Player Matchup

Camazotz
Camazotz
AwayToVallhalla
Camazotz
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,158 Elo+
Solo
Cabrakan
Cabrakan
C 4 General F
Cabrakan
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 101L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
Scawill
Jormungandr
Level 19
God Stats
12W - 13L
1,408 SR
Queue Stats
43W - 59L
1,357 Elo+
Party 1
Horus
Horus
Vuzou
Horus
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 25L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
wispae
Jing Wei
Level 6
God Stats
2W - 4L
1,550 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,354 Elo+

VS

Team Averages
Level 81
1,590 SR
1,489 Elo+
Shiva
Shiva
Apagalalu
Shiva
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
KINGKHANN6600
Bacchus
Level 27
God Stats
12W - 5L
1,712 SR
Queue Stats
20W - 14L
1,491 Elo+
Party 2
Arachne
Arachne
airbob09
Arachne
Level 71
God Stats
93W - 86L
1,547 SR
Queue Stats
187W - 198L
1,435 Elo+
Party 2
Merlin
Merlin
zGhost3049
Merlin
Level 167
God Stats
1W - 1L
1,544 SR
Queue Stats
78W - 82L
1,536 Elo+
Party 3
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 124
God Stats
244W - 181L
1,645 SR
Queue Stats
513W - 529L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
3
0 / 2 / 0
4,787
342
825
2,207
607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
C 4 General F
Cabrakan
14
5 / 2 / 3
7,674
548
8,470
11,153
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Scawill
Jormungandr
11
1 / 5 / 3
6,754
482
3,239
14,058
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Vuzou
Horus
12
3 / 3 / 2
6,839
489
5,498
10,139
8,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
wispae
Jing Wei
7
0 / 7 / 0
5,463
390
1,269
7,625
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apagalalu
Shiva
14
2 / 2 / 4
9,204
657
5,830
12,309
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
12
4 / 0 / 8
8,350
596
3,980
4,588
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
airbob09
Arachne
12
1 / 4 / 1
6,880
491
2,015
10,198
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
zGhost3049
Merlin
16
3 / 2 / 5
9,355
668
9,582
7,517
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 1 / 7
9,210
658
10,638
3,482
1,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
19
19
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
Apagalalu
Shiva
2
2
4
2
L
Camazotz
0
2
0
0
L
Cabrakan
C 4 General F
Cabrakan
5
2
3
3.25
W
Bacchus
4
0
8
8
L
Jormungandr
Scawill
Jormungandr
1
5
3
0.5
L
Horus
Vuzou
Horus
3
3
2
1.33
W
Arachne
airbob09
Arachne
1
4
1
0.38
L
Jing Wei
wispae
Jing Wei
0
7
0
0
W
Merlin
zGhost3049
Merlin
3
2
5
2.75
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,301
Damage
32,045
45,182
Taken
38,094
23,649
Mitigated
15,166
10,627
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Apagalalu
Shiva
5,830
1,024
94
4,842
12,309
4,490
0
3,569
8,637
0
66,667
L
Camazotz
825
248
0
838
2,207
607
0
0
2,207
0
5,415
L
Cabrakan
C 4 General F
Cabrakan
8,470
1,201
0
4,242
11,153
7,437
0
2,860
8,074
58,164
0
W
Bacchus
3,980
748
0
2,049
4,588
3,781
234
1,189
3,399
17,186
1,802
L
Jormungandr
Scawill
Jormungandr
3,239
1,220
0
2,806
14,058
5,428
90
10,320
3,057
37,871
0
L
Horus
Vuzou
Horus
5,498
2,353
264
2,346
10,139
8,749
0
2,910
7,145
3,006
23,904
W
Arachne
airbob09
Arachne
2,015
1,345
0
2,852
10,198
3,102
0
3,716
6,482
0
43,841
L
Jing Wei
wispae
Jing Wei
1,269
1,082
0
131
7,625
1,428
0
6,566
1,059
0
21,042
W
Merlin
zGhost3049
Merlin
9,582
979
0
549
7,517
2,500
528
3,443
4,074
70,165
723
W
10,638
469
0
1,549
3,482
1,293
480
484
2,998
48,313
966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
42,999
265
Minions Killed
428
0
Camps Cleared
0
1,125,554
Distance Traveled
1,396,364
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,204
657
118
8
0
248,684
4
L
Camazotz
4,787
342
15
1
0
33,975
0
L
Cabrakan
7,674
548
109
8
0
282,886
0
W
Bacchus
8,350
596
32
2
0
302,713
2
L
Jormungandr
6,754
482
60
4
0
270,872
0
L
Horus
6,839
489
42
3
0
300,978
0
W
Arachne
6,880
491
83
6
0
286,147
0
L
Jing Wei
5,463
390
39
3
0
236,843
0
W
Merlin
9,355
668
128
9
0
271,845
0
W
Anubis
9,210
658
67
5
0
286,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role