Player Matchup

Nu Wa
Nu Wa
DiscoDanny69
Nu Wa
Level 39
God Stats
26W - 20L
1,446 SR
Queue Stats
75W - 93L
1,335 Elo+
Party 2
Ymir
Ymir
MileHighAsHell
Ymir
Level 38
God Stats
3W - 7L
1,326 SR
Queue Stats
38W - 89L
1,247 Elo+
Party 2
Ao Kuang
Ao Kuang
XxPlayerzxX303
Ao Kuang
Level 47
God Stats
15W - 33L
1,398 SR
Queue Stats
31W - 70L
1,290 Elo+
Party 2
Team Averages
Level 41
1,390 SR
1,291 Elo+

VS

Team Averages
Level 37
1,384 SR
1,259 Elo+
Fafnir
Fafnir
Tactical__Crab
Fafnir
Level 63
God Stats
0W - 2L
1,151 SR
Queue Stats
38W - 53L
1,290 Elo+
Party 1
Thor
Thor
ThiccNSaucey
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,246 Elo+
Party 1
Nu Wa
Nu Wa
Waifu_Hunter17
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
11,387
949
15,624
5,828
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 4
9,536
795
3,924
13,791
9,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
16
7 / 3 / 5
11,098
925
7,161
9,515
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,502
709
5,952
12,047
13,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
7 / 6 / 2
9,792
816
5,203
12,419
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 4
8,385
699
9,203
7,455
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
9
9
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
1
2
4
1.5
L
0
3
6
1
L
7
6
2
1.33
L
2
4
4
1
W
Ao Kuang
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
20,358
29,134
Taken
31,921
14,714
Mitigated
18,737
6,614
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,624
5,616
0
414
5,828
1,891
2,001
2,862
2,966
53,060
0
W
3,924
344
0
4,079
13,791
9,687
415
6,523
7,268
20,661
2,531
L
5,952
2,069
0
1,565
12,047
13,855
0
9,136
2,543
16,974
0
L
5,203
1,316
0
879
12,419
2,724
0
9,730
2,245
0
24,032
L
9,203
2,349
0
0
7,455
2,158
0
5,770
1,356
28,331
0
W
Ao Kuang
7,161
1,815
0
2,121
9,515
3,136
592
6,480
3,035
22,830
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
26,679
151
Minions Killed
88
0
Camps Cleared
0
590,191
Distance Traveled
558,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,387
949
90
8
0
180,222
0
W
Ymir
9,536
795
34
3
0
187,181
0
L
Fafnir
8,502
709
18
2
0
194,609
0
L
Thor
9,792
816
37
3
0
180,330
0
L
Nu Wa
8,385
699
33
3
0
183,746
0
W
Ao Kuang
11,098
925
27
2
0
222,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role