Player Matchup

Lancelot
Lancelot
Jimmi Fuego
Lancelot
Level 69
God Stats
2W - 2L
1,572 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 2
Vulcan
Vulcan
NO SOY ALPHA
Vulcan
Level 55
God Stats
0W - 4L
1,442 SR
Queue Stats
0W - 4L
1,270 Elo+
Party 2
Geb
Geb
OMGitzJury
Geb
Level 69
God Stats
0W - 2L
1,596 SR
Queue Stats
3W - 8L
1,354 Elo+
Party 2
Team Averages
Level 64
1,537 SR
1,348 Elo+

VS

Team Averages
Level 93
1,604 SR
1,499 Elo+
Agni
Agni
AdrianGtz0106
Agni
Level 106
God Stats
1W - 0L
1,595 SR
Queue Stats
47W - 46L
1,417 Elo+
Party 1
Chiron
Chiron
Pirata_Gtz
Chiron
Level 126
God Stats
2W - 0L
1,772 SR
Queue Stats
13W - 8L
1,597 Elo+
Party 1
Achilles
Achilles
jorgalus
Achilles
Level 46
God Stats
5W - 2L
1,445 SR
Queue Stats
30W - 23L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jimmi Fuego
Lancelot
15
3 / 4 / 3
9,986
713
7,843
10,058
4,199
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
17
1 / 5 / 3
10,195
728
10,244
8,852
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 4 / 3
10,703
765
9,967
16,350
15,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
11,947
853
9,662
8,380
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
Pirata_Gtz
Chiron
17
4 / 4 / 7
11,636
831
9,322
12,905
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
jorgalus
Achilles
19
5 / 1 / 8
11,955
854
7,935
13,677
16,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
13
13
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Lancelot
Jimmi Fuego
Lancelot
3
4
3
1.13
L
Vulcan
1
5
3
0.5
L
3
4
3
1.13
W
Chiron
Pirata_Gtz
Chiron
4
4
7
1.88
W
Achilles
jorgalus
Achilles
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
26,919
35,260
Taken
34,962
23,676
Mitigated
25,293
827
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,662
751
0
414
8,380
3,485
1,287
5,993
2,387
47,160
2,053
L
Lancelot
Jimmi Fuego
Lancelot
7,843
501
0
250
10,058
4,199
0
2,997
7,032
0
33,840
L
Vulcan
10,244
103
0
272
8,852
3,551
0
2,468
6,302
43,713
727
L
9,967
125
0
305
16,350
15,926
0
4,103
12,190
31,257
1,644
W
Chiron
Pirata_Gtz
Chiron
9,322
5,124
484
2,326
12,905
4,891
2,038
7,140
5,765
0
60,252
W
Achilles
jorgalus
Achilles
7,935
1,335
0
786
13,677
16,917
427
6,648
7,029
0
18,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
35,538
155
Minions Killed
196
0
Camps Cleared
0
777,058
Distance Traveled
798,831
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,947
853
82
6
0
270,037
0
L
Lancelot
9,986
713
43
3
0
285,835
2
L
Vulcan
10,195
728
79
6
0
235,676
0
L
Geb
10,703
765
33
2
0
255,547
2
W
Chiron
11,636
831
92
7
0
224,586
0
W
Achilles
11,955
854
22
2
0
304,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role