Player Matchup

Athena
Athena
GrowlitheKing
Athena
Level 83
God Stats
2W - 3L
1,662 SR
Queue Stats
43W - 62L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mr_Storm4567
Ah Muzen Cab
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 194L
1,502 Elo+
Party 1
Fafnir
Fafnir
OmenElite7
Fafnir
Level 87
God Stats
1W - 5L
1,555 SR
Queue Stats
219W - 224L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skyedo
Cu Chulainn
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
210W - 195L
1,539 Elo+
Solo
Anhur
Anhur
chaoticgaming090
Anhur
Level 124
God Stats
14W - 25L
1,370 SR
Queue Stats
198W - 235L
1,451 Elo+
Party 1
Team Averages
Level 120
1,517 SR
1,502 Elo+

VS

Team Averages
Level 142
1,503 SR
1,547 Elo+
Sylvanus
Sylvanus
Cintaar
Sylvanus
Level 142
God Stats
5W - 5L
1,575 SR
Queue Stats
206W - 172L
1,583 Elo+
Solo
Nu Wa
Nu Wa
Donkanonjixl
Nu Wa
Level 149
God Stats
4W - 3L
1,104 SR
Queue Stats
75W - 88L
1,529 Elo+
Party 2
Mulan
Mulan
LuckyKingMO
Mulan
Level 159
God Stats
37W - 22L
1,745 SR
Queue Stats
894W - 773L
1,583 Elo+
Solo
Ne Zha
Ne Zha
Neanderthug
Ne Zha
Level 155
God Stats
11W - 19L
1,532 SR
Queue Stats
81W - 90L
1,555 Elo+
Party 2
Neith
Neith
juanpabloneri1
Neith
Level 105
God Stats
22W - 19L
1,559 SR
Queue Stats
198W - 197L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
7,445
573
3,933
8,605
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Mr_Storm4567
Ah Muzen Cab
11
0 / 4 / 0
6,055
466
5,136
9,202
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
OmenElite7
Fafnir
10
0 / 3 / 3
6,458
497
3,317
12,172
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Skyedo
Cu Chulainn
13
2 / 3 / 2
6,980
537
9,009
12,586
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 2
5,571
429
2,940
9,560
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cintaar
Sylvanus
13
2 / 3 / 0
7,735
595
6,120
11,690
7,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
2 / 0 / 5
7,175
552
8,721
1,810
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 4
7,829
602
7,898
8,723
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
11
1 / 2 / 7
6,700
515
4,353
10,130
5,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 2
7,809
601
8,044
7,340
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
15
16
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cintaar
Sylvanus
2
3
0
0.67
W
2
0
5
4.5
L
4
1
1
4.5
W
7
1
4
9
L
Ah Muzen Cab
Mr_Storm4567
Ah Muzen Cab
0
4
0
0
W
Ne Zha
1
2
7
2.25
L
Fafnir
OmenElite7
Fafnir
0
3
3
0.5
L
Cu Chulainn
Skyedo
Cu Chulainn
2
3
2
1
L
0
5
2
0.2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
35,136
52,125
Taken
39,693
30,363
Mitigated
20,151
14,710
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cintaar
Sylvanus
6,120
2,306
60
4,230
11,690
7,895
0
1,226
9,685
48,159
9,242
W
8,721
1,453
0
363
1,810
464
88
609
1,201
40,799
1,453
L
3,933
1,013
0
4,025
8,605
3,690
0
1,717
6,619
46,358
1,621
W
7,898
867
0
3,559
8,723
3,720
73
1,880
6,775
0
55,456
L
Ah Muzen Cab
Mr_Storm4567
Ah Muzen Cab
5,136
1,837
0
1,216
9,202
3,074
0
367
8,731
0
44,022
W
Ne Zha
4,353
1,160
0
3,655
10,130
5,679
0
3,989
6,141
0
21,997
L
Fafnir
OmenElite7
Fafnir
3,317
1,165
0
2,942
12,172
11,754
0
2,595
8,967
22,341
0
L
Cu Chulainn
Skyedo
Cu Chulainn
9,009
1,595
0
4,060
12,586
8,917
0
5,763
6,705
891
47,164
L
2,940
1,212
0
2,467
9,560
2,928
44
2,188
6,824
0
34,820
W
8,044
2,254
0
3,327
7,340
2,393
309
334
7,006
0
60,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
37,248
356
Minions Killed
412
0
Camps Cleared
0
1,266,989
Distance Traveled
1,294,066
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,735
595
99
8
0
217,021
0
W
Nu Wa
7,175
552
72
6
0
251,586
0
L
Athena
7,445
573
102
8
0
311,586
0
W
Mulan
7,829
602
79
6
0
316,404
0
L
Ah Muzen Cab
6,055
466
85
7
0
232,926
2
W
Ne Zha
6,700
515
43
3
0
277,745
4
L
Fafnir
6,458
497
36
3
0
257,214
6
L
Cu Chulainn
6,980
537
77
6
0
259,488
1
L
Anhur
5,571
429
56
4
0
205,775
0
W
Neith
7,809
601
119
9
0
231,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role