Player Matchup

Baron Samedi
Baron Samedi
KIDSYK0
Baron Samedi
Level 154
God Stats
7W - 9L
1,474 SR
Queue Stats
183W - 177L
1,525 Elo+
Party 2
King Arthur
King Arthur
Misterali
King Arthur
Level 159
God Stats
2W - 3L
1,541 SR
Queue Stats
105W - 106L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
TheKLUSTER
Ne Zha
Level 163
God Stats
22W - 30L
1,358 SR
Queue Stats
482W - 487L
1,471 Elo+
Party 2
Team Averages
Level 159
1,458 SR
1,497 Elo+

VS

Team Averages
Level 111
1,647 SR
1,827 Elo+
Cthulhu
Cthulhu
CFxFrenzy
Cthulhu
Level 159
God Stats
1W - 0L
1,632 SR
Queue Stats
29W - 9L
1,940 Elo+
Party 1
Discordia
Discordia
CruxettE
Discordia
Level 125
God Stats
2W - 2L
1,611 SR
Queue Stats
39W - 40L
1,630 Elo+
Party 1
Thor
Thor
Cruxisbad
Thor
Level 48
God Stats
3W - 2L
1,697 SR
Queue Stats
25W - 6L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KIDSYK0
Baron Samedi
12
1 / 8 / 0
7,794
709
8,171
13,145
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
Misterali
King Arthur
12
0 / 7 / 0
7,574
689
5,394
14,800
11,161
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
TheKLUSTER
Ne Zha
12
0 / 8 / 0
7,440
676
5,997
12,610
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CFxFrenzy
Cthulhu
17
7 / 0 / 15
10,686
971
14,706
15,446
13,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
CruxettE
Discordia
16
3 / 0 / 15
10,414
947
7,233
4,952
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
18
13 / 1 / 9
11,706
1,064
13,257
11,116
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
62
1
Kills
23
23
Deaths
1
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CFxFrenzy
Cthulhu
7
0
15
14.5
W
Discordia
CruxettE
Discordia
3
0
15
10.5
W
Thor
13
1
9
17.5
L
Baron Samedi
KIDSYK0
Baron Samedi
1
8
0
0.13
L
King Arthur
Misterali
King Arthur
0
7
0
0
L
Ne Zha
TheKLUSTER
Ne Zha
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
35,196
40,555
Taken
31,514
21,383
Mitigated
23,421
4,186
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CFxFrenzy
Cthulhu
14,706
1,196
295
3,584
15,446
13,713
552
3,959
11,117
35,364
0
W
Discordia
CruxettE
Discordia
7,233
332
0
670
4,952
1,617
1,673
828
3,893
51,880
0
W
Thor
13,257
1,824
0
1,344
11,116
8,091
698
3,195
7,433
1,436
31,961
L
Baron Samedi
KIDSYK0
Baron Samedi
8,171
867
446
1,083
13,145
4,967
0
7,857
4,690
26,192
690
L
King Arthur
Misterali
King Arthur
5,394
880
0
1,311
14,800
11,161
0
7,219
6,757
0
15,317
L
Ne Zha
TheKLUSTER
Ne Zha
5,997
1,138
0
1,346
12,610
5,255
0
7,331
4,671
0
21,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,808
Gold Earned
32,806
99
Minions Killed
173
0
Camps Cleared
0
546,714
Distance Traveled
648,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,686
971
34
3
0
227,771
0
W
Discordia
10,414
947
99
9
0
210,489
0
W
Thor
11,706
1,064
40
4
0
209,963
0
L
Baron Samedi
7,794
709
42
4
0
169,047
0
L
King Arthur
7,574
689
30
3
0
188,477
0
L
Ne Zha
7,440
676
27
2
0
189,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role