Player Matchup

Izanami
Izanami
AversiveCurve93
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Party 2
Arachne
Arachne
Manzatsawesome
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
Phranny
Kukulkan
Level 54
God Stats
4W - 2L
1,761 SR
Queue Stats
70W - 62L
1,381 Elo+
Solo
Mulan
Mulan
Whitaker2378
Mulan
Level 41
God Stats
3W - 5L
1,536 SR
Queue Stats
19W - 24L
1,342 Elo+
Solo
Athena
Athena
jedihacim
Athena
Level 43
God Stats
2W - 11L
1,228 SR
Queue Stats
4W - 16L
1,245 Elo+
Party 2
Team Averages
Level 31
1,505 SR
1,299 Elo+

VS

Team Averages
Level 80
1,502 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
Colebalt_
Cu Chulainn
Level 96
God Stats
7W - 8L
1,520 SR
Queue Stats
250W - 211L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
GUAPOS_INC
Sun Wukong
Level 68
God Stats
16W - 17L
1,491 SR
Queue Stats
164W - 150L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
Sec_5G-
Nu Wa
Level 46
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 7L
1,660 Elo+
Solo
Izanami
Izanami
TenPompano20636
Izanami
Level 107
God Stats
1W - 0L
1,231 SR
Queue Stats
15W - 31L
1,211 Elo+
Solo
Anubis
Anubis
medinajonathan
Anubis
Level 84
God Stats
69W - 56L
1,540 SR
Queue Stats
170W - 153L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,235
424
1,278
7,048
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,142
414
166
4,821
898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
Phranny
Kukulkan
9
0 / 4 / 0
5,036
504
3,650
7,659
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 5 / 0
4,254
425
985
5,295
3,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
jedihacim
Athena
6
0 / 3 / 0
4,405
441
1,509
9,503
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Colebalt_
Cu Chulainn
12
5 / 0 / 5
7,858
786
6,389
5,302
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
GUAPOS_INC
Sun Wukong
10
5 / 0 / 4
6,047
605
5,910
5,534
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Sec_5G-
Nu Wa
11
2 / 0 / 4
6,498
650
5,636
3,482
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 9
6,154
615
3,727
3,359
948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
8 / 0 / 2
6,732
673
5,446
3,266
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
21
21
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cu Chulainn
Colebalt_
Cu Chulainn
5
0
5
7.5
W
Sun Wukong
GUAPOS_INC
Sun Wukong
5
0
4
7
L
0
3
0
0
L
Kukulkan
Phranny
Kukulkan
0
4
0
0
W
Nu Wa
Sec_5G-
Nu Wa
2
0
4
4
W
1
0
9
5.5
L
0
5
0
0
L
Athena
jedihacim
Athena
0
3
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,588
Damage
27,108
34,326
Taken
20,943
12,253
Mitigated
10,567
5,479
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,278
1,123
0
312
7,048
1,613
0
1,440
5,277
0
20,408
W
Cu Chulainn
Colebalt_
Cu Chulainn
6,389
753
0
1,233
5,302
3,668
169
392
4,910
5,758
42,920
W
Sun Wukong
GUAPOS_INC
Sun Wukong
5,910
2,187
0
1,431
5,534
3,576
649
1,840
3,694
0
18,321
L
166
82
0
1,379
4,821
898
0
2,397
2,320
0
15,912
L
Kukulkan
Phranny
Kukulkan
3,650
102
0
1,969
7,659
1,833
0
4,301
2,973
31,593
799
W
Nu Wa
Sec_5G-
Nu Wa
5,636
914
0
275
3,482
966
892
1,617
1,865
35,865
0
W
3,727
2,899
0
831
3,359
948
1,311
1,048
2,311
0
31,923
L
985
171
0
583
5,295
3,533
0
1,090
4,061
284
12,499
L
Athena
jedihacim
Athena
1,509
610
0
1,236
9,503
4,376
0
1,715
7,414
11,501
0
W
5,446
116
0
2,167
3,266
1,409
609
272
2,994
40,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
33,289
181
Minions Killed
293
0
Camps Cleared
0
931,903
Distance Traveled
978,562
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,235
424
33
3
0
194,585
0
W
Cu Chulainn
7,858
786
93
9
0
198,687
0
W
Sun Wukong
6,047
605
16
2
0
192,785
0
L
Arachne
4,142
414
37
4
0
199,448
0
L
Kukulkan
5,036
504
73
7
0
192,120
0
W
Nu Wa
6,498
650
56
6
0
203,362
0
W
Izanami
6,154
615
59
6
0
177,404
0
L
Mulan
4,254
425
22
2
0
151,411
0
L
Athena
4,405
441
16
2
0
194,339
0
W
Anubis
6,732
673
69
7
0
206,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role