Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Agustinslash
Rama
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 195L
1,402 Elo+
Solo
Nu Wa
Nu Wa
JDURBO19D
Nu Wa
Level 147
God Stats
22W - 9L
1,668 SR
Queue Stats
180W - 166L
1,508 Elo+
Solo
Surtr
Surtr
Z-DeeCIm3_TaT3-z
Surtr
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
134W - 104L
1,479 Elo+
Solo
Hun Batz
Hun Batz
jusean0507
Hun Batz
Level 60
God Stats
2W - 1L
1,256 SR
Queue Stats
151W - 143L
1,430 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,464 Elo+

VS

Team Averages
Level 74
1,472 SR
1,442 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Peixonalta2762
Mulan
Level 53
God Stats
10W - 9L
1,487 SR
Queue Stats
30W - 27L
1,475 Elo+
Party 1
Bellona
Bellona
ShadowLicense73
Bellona
Level 40
God Stats
19W - 24L
1,531 SR
Queue Stats
176W - 181L
1,413 Elo+
Solo
Vamana
Vamana
xXxBanxXx3324
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,399 Elo+
Party 1
Cernunnos
Cernunnos
zMaurinho
Cernunnos
Level 88
God Stats
0W - 2L
1,342 SR
Queue Stats
46W - 45L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 0 / 3
6,913
691
5,108
6,843
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
5,723
572
3,516
5,100
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
JDURBO19D
Nu Wa
11
4 / 0 / 5
6,382
638
3,101
4,218
1,243
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 2
5,480
548
3,921
7,364
5,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
jusean0507
Hun Batz
12
2 / 0 / 2
6,298
630
4,067
4,259
2,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 6 / 0
4,664
466
2,436
6,186
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 2
4,763
476
4,510
6,042
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 1
4,825
483
998
7,725
3,422
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
4,925
493
1,585
7,311
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
zMaurinho
Cernunnos
9
2 / 1 / 0
5,076
508
4,031
6,236
1,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
L
Thoth
 
Thoth
0
6
0
0
W
1
2
0
0.5
W
Nu Wa
JDURBO19D
Nu Wa
4
0
5
6.5
L
1
1
2
2
L
0
4
1
0.13
W
1
1
2
2
W
Hun Batz
jusean0507
Hun Batz
2
0
2
3
L
0
3
0
0
L
Cernunnos
zMaurinho
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
13,560
27,784
Taken
33,500
12,877
Mitigated
12,064
6,905
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,108
703
0
1,545
6,843
2,753
0
776
6,000
0
42,652
L
Thoth
 
Thoth
2,436
339
0
223
6,186
1,414
0
1,330
4,856
28,488
0
W
3,516
2,882
0
1,450
5,100
1,449
832
0
5,003
0
34,146
W
Nu Wa
JDURBO19D
Nu Wa
3,101
585
0
227
4,218
1,243
1,388
1,660
2,558
29,294
798
L
4,510
431
0
438
6,042
3,362
0
487
5,555
0
15,915
L
998
684
59
2,304
7,725
3,422
0
525
7,200
0
23,354
W
3,921
1,156
0
2,241
7,364
5,042
33
0
7,140
684
15,784
W
Hun Batz
jusean0507
Hun Batz
4,067
435
0
1,442
4,259
2,390
0
0
4,259
0
40,097
L
1,585
193
0
2,056
7,311
2,312
0
429
6,882
0
25,262
L
Cernunnos
zMaurinho
Cernunnos
4,031
1,771
0
1,987
6,236
1,554
0
450
5,786
0
26,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
24,253
269
Minions Killed
198
0
Camps Cleared
0
962,456
Distance Traveled
968,644
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,913
691
70
7
0
235,006
0
L
Thoth
4,664
466
39
4
0
167,207
2
W
Rama
5,723
572
70
7
0
176,376
0
W
Nu Wa
6,382
638
52
5
0
175,880
0
L
Mulan
4,763
476
34
3
0
228,625
0
L
Bellona
4,825
483
49
5
0
201,692
0
W
Surtr
5,480
548
20
2
0
197,017
2
W
Hun Batz
6,298
630
57
6
0
178,177
0
L
Vamana
4,925
493
39
4
0
189,183
0
L
Cernunnos
5,076
508
37
4
0
181,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role