Player Matchup

Chaac
Chaac
Silver I
CovertRhino143
Chaac
Silver I
Level 101
God Stats
9W - 4L
1,598 SR
Queue Stats
12W - 9L
1,553 MMR
Party 2
Hades
Hades
Silver I
SHO RO HEAR
Hades
Silver I
Level 171
God Stats
6W - 3L
1,411 SR
Queue Stats
576W - 615L
1,317 MMR
Party 2
Anhur
Anhur
Silver III
stiffpancake142
Anhur
Silver III
Level 69
God Stats
17W - 9L
1,621 SR
Queue Stats
21W - 16L
1,419 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,543 SR
1,430 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 92
1,498 SR
1,414 MMR
Erlang Shen
Erlang Shen
Bronze V
I Zeint I
Erlang Shen
Bronze V
Level 126
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 3L
1,447 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
spankybl1605
Zhong Kui
Bronze V
Level 84
God Stats
0W - 5L
1,505 SR
Queue Stats
0W - 8L
1,295 MMR
Party 1
Medusa
Medusa
Bronze III
tomatodododo
Medusa
Bronze III
Level 67
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,318
847
7,383
10,039
9,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 3 / 6
8,822
802
7,665
8,480
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 3
10,010
910
8,785
7,340
2,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AgniAnubisHou YiBastetKumbhakarna

VS

Bans
MulanPersephoneKaliAh PuchNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I Zeint I
Erlang Shen
14
0 / 2 / 4
8,244
749
6,236
10,172
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
spankybl1605
Zhong Kui
13
1 / 3 / 3
8,211
746
5,945
9,258
6,809
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
14
3 / 2 / 1
8,652
787
8,507
7,964
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
7
Kills
4
4
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Erlang Shen
I Zeint I
Erlang Shen
0
2
4
1
W
1
3
6
1.33
L
Zhong Kui
spankybl1605
Zhong Kui
1
3
3
0.83
W
4
0
3
5.5
L
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
20,688
25,859
Taken
27,394
17,328
Mitigated
18,842
10,738
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,383
884
0
2,873
10,039
9,899
467
2,036
7,537
0
27,260
L
Erlang Shen
I Zeint I
Erlang Shen
6,236
2,068
0
2,621
10,172
9,026
0
2,972
7,125
489
18,074
W
7,665
483
720
3,545
8,480
4,749
1,147
2,785
5,552
24,658
0
L
Zhong Kui
spankybl1605
Zhong Kui
5,945
561
58
2,815
9,258
6,809
0
3,270
5,849
21,203
2,203
W
8,785
4,522
0
3,600
7,340
2,680
1,947
1,235
5,656
0
55,773
L
Medusa
8,507
2,416
0
2,508
7,964
3,007
0
1,310
6,630
0
32,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
25,107
154
Minions Killed
127
0
Camps Cleared
0
617,019
Distance Traveled
615,052
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,318
847
31
3
0
233,089
0
L
Erlang Shen
8,244
749
40
4
0
215,872
1
W
Hades
8,822
802
38
3
0
175,030
0
L
Zhong Kui
8,211
746
51
5
0
183,761
1
W
Anhur
10,010
910
85
8
0
208,900
0
L
Medusa
8,652
787
36
3
0
215,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role