Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
CallMeJay11
Bakasura
Level 128
God Stats
4W - 3L
1,398 SR
Queue Stats
127W - 139L
1,512 Elo+
Party 2
Neith
Neith
ChasecLok
Neith
Level 82
God Stats
8W - 7L
1,476 SR
Queue Stats
263W - 254L
1,424 Elo+
Solo
Sobek
Sobek
Dodes00-
Sobek
Level 120
God Stats
1W - 1L
1,234 SR
Queue Stats
117W - 124L
1,492 Elo+
Party 2
Chronos
Chronos
REXterminator
Chronos
Level 83
God Stats
11W - 11L
1,662 SR
Queue Stats
501W - 513L
1,498 Elo+
Party 2
Team Averages
Level 112
1,454 SR
1,485 Elo+

VS

Team Averages
Level 101
1,588 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BigCro125_
Heimdallr
Level 120
God Stats
4W - 3L
1,634 SR
Queue Stats
133W - 136L
1,502 Elo+
Party 1
Ymir
Ymir
HuuuHHuuuH
Ymir
Level 43
God Stats
3W - 3L
1,713 SR
Queue Stats
78W - 72L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
LilCro941
Cthulhu
Level 125
God Stats
1W - 3L
1,515 SR
Queue Stats
137W - 137L
1,507 Elo+
Party 1
Mulan
Mulan
Snagglet666
Mulan
Level 122
God Stats
1W - 2L
1,577 SR
Queue Stats
141W - 138L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 0 / 2
5,796
725
2,328
2,661
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bakasura
CallMeJay11
Bakasura
10
1 / 1 / 1
5,885
736
3,533
5,563
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
ChasecLok
Neith
9
3 / 2 / 2
5,534
692
3,629
4,711
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Dodes00-
Sobek
7
2 / 2 / 4
4,854
607
2,034
7,972
4,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
10
4 / 0 / 1
5,426
678
3,061
5,353
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 3 / 0
4,105
513
855
3,901
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
BigCro125_
Heimdallr
5
1 / 3 / 2
4,200
525
3,167
4,382
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 2 / 0
3,880
485
1,301
3,971
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LilCro941
Cthulhu
6
1 / 2 / 3
4,150
519
2,909
4,373
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 0
4,468
559
5,055
7,366
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
2
3
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
Heimdallr
BigCro125_
Heimdallr
1
3
2
0.67
W
Bakasura
CallMeJay11
Bakasura
1
1
1
1.5
W
Neith
ChasecLok
Neith
3
2
2
2
W
Sobek
Dodes00-
Sobek
2
2
4
2
L
2
2
0
1
L
Cthulhu
LilCro941
Cthulhu
1
2
3
1.25
W
Chronos
4
0
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,585
Damage
13,287
26,260
Taken
23,993
10,300
Mitigated
8,710
10,987
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,328
849
0
1,509
2,661
803
38
291
2,330
28,687
977
L
Morgan Le Fay
 
Morgan Le Fay
855
158
0
110
3,901
1,019
0
2,349
1,240
15,417
385
L
Heimdallr
BigCro125_
Heimdallr
3,167
1,036
0
1,266
4,382
1,132
0
796
3,586
0
15,582
W
Bakasura
CallMeJay11
Bakasura
3,533
2,491
0
3,371
5,563
2,344
0
272
5,012
0
28,257
W
Neith
ChasecLok
Neith
3,629
1,143
0
1,623
4,711
1,304
602
1,170
3,289
0
32,047
W
Sobek
Dodes00-
Sobek
2,034
151
0
2,123
7,972
4,242
181
1,918
5,580
6,573
1,136
L
1,301
289
0
854
3,971
1,255
0
1,606
2,258
9,111
0
L
Cthulhu
LilCro941
Cthulhu
2,909
65
24
484
4,373
2,204
0
279
4,094
15,207
0
W
Chronos
3,061
1,209
0
2,361
5,353
1,607
180
728
4,467
26,879
5,297
L
5,055
1,142
0
1,827
7,366
3,100
0
1,599
5,567
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
20,803
254
Minions Killed
167
0
Camps Cleared
0
785,438
Distance Traveled
648,005
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,796
725
67
8
0
131,305
1
L
Morgan Le Fay
4,105
513
45
6
0
144,868
2
L
Heimdallr
4,200
525
24
3
0
104,608
2
W
Bakasura
5,885
736
72
9
0
173,122
0
W
Neith
5,534
692
48
6
0
136,187
0
W
Sobek
4,854
607
5
1
0
170,144
0
L
Ymir
3,880
485
16
2
0
108,110
0
L
Cthulhu
4,150
519
31
4
0
135,749
0
W
Chronos
5,426
678
62
8
0
174,680
0
L
Mulan
4,468
559
51
6
0
154,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role