Player Matchup

Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AlexRiera58
Hercules
Level 146
God Stats
12W - 11L
1,591 SR
Queue Stats
304W - 306L
1,534 Elo+
Solo
Nu Wa
Nu Wa
PeñarolDecano
Nu Wa
Level 102
God Stats
131W - 122L
1,535 SR
Queue Stats
394W - 398L
1,474 Elo+
Solo
Danzaburou
Danzaburou
gui-Shadowzika
Danzaburou
Level 88
God Stats
4W - 6L
1,345 SR
Queue Stats
98W - 90L
1,512 Elo+
Solo
Team Averages
Level 117
1,494 SR
1,504 Elo+

VS

Team Averages
Level 135
1,556 SR
1,516 Elo+
Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InTacT Dead
Morgan Le Fay
Level 157
God Stats
5W - 6L
1,389 SR
Queue Stats
450W - 461L
1,510 Elo+
Solo
Charon
Charon
Valsrem0
Charon
Level 101
God Stats
0W - 2L
1,708 SR
Queue Stats
10W - 11L
1,562 Elo+
Party 1
Medusa
Medusa
stefmaxter
Medusa
Level 65
God Stats
1W - 1L
1,685 SR
Queue Stats
9W - 12L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
5 / 0 / 1
4,447
889
2,783
3,386
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
6
0 / 0 / 0
3,469
694
1,410
2,542
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
AlexRiera58
Hercules
8
1 / 0 / 0
4,113
823
1,598
2,676
1,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
2 / 0 / 2
4,167
833
2,060
1,936
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
gui-Shadowzika
Danzaburou
6
0 / 1 / 0
3,407
681
1,647
2,638
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 3 / 0
3,268
654
1,193
5,501
2,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
 
Thanatos
5
0 / 3 / 0
3,143
629
1,067
4,375
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
InTacT Dead
Morgan Le Fay
4
0 / 2 / 0
2,862
572
724
2,150
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Valsrem0
Charon
6
1 / 0 / 0
3,572
714
1,531
3,326
1,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
stefmaxter
Medusa
5
0 / 0 / 0
2,969
594
1,101
1,619
376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
8
Kills
1
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
1
5.5
W
Bacchus
 
Bacchus
0
0
0
0
L
Bakasura
 
Bakasura
0
3
0
0
L
Thanatos
 
Thanatos
0
3
0
0
W
Hercules
AlexRiera58
Hercules
1
0
0
1
L
Morgan Le Fay
InTacT Dead
Morgan Le Fay
0
2
0
0
W
2
0
2
3
L
Charon
Valsrem0
Charon
1
0
0
1
W
Danzaburou
gui-Shadowzika
Danzaburou
0
1
0
0
L
Medusa
stefmaxter
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,498
Damage
5,616
13,178
Taken
16,971
5,046
Mitigated
5,625
5,044
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,783
1,687
0
672
3,386
1,032
0
0
3,343
0
23,615
W
Bacchus
 
Bacchus
1,410
101
0
821
2,542
1,623
0
533
2,009
8,335
0
L
Bakasura
 
Bakasura
1,193
957
0
2,430
5,501
2,035
0
84
5,265
0
8,397
L
Thanatos
 
Thanatos
1,067
413
0
1,846
4,375
1,286
0
598
3,777
0
14,539
W
Hercules
AlexRiera58
Hercules
1,598
413
0
1,529
2,676
1,234
0
156
2,417
0
22,957
L
Morgan Le Fay
InTacT Dead
Morgan Le Fay
724
0
0
620
2,150
464
0
1,143
1,007
6,128
0
W
2,060
618
0
750
1,936
438
7
757
1,041
16,473
873
L
Charon
Valsrem0
Charon
1,531
342
0
294
3,326
1,464
0
1,145
2,181
11,450
0
W
Danzaburou
gui-Shadowzika
Danzaburou
1,647
580
0
1,272
2,638
719
0
671
1,967
0
17,245
L
Medusa
stefmaxter
Medusa
1,101
494
0
480
1,619
376
0
438
1,181
0
9,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,603
Gold Earned
15,814
154
Minions Killed
113
0
Camps Cleared
0
550,766
Distance Traveled
477,986
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,447
889
38
8
0
135,183
0
W
Bacchus
3,469
694
14
3
0
124,202
2
L
Bakasura
3,268
654
29
6
0
99,873
0
L
Thanatos
3,143
629
32
6
0
124,130
0
W
Hercules
4,113
823
46
9
0
107,728
1
L
Morgan Le Fay
2,862
572
12
2
0
54,607
0
W
Nu Wa
4,167
833
29
6
0
90,501
0
L
Charon
3,572
714
19
4
0
103,736
2
W
Danzaburou
3,407
681
27
5
0
93,152
0
L
Medusa
2,969
594
21
4
0
95,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role