Player Matchup

Sun Wukong
Sun Wukong
MintWindows
Sun Wukong
Level 66
God Stats
2W - 6L
1,349 SR
Queue Stats
119W - 114L
1,468 Elo+
Party 2
Rama
Rama
adamsupersaiyan3
Rama
Level 65
God Stats
2W - 2L
1,550 SR
Queue Stats
118W - 108L
1,454 Elo+
Party 2
Poseidon
Poseidon
filthypyrat
Poseidon
Level 108
God Stats
6W - 22L
1,232 SR
Queue Stats
198W - 195L
1,431 Elo+
Solo
Cthulhu
Cthulhu
spawnofdingo666
Cthulhu
Level 116
God Stats
5W - 4L
1,652 SR
Queue Stats
189W - 189L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
x_Anomaly723_x
Ao Kuang
Level 100
God Stats
13W - 13L
1,538 SR
Queue Stats
171W - 151L
1,470 Elo+
Party 2
Team Averages
Level 91
1,464 SR
1,459 Elo+

VS

Team Averages
Level 112
1,534 SR
1,460 Elo+
Anhur
Anhur
FONDERFLIPER
Anhur
Level 133
God Stats
10W - 8L
1,501 SR
Queue Stats
276W - 284L
1,476 Elo+
Party 3
Thanatos
Thanatos
Flomar
Thanatos
Level 88
God Stats
16W - 9L
1,662 SR
Queue Stats
148W - 123L
1,437 Elo+
Party 1
Fenrir
Fenrir
Geoform187
Fenrir
Level 126
God Stats
13W - 16L
1,444 SR
Queue Stats
250W - 258L
1,485 Elo+
Party 3
Erlang Shen
Erlang Shen
PotatoePapi
Erlang Shen
Level 104
God Stats
177W - 134L
1,487 SR
Queue Stats
288W - 268L
1,451 Elo+
Party 1
Hera
Hera
RobbyRorschach
Hera
Level 109
God Stats
74W - 56L
1,574 SR
Queue Stats
251W - 252L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MintWindows
Sun Wukong
12
0 / 2 / 0
6,616
473
5,166
14,163
9,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 3
7,380
527
6,293
9,695
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
filthypyrat
Poseidon
13
2 / 5 / 2
7,433
531
5,103
8,038
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 6
6,835
488
8,957
14,334
8,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
13
5 / 4 / 4
7,643
546
5,988
12,685
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
7,400
529
7,335
12,298
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Flomar
Thanatos
13
6 / 5 / 1
7,651
547
6,387
12,234
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Geoform187
Fenrir
12
6 / 4 / 5
7,400
529
7,820
12,016
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
PotatoePapi
Erlang Shen
15
3 / 0 / 2
8,579
613
10,223
10,857
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 2 / 7
7,488
535
10,826
5,304
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
14
Kills
19
19
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Thanatos
Flomar
Thanatos
6
5
1
1.3
W
Fenrir
Geoform187
Fenrir
6
4
5
2.13
L
Sun Wukong
MintWindows
Sun Wukong
0
2
0
0
W
Erlang Shen
PotatoePapi
Erlang Shen
3
0
2
4
W
2
2
7
2.75
L
5
4
3
1.63
L
Poseidon
filthypyrat
Poseidon
2
5
2
0.6
L
2
4
6
1.25
L
Ao Kuang
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,507
Damage
42,591
58,915
Taken
52,709
26,434
Mitigated
27,361
14,105
Healing
24,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,335
3,774
0
5,212
12,298
3,471
293
5,395
6,407
0
53,564
W
Thanatos
Flomar
Thanatos
6,387
1,084
0
8,060
12,234
4,237
33
3,677
8,188
0
49,153
W
Fenrir
Geoform187
Fenrir
7,820
1,310
262
4,538
12,016
7,643
0
5,075
6,233
0
21,268
L
Sun Wukong
MintWindows
Sun Wukong
5,166
1,523
0
3,917
14,163
9,150
0
971
12,360
0
44,615
W
Erlang Shen
PotatoePapi
Erlang Shen
10,223
5,802
0
5,354
10,857
10,650
0
204
10,603
0
61,907
W
10,826
1,787
0
1,490
5,304
1,360
395
3,184
1,916
51,045
0
L
6,293
5,333
0
4,059
9,695
2,657
606
1,048
8,446
0
42,430
L
Poseidon
filthypyrat
Poseidon
5,103
738
0
264
8,038
2,161
952
2,874
5,046
47,531
3,159
L
8,957
734
165
594
14,334
8,888
34
3,782
10,240
29,444
2,275
L
Ao Kuang
5,988
1,338
0
5,106
12,685
3,578
0
2,151
10,455
41,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
38,518
362
Minions Killed
371
0
Camps Cleared
0
1,364,829
Distance Traveled
1,370,120
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,400
529
87
6
0
231,468
3
W
Thanatos
7,651
547
76
5
0
307,559
0
W
Fenrir
7,400
529
25
2
0
292,180
0
L
Sun Wukong
6,616
473
83
6
0
270,388
3
W
Erlang Shen
8,579
613
106
8
0
269,020
0
W
Hera
7,488
535
77
6
0
269,893
6
L
Rama
7,380
527
64
5
0
243,937
0
L
Poseidon
7,433
531
91
7
0
260,675
0
L
Cthulhu
6,835
488
56
4
0
276,266
6
L
Ao Kuang
7,643
546
68
5
0
313,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role