Player Matchup

Ravana
Ravana
A1fonzito
Ravana
Level 127
God Stats
5W - 4L
1,671 SR
Queue Stats
241W - 228L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
AMAZINGDOT
Zhong Kui
Level 59
God Stats
17W - 8L
1,728 SR
Queue Stats
108W - 102L
1,609 Elo+
Solo
Neith
Neith
Befcakz
Neith
Level 129
God Stats
2W - 1L
1,664 SR
Queue Stats
76W - 72L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
JungleBTK
Sylvanus
Level 159
God Stats
3W - 6L
1,439 SR
Queue Stats
82W - 75L
1,559 Elo+
Party 2
Bake Kujira
Bake Kujira
matteolayo1
Bake Kujira
Level 159
God Stats
6W - 3L
1,543 SR
Queue Stats
90W - 78L
1,557 Elo+
Party 2
Team Averages
Level 127
1,609 SR
1,567 Elo+

VS

Team Averages
Level 140
1,472 SR
1,563 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Meshari2v
Tyr
Level 153
God Stats
19W - 16L
1,576 SR
Queue Stats
261W - 272L
1,515 Elo+
Solo
Ares
Ares
True Lawbringer
Ares
Level 195
God Stats
3W - 6L
1,395 SR
Queue Stats
420W - 410L
1,580 Elo+
Party 1
Hou Yi
Hou Yi
WhoisVoided
Hou Yi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 33L
1,628 Elo+
Party 1
Thanatos
Thanatos
Zach1475
Thanatos
Level 148
God Stats
3W - 3L
1,388 SR
Queue Stats
143W - 150L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
A1fonzito
Ravana
13
8 / 0 / 2
7,352
613
6,491
6,878
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
AMAZINGDOT
Zhong Kui
13
7 / 3 / 7
8,220
685
11,786
10,370
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Befcakz
Neith
10
0 / 5 / 2
5,544
462
3,554
8,037
2,777
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
JungleBTK
Sylvanus
10
2 / 0 / 5
6,396
533
3,988
8,920
6,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bake Kujira
matteolayo1
Bake Kujira
11
1 / 2 / 0
6,674
556
6,463
10,688
11,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 7 / 5
5,908
492
5,862
8,434
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 0
6,682
557
6,787
13,939
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 5 / 2
6,390
533
6,868
11,526
9,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
12
3 / 1 / 2
6,664
555
6,420
8,422
2,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Zach1475
Thanatos
11
2 / 3 / 2
6,025
502
4,090
9,748
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
10
10
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
7
5
0.36
W
Ravana
A1fonzito
Ravana
8
0
2
9
W
Zhong Kui
AMAZINGDOT
Zhong Kui
7
3
7
3.5
W
Neith
Befcakz
Neith
0
5
2
0.2
W
Sylvanus
JungleBTK
Sylvanus
2
0
5
4.5
L
2
2
0
1
L
3
5
2
0.8
L
Hou Yi
3
1
2
4
L
Thanatos
Zach1475
Thanatos
2
3
2
1
W
Bake Kujira
matteolayo1
Bake Kujira
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
30,027
44,893
Taken
52,069
28,833
Mitigated
26,829
18,923
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,862
1,372
0
509
8,434
2,407
0
5,346
3,088
33,988
0
W
Ravana
A1fonzito
Ravana
6,491
2,133
0
3,192
6,878
2,182
0
1,043
5,835
0
49,870
W
Zhong Kui
AMAZINGDOT
Zhong Kui
11,786
3,675
0
4,249
10,370
6,593
618
5,610
4,760
55,304
10,381
W
Neith
Befcakz
Neith
3,554
664
0
1,356
8,037
2,777
0
1,728
6,309
0
37,698
W
Sylvanus
JungleBTK
Sylvanus
3,988
789
4,103
4,083
8,920
6,197
0
3,659
5,261
16,991
0
L
6,787
958
0
8,343
13,939
8,809
0
7,433
6,506
0
46,095
L
6,868
1,004
0
2,482
11,526
9,292
0
5,450
6,076
23,006
711
L
Hou Yi
6,420
3,357
0
3,125
8,422
2,754
0
1,284
7,138
0
42,532
L
Thanatos
Zach1475
Thanatos
4,090
1,177
0
5,681
9,748
3,567
42
1,562
8,186
0
41,892
W
Bake Kujira
matteolayo1
Bake Kujira
6,463
4,112
0
1,940
10,688
11,084
0
370
10,318
44,428
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
31,669
338
Minions Killed
330
0
Camps Cleared
0
1,155,598
Distance Traveled
1,162,081
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,908
492
57
5
0
200,016
2
W
Ravana
7,352
613
74
6
0
276,311
0
W
Zhong Kui
8,220
685
108
9
0
195,865
0
W
Neith
5,544
462
56
5
0
218,077
0
W
Sylvanus
6,396
533
22
2
0
231,098
3
L
Tyr
6,682
557
84
7
0
251,615
2
L
Ares
6,390
533
34
3
0
209,344
0
L
Hou Yi
6,664
555
80
7
0
236,413
1
L
Thanatos
6,025
502
75
6
0
264,693
0
W
Bake Kujira
6,674
556
78
7
0
234,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role