Player Matchup

Surtr
Surtr
BrandonY1019
Surtr
Level 79
God Stats
4W - 8L
1,493 SR
Queue Stats
28W - 29L
1,486 Elo+
Party 1
Fenrir
Fenrir
Debiddo3411
Fenrir
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
68W - 63L
1,542 Elo+
Party 1
Charybdis
Charybdis
Toepfe02
Charybdis
Level 66
God Stats
61W - 52L
1,592 SR
Queue Stats
191W - 214L
1,547 Elo+
Solo
Fafnir
Fafnir
TroysOnPC
Fafnir
Level 149
God Stats
0W - 1L
1,691 SR
Queue Stats
38W - 32L
1,531 Elo+
Party 1
Freya
Freya
lordcroft-ivanpe
Freya
Level 103
God Stats
9W - 9L
1,567 SR
Queue Stats
136W - 123L
1,505 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,522 Elo+

VS

Team Averages
Level 149
1,369 SR
1,506 Elo+
Ullr
Ullr
Atryxz
Ullr
Level 144
God Stats
1W - 1L
1,563 SR
Queue Stats
4W - 3L
1,769 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CaptainDark7470
Kumbhakarna
Level 156
God Stats
2W - 4L
1,190 SR
Queue Stats
62W - 89L
1,415 Elo+
Party 2
Bacchus
Bacchus
DADDYSM1TE
Bacchus
Level 171
God Stats
12W - 13L
1,492 SR
Queue Stats
24W - 33L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
LittleBoyHole
Gilgamesh
Level 189
God Stats
3W - 7L
1,368 SR
Queue Stats
48W - 74L
1,475 Elo+
Party 2
Raijin
Raijin
Pkayi
Raijin
Level 85
God Stats
1W - 4L
1,234 SR
Queue Stats
113W - 151L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,412
570
6,082
10,828
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
13
4 / 3 / 3
7,269
559
6,065
10,415
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Toepfe02
Charybdis
9
1 / 3 / 1
5,872
452
3,542
6,866
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
TroysOnPC
Fafnir
9
1 / 2 / 2
6,283
483
2,401
8,000
7,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 5 / 2
7,001
539
5,124
10,636
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Atryxz
Ullr
14
5 / 1 / 1
8,044
619
8,363
8,988
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
CaptainDark7470
Kumbhakarna
11
0 / 1 / 6
7,332
564
3,965
10,854
4,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
DADDYSM1TE
Bacchus
9
0 / 2 / 2
5,674
436
3,827
9,615
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LittleBoyHole
Gilgamesh
14
7 / 1 / 3
8,433
649
9,146
11,883
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
Pkayi
Raijin
14
2 / 2 / 5
8,032
618
6,063
5,811
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
14
15
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
Atryxz
Ullr
5
1
1
5.5
L
1
2
1
0.75
W
Kumbhakarna
CaptainDark7470
Kumbhakarna
0
1
6
3
W
Bacchus
DADDYSM1TE
Bacchus
0
2
2
0.5
L
Fenrir
4
3
3
1.83
W
Gilgamesh
LittleBoyHole
Gilgamesh
7
1
3
8.5
W
Raijin
Pkayi
Raijin
2
2
5
2.25
L
Charybdis
Toepfe02
Charybdis
1
3
1
0.5
L
Fafnir
TroysOnPC
Fafnir
1
2
2
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,214
Damage
31,364
46,745
Taken
47,151
22,328
Mitigated
24,526
15,662
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Atryxz
Ullr
8,363
2,477
0
1,284
8,988
3,057
718
571
8,374
0
56,389
L
6,082
2,379
0
4,098
10,828
5,838
401
2,222
8,064
1,424
43,682
W
Kumbhakarna
CaptainDark7470
Kumbhakarna
3,965
330
2,351
5,021
10,854
4,404
0
2,334
8,288
18,582
0
W
Bacchus
DADDYSM1TE
Bacchus
3,827
78
0
942
9,615
10,173
0
633
8,360
13,983
529
L
Fenrir
6,065
1,630
0
3,556
10,415
3,836
9
1,319
8,896
0
47,523
W
Gilgamesh
LittleBoyHole
Gilgamesh
9,146
2,861
0
900
11,883
5,224
528
2,036
9,710
0
64,158
W
Raijin
Pkayi
Raijin
6,063
397
0
1,273
5,811
1,668
0
2,076
3,389
51,494
1,026
L
Charybdis
Toepfe02
Charybdis
3,542
1,862
0
2,785
6,866
1,950
0
1,052
5,814
0
34,135
L
Fafnir
TroysOnPC
Fafnir
2,401
125
0
2,944
8,000
7,459
0
2,315
5,506
8,486
0
L
5,124
1,361
0
2,279
10,636
3,245
0
5,394
4,674
40,465
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
37,515
303
Minions Killed
354
0
Camps Cleared
0
1,283,074
Distance Traveled
1,351,766
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,044
619
91
7
0
254,093
0
L
Surtr
7,412
570
79
6
0
253,589
1
W
Kumbhakarna
7,332
564
34
3
0
289,805
2
W
Bacchus
5,674
436
15
1
0
265,069
2
L
Fenrir
7,269
559
67
5
0
299,380
0
W
Gilgamesh
8,433
649
96
7
0
322,185
0
W
Raijin
8,032
618
118
9
0
220,614
0
L
Charybdis
5,872
452
60
5
0
180,282
0
L
Fafnir
6,283
483
13
1
0
301,410
4
L
Freya
7,001
539
84
6
0
248,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role