Player Matchup

Bakasura
Bakasura
Dazkal
Bakasura
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
ElFirulays
Nu Wa
Level 103
God Stats
9W - 5L
1,624 SR
Queue Stats
114W - 80L
1,640 Elo+
Solo
Persephone
Persephone
Maeldrum
Persephone
Level 174
God Stats
76W - 34L
1,763 SR
Queue Stats
251W - 200L
1,651 Elo+
Party 2
Fafnir
Fafnir
MonoRed
Fafnir
Level 190
God Stats
12W - 15L
1,407 SR
Queue Stats
185W - 156L
1,544 Elo+
Party 1
Charybdis
Charybdis
Schnooderhooven
Charybdis
Level 238
God Stats
14W - 5L
1,828 SR
Queue Stats
470W - 392L
1,651 Elo+
Party 2
Team Averages
Level 183
1,625 SR
1,618 Elo+

VS

Team Averages
Level 117
1,623 SR
1,582 Elo+
Serqet
Serqet
BarNix021
Serqet
Level 147
God Stats
15W - 10L
1,668 SR
Queue Stats
483W - 424L
1,562 Elo+
Party 3
Martichoras
Martichoras
CyberLynx07
Martichoras
Level 93
God Stats
12W - 9L
1,845 SR
Queue Stats
271W - 317L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Goat-pi1222
Ne Zha
Level 38
God Stats
3W - 5L
1,618 SR
Queue Stats
148W - 131L
1,561 Elo+
Party 3
Terra
Terra
Shortgaze
Terra
Level 156
God Stats
3W - 2L
1,466 SR
Queue Stats
91W - 42L
1,676 Elo+
Solo
Cthulhu
Cthulhu
scenicccc
Cthulhu
Level 149
God Stats
6W - 7L
1,521 SR
Queue Stats
355W - 360L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dazkal
Bakasura
20
10 / 2 / 10
13,565
678
17,074
21,740
11,698
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
17
0 / 4 / 11
11,025
551
14,623
12,361
6,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
Maeldrum
Persephone
19
6 / 3 / 9
13,602
680
20,923
13,822
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
MonoRed
Fafnir
16
3 / 1 / 13
12,103
605
6,444
16,810
24,198
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Schnooderhooven
Charybdis
20
12 / 4 / 5
14,328
716
29,431
21,632
8,573
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BarNix021
Serqet
11
1 / 8 / 7
8,571
429
7,077
22,658
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Martichoras
CyberLynx07
Martichoras
16
4 / 8 / 1
10,552
528
11,502
19,524
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
17
5 / 8 / 4
10,085
504
9,409
20,736
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Shortgaze
Terra
17
2 / 4 / 4
9,974
499
8,440
21,052
8,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
scenicccc
Cthulhu
15
2 / 3 / 1
10,413
521
12,778
26,430
16,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
31
Kills
14
14
Deaths
31
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
BarNix021
Serqet
1
8
7
0.56
L
Martichoras
CyberLynx07
Martichoras
4
8
1
0.56
W
Bakasura
Dazkal
Bakasura
10
2
10
7.5
W
Nu Wa
0
4
11
1.38
L
Ne Zha
5
8
4
0.88
W
Persephone
Maeldrum
Persephone
6
3
9
3.5
W
Fafnir
MonoRed
Fafnir
3
1
13
9.5
W
Charybdis
Schnooderhooven
Charybdis
12
4
5
3.63
L
Terra
Shortgaze
Terra
2
4
4
1
L
Cthulhu
scenicccc
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,495
Damage
49,206
86,365
Taken
110,400
54,581
Mitigated
49,500
35,243
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BarNix021
Serqet
7,077
1,035
0
1,730
22,658
9,600
0
5,850
16,071
0
24,914
L
Martichoras
CyberLynx07
Martichoras
11,502
3,386
0
1,508
19,524
6,106
0
5,311
13,992
0
76,232
W
Bakasura
Dazkal
Bakasura
17,074
10,579
0
9,915
21,740
11,698
737
6,571
13,753
0
118,607
W
Nu Wa
14,623
4,777
0
4,523
12,361
6,528
1,483
6,759
5,448
74,665
0
L
Ne Zha
9,409
1,466
0
6,083
20,736
8,426
0
6,566
13,821
0
73,558
W
Persephone
Maeldrum
Persephone
20,923
440
0
4,256
13,822
3,584
2,122
2,311
8,937
103,214
1,174
W
Fafnir
MonoRed
Fafnir
6,444
2,149
0
4,317
16,810
24,198
1,908
4,082
12,433
23,348
0
W
Charybdis
Schnooderhooven
Charybdis
29,431
14,530
0
12,232
21,632
8,573
3,352
3,201
18,150
0
148,452
L
Terra
Shortgaze
Terra
8,440
621
581
1,580
21,052
8,587
0
10,366
10,284
77,376
0
L
Cthulhu
scenicccc
Cthulhu
12,778
442
334
7,750
26,430
16,781
0
14,289
10,707
95,154
5,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,623
Gold Earned
49,595
680
Minions Killed
619
0
Camps Cleared
0
2,062,221
Distance Traveled
1,917,575
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,571
429
23
1
0
349,707
5
L
Martichoras
10,552
528
146
7
0
361,690
1
W
Bakasura
13,565
678
190
10
0
499,820
1
W
Nu Wa
11,025
551
103
5
0
350,865
0
L
Ne Zha
10,085
504
116
6
0
404,706
0
W
Persephone
13,602
680
170
9
0
433,205
7
W
Fafnir
12,103
605
32
2
0
416,166
6
W
Charybdis
14,328
716
185
9
0
362,165
2
L
Terra
9,974
499
152
8
0
436,910
2
L
Cthulhu
10,413
521
182
9
0
364,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role