Player Matchup

King Arthur
King Arthur
DylanDiff
King Arthur
Level 156
God Stats
1W - 3L
1,517 SR
Queue Stats
99W - 78L
1,603 Elo+
Party 1
Cerberus
Cerberus
Smite2GoodMeme
Cerberus
Level 195
God Stats
0W - 2L
1,309 SR
Queue Stats
142W - 132L
1,564 Elo+
Party 1
Scylla
Scylla
VISM00TH
Scylla
Level 158
God Stats
0W - 1L
1,173 SR
Queue Stats
1W - 1L
1,741 Elo+
Party 1
Charybdis
Charybdis
rdurbs
Charybdis
Level 192
God Stats
1W - 4L
1,518 SR
Queue Stats
238W - 231L
1,571 Elo+
Party 1
Nemesis
Nemesis
shrimpdck0
Nemesis
Level 65
God Stats
1W - 2L
1,486 SR
Queue Stats
162W - 156L
1,511 Elo+
Party 1
Team Averages
Level 153
1,401 SR
1,598 Elo+

VS

Team Averages
Level 136
1,580 SR
1,643 Elo+
Thor
Thor
Accommodare
Thor
Level 158
God Stats
2W - 0L
1,655 SR
Queue Stats
55W - 28L
1,734 Elo+
Solo
Fenrir
Fenrir
JUANCHORRO
Fenrir
Level 141
God Stats
4W - 5L
1,403 SR
Queue Stats
329W - 284L
1,626 Elo+
Solo
Cthulhu
Cthulhu
MayaK6666632
Cthulhu
Level 146
God Stats
12W - 6L
1,802 SR
Queue Stats
392W - 329L
1,620 Elo+
Solo
Persephone
Persephone
Mrdragon3905
Persephone
Level 91
God Stats
2W - 1L
1,499 SR
Queue Stats
83W - 51L
1,646 Elo+
Solo
Poseidon
Poseidon
iF6at10min
Poseidon
Level 145
God Stats
18W - 13L
1,539 SR
Queue Stats
1,000W - 939L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DylanDiff
King Arthur
10
0 / 3 / 0
5,245
525
3,057
8,322
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
8
2 / 4 / 1
5,168
517
6,011
10,826
7,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
VISM00TH
Scylla
9
0 / 2 / 0
5,004
500
438
5,172
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
rdurbs
Charybdis
8
1 / 4 / 2
4,963
496
3,779
7,985
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nemesis
shrimpdck0
Nemesis
9
0 / 5 / 0
4,840
484
2,419
9,120
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,791
679
6,521
9,260
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
JUANCHORRO
Fenrir
12
8 / 0 / 4
7,154
715
7,130
8,487
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MayaK6666632
Cthulhu
12
4 / 0 / 0
6,996
700
4,414
5,751
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Mrdragon3905
Persephone
11
1 / 0 / 1
6,642
664
4,178
2,862
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
iF6at10min
Poseidon
10
1 / 2 / 6
5,627
563
6,184
4,899
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
18
18
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
King Arthur
DylanDiff
King Arthur
0
3
0
0
W
Fenrir
JUANCHORRO
Fenrir
8
0
4
10
W
Cthulhu
MayaK6666632
Cthulhu
4
0
0
4
W
Persephone
Mrdragon3905
Persephone
1
0
1
1.5
L
Cerberus
2
4
1
0.63
L
Scylla
VISM00TH
Scylla
0
2
0
0
W
Poseidon
iF6at10min
Poseidon
1
2
6
2
L
Charybdis
rdurbs
Charybdis
1
4
2
0.5
L
Nemesis
shrimpdck0
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
28,427
41,425
Taken
31,259
18,891
Mitigated
11,170
6,897
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,521
1,805
0
2,751
9,260
3,656
0
3,136
6,124
0
26,225
L
King Arthur
DylanDiff
King Arthur
3,057
569
0
605
8,322
4,881
0
3,658
4,121
0
36,003
W
Fenrir
JUANCHORRO
Fenrir
7,130
1,974
0
2,907
8,487
3,320
0
981
7,506
0
49,588
W
Cthulhu
MayaK6666632
Cthulhu
4,414
446
0
1,750
5,751
2,599
0
0
5,751
41,979
1,211
W
Persephone
Mrdragon3905
Persephone
4,178
0
0
997
2,862
581
0
438
2,424
45,418
866
L
Cerberus
6,011
639
0
2,289
10,826
7,011
0
3,118
7,708
13,773
0
L
Scylla
VISM00TH
Scylla
438
0
0
869
5,172
1,341
0
2,842
2,330
25,510
0
W
Poseidon
iF6at10min
Poseidon
6,184
1,763
0
2,076
4,899
1,014
542
2,012
2,887
38,731
1,255
L
Charybdis
rdurbs
Charybdis
3,779
1,976
0
2,299
7,985
2,270
0
2,469
5,516
0
29,332
L
Nemesis
shrimpdck0
Nemesis
2,419
463
0
835
9,120
3,388
0
2,022
7,068
0
38,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
33,210
271
Minions Killed
346
0
Camps Cleared
0
1,001,061
Distance Traveled
1,009,483
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,791
679
39
4
0
198,350
0
L
King Arthur
5,245
525
71
7
0
205,384
0
W
Fenrir
7,154
715
68
7
0
220,435
2
W
Cthulhu
6,996
700
91
9
0
209,237
3
W
Persephone
6,642
664
85
9
0
198,065
0
L
Cerberus
5,168
517
26
3
0
211,138
0
L
Scylla
5,004
500
55
6
0
195,866
3
W
Poseidon
5,627
563
63
6
0
183,396
2
L
Charybdis
4,963
496
46
5
0
173,561
1
L
Nemesis
4,840
484
73
7
0
215,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role