Party 1
Khepri
Khepri
GoGoM4R1K0N_
Khepri
Level 106
God Stats
2W - 1L
1,763 SR
Queue Stats
37W - 36L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skippyson90
Tsukuyomi
Level 67
God Stats
0W - 2L
1,254 SR
Queue Stats
21W - 26L
1,416 Elo+
Solo
Ymir
Ymir
jman771531
Ymir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,427 Elo+
Party 1
Team Averages
Level 90
1,503 SR
1,442 Elo+

VS

Team Averages
Level 133
1,643 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DynaMicW0LF
Izanami
Level 122
God Stats
9W - 1L
1,845 SR
Queue Stats
267W - 261L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Legend of Rebel
Danzaburou
Level 147
God Stats
9W - 13L
1,475 SR
Queue Stats
295W - 277L
1,485 Elo+
Solo
Sol
Sol
MidnightWolf03
Sol
Level 157
God Stats
7W - 4L
1,893 SR
Queue Stats
162W - 179L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alejandro122342
King Arthur
12
3 / 5 / 8
7,453
828
11,428
15,311
12,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
GXv314_
Bakasura
13
5 / 7 / 3
8,531
948
7,262
10,266
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
11
1 / 5 / 6
7,044
783
2,645
13,252
10,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tsukuyomi
Skippyson90
Tsukuyomi
10
0 / 6 / 3
6,252
695
5,742
7,818
2,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 2 / 8
9,721
1,080
9,863
13,615
11,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 4 / 14
8,485
943
4,698
10,533
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
 
Hades
13
2 / 4 / 15
8,020
891
7,254
9,045
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
DynaMicW0LF
Izanami
15
13 / 3 / 11
9,465
1,052
15,798
8,768
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Legend of Rebel
Danzaburou
13
2 / 6 / 14
7,751
861
11,608
10,266
3,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 15
9,397
1,044
15,099
7,156
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
17
Kills
25
25
Deaths
18
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
4
14
2.25
W
Hades
 
Hades
2
4
15
2.38
L
King Arthur
Alejandro122342
King Arthur
3
5
8
1.4
W
Izanami
DynaMicW0LF
Izanami
13
3
11
6.17
L
Bakasura
GXv314_
Bakasura
5
7
3
0.93
L
Khepri
1
5
6
0.8
W
Danzaburou
Legend of Rebel
Danzaburou
2
6
14
1.5
W
6
1
15
13.5
L
Tsukuyomi
Skippyson90
Tsukuyomi
0
6
3
0.25
L
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
54,457
60,262
Taken
45,768
44,593
Mitigated
22,155
11,329
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,698
924
2,163
1,410
10,533
8,171
0
3,539
6,718
6,035
1,023
W
Hades
 
Hades
7,254
656
1,697
2,617
9,045
4,183
174
3,336
5,531
14,294
0
L
King Arthur
Alejandro122342
King Arthur
11,428
864
1,348
3,602
15,311
12,032
0
7,023
8,288
3,834
14,423
W
Izanami
DynaMicW0LF
Izanami
15,798
11,725
659
1,788
8,768
3,236
243
2,650
5,672
0
24,703
L
Bakasura
GXv314_
Bakasura
7,262
4,091
767
1,196
10,266
7,620
0
3,543
6,723
0
10,438
L
Khepri
2,645
185
1,432
1,303
13,252
10,294
0
6,617
6,635
5,224
0
W
Danzaburou
Legend of Rebel
Danzaburou
11,608
6,227
268
2,001
10,266
3,909
304
3,427
6,715
0
21,148
W
15,099
5,217
804
2,906
7,156
2,656
594
1,426
5,654
28,527
711
L
Tsukuyomi
Skippyson90
Tsukuyomi
5,742
781
178
143
7,818
2,841
0
2,926
4,892
0
10,835
L
9,863
1,281
97
1,263
13,615
11,806
0
6,297
7,318
20,576
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
43,118
62
Minions Killed
102
0
Camps Cleared
0
756,630
Distance Traveled
785,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,485
943
4
0
0
135,976
0
W
Hades
8,020
891
17
2
0
157,308
0
L
King Arthur
7,453
828
17
2
0
178,667
0
W
Izanami
9,465
1,052
21
2
0
152,164
0
L
Bakasura
8,531
948
13
1
0
134,937
0
L
Khepri
7,044
783
4
0
0
141,091
0
W
Danzaburou
7,751
861
24
3
0
156,343
0
W
Sol
9,397
1,044
36
4
0
183,885
0
L
Tsukuyomi
6,252
695
5
1
0
139,365
0
L
Ymir
9,721
1,080
23
3
0
162,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role