Player Matchup

Hercules
Hercules
GelJoe2594
Hercules
Level 169
God Stats
7W - 3L
1,635 SR
Queue Stats
325W - 292L
1,564 Elo+
Solo
Chronos
Chronos
JUANDGGPRO
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,575 Elo+
Party 1
Janus
Janus
Romeroshky
Janus
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
52W - 37L
1,575 Elo+
Party 1
Ratatoskr
Ratatoskr
juanpa141003
Ratatoskr
Level 102
God Stats
1W - 2L
1,270 SR
Queue Stats
59W - 41L
1,567 Elo+
Party 1
Sobek
Sobek
juliankin
Sobek
Level 22
God Stats
3W - 3L
1,637 SR
Queue Stats
33W - 27L
1,577 Elo+
Party 1
Team Averages
Level 97
1,508 SR
1,572 Elo+

VS

Team Averages
Level 107
1,587 SR
1,504 Elo+
Charybdis
Charybdis
GamerStudios4444
Charybdis
Level 104
God Stats
9W - 14L
1,438 SR
Queue Stats
298W - 284L
1,479 Elo+
Party 2
Mulan
Mulan
OttoVonWolf
Mulan
Level 119
God Stats
2W - 5L
1,341 SR
Queue Stats
42W - 54L
1,466 Elo+
Party 2
Geb
Geb
VotedWig7493
Geb
Level 87
God Stats
12W - 6L
1,682 SR
Queue Stats
234W - 209L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
Wrath--5thSin
Cthulhu
Level 125
God Stats
40W - 17L
1,869 SR
Queue Stats
187W - 160L
1,581 Elo+
Solo
Fenrir
Fenrir
ban_2089
Fenrir
Level 102
God Stats
5W - 3L
1,604 SR
Queue Stats
102W - 113L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GelJoe2594
Hercules
12
7 / 0 / 0
7,322
732
10,366
7,571
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
JUANDGGPRO
Chronos
11
1 / 1 / 4
5,526
553
5,391
6,446
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
11
2 / 4 / 2
5,828
583
2,786
5,185
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
juanpa141003
Ratatoskr
12
5 / 0 / 3
6,364
636
4,728
6,191
2,364
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sobek
juliankin
Sobek
10
1 / 0 / 3
5,594
559
1,337
6,443
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
8
0 / 4 / 1
4,673
467
5,686
6,679
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
4,751
475
3,716
12,386
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 1
4,984
498
3,972
6,439
3,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
12
3 / 2 / 1
6,709
671
3,744
5,021
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
ban_2089
Fenrir
9
2 / 3 / 0
5,022
502
1,962
7,540
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
4
1
0.13
W
Hercules
GelJoe2594
Hercules
7
0
0
7
W
Chronos
JUANDGGPRO
Chronos
1
1
4
3
L
0
6
0
0
W
Janus
2
4
2
0.75
L
0
1
1
0.5
L
Cthulhu
3
2
1
1.75
L
Fenrir
ban_2089
Fenrir
2
3
0
0.67
W
Ratatoskr
juanpa141003
Ratatoskr
5
0
3
6.5
W
Sobek
juliankin
Sobek
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
19,080
31,836
Taken
38,065
16,118
Mitigated
16,883
9,490
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
5,686
2,522
0
1,963
6,679
1,962
0
3,133
3,546
0
32,588
W
Hercules
GelJoe2594
Hercules
10,366
4,085
0
4,042
7,571
5,162
0
0
7,571
0
50,869
W
Chronos
JUANDGGPRO
Chronos
5,391
2,672
0
2,060
6,446
1,994
0
1,971
4,475
40,787
5,787
L
3,716
818
0
2,778
12,386
6,450
0
0
11,811
0
26,292
W
Janus
2,786
118
0
145
5,185
1,524
0
2,858
2,000
31,595
0
L
3,972
223
0
2,041
6,439
3,556
0
3,193
3,246
18,135
377
L
Cthulhu
3,744
150
0
1,250
5,021
1,821
0
2,097
2,730
34,313
1,419
L
Fenrir
ban_2089
Fenrir
1,962
306
0
641
7,540
3,094
0
415
6,966
0
35,893
W
Ratatoskr
juanpa141003
Ratatoskr
4,728
567
0
846
6,191
2,364
0
799
5,308
0
44,591
W
Sobek
juliankin
Sobek
1,337
121
0
2,397
6,443
5,074
0
1,314
5,129
11,778
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
26,139
345
Minions Killed
255
0
Camps Cleared
0
1,081,005
Distance Traveled
1,043,144
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,673
467
64
6
0
184,446
0
W
Hercules
7,322
732
91
9
0
196,698
2
W
Chronos
5,526
553
85
9
0
195,595
2
L
Mulan
4,751
475
44
4
0
194,658
1
W
Janus
5,828
583
72
7
0
211,140
0
L
Geb
4,984
498
10
1
0
221,697
6
L
Cthulhu
6,709
671
81
8
0
222,455
0
L
Fenrir
5,022
502
56
6
0
219,888
0
W
Ratatoskr
6,364
636
73
7
0
267,898
2
W
Sobek
5,594
559
24
2
0
209,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role