Player Matchup

Amaterasu
Amaterasu
BabyMilkD
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 15L
1,756 Elo+
Solo
Chernobog
Chernobog
El Richo4185
Chernobog
Level 138
God Stats
0W - 5L
1,178 SR
Queue Stats
130W - 121L
1,547 Elo+
Party 2
Nox
Nox
Whyrler
Nox
Level 157
God Stats
5W - 4L
1,671 SR
Queue Stats
602W - 633L
1,552 Elo+
Solo
Achilles
Achilles
Zabelmeister
Achilles
Level 118
God Stats
0W - 1L
1,880 SR
Queue Stats
37W - 30L
1,587 Elo+
Solo
Camazotz
Camazotz
it ElvisTek
Camazotz
Level 69
God Stats
1W - 2L
1,364 SR
Queue Stats
130W - 136L
1,523 Elo+
Party 2
Team Averages
Level 121
1,519 SR
1,593 Elo+

VS

Team Averages
Level 165
1,410 SR
1,532 Elo+
Cerberus
Cerberus
 
Cerberus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ArcGuardian97
Amaterasu
Level 181
God Stats
4W - 3L
1,575 SR
Queue Stats
361W - 339L
1,497 Elo+
Solo
Poseidon
Poseidon
Fallout Dood
Poseidon
Level 157
God Stats
1W - 0L
1,394 SR
Queue Stats
23W - 25L
1,497 Elo+
Party 1
Nut
Nut
RoAFrostbite
Nut
Level 163
God Stats
2W - 0L
1,385 SR
Queue Stats
33W - 31L
1,527 Elo+
Party 1
Merlin
Merlin
inf1r3andbl00d
Merlin
Level 128
God Stats
2W - 2L
1,194 SR
Queue Stats
228W - 182L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyMilkD
Amaterasu
15
3 / 4 / 4
8,594
859
13,286
13,201
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chernobog
El Richo4185
Chernobog
13
1 / 5 / 6
8,109
811
7,195
10,012
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
17
3 / 2 / 8
9,503
950
7,339
6,205
5,544
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Achilles
Zabelmeister
Achilles
12
2 / 7 / 3
7,548
755
7,480
14,775
15,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
it ElvisTek
Camazotz
13
3 / 3 / 3
8,078
808
7,710
11,003
4,369
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 4 / 16
8,685
869
8,324
19,560
22,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
ArcGuardian97
Amaterasu
17
9 / 2 / 11
9,923
992
8,888
12,906
14,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
Fallout Dood
Poseidon
16
4 / 2 / 11
9,349
935
10,172
7,218
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 11
9,974
997
14,437
8,429
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 8
8,139
814
7,695
6,845
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
12
Kills
21
21
Deaths
12
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
4
16
2
W
Amaterasu
ArcGuardian97
Amaterasu
9
2
11
7.25
L
Amaterasu
BabyMilkD
Amaterasu
3
4
4
1.25
L
Chernobog
El Richo4185
Chernobog
1
5
6
0.8
W
Poseidon
Fallout Dood
Poseidon
4
2
11
4.75
W
7
1
11
12.5
L
Nox
3
2
8
3.5
L
Achilles
Zabelmeister
Achilles
2
7
3
0.5
W
1
3
8
1.67
L
Camazotz
it ElvisTek
Camazotz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,010
Damage
49,516
55,196
Taken
54,958
40,210
Mitigated
47,213
17,319
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,324
468
450
6,314
19,560
22,353
348
3,870
15,273
13,823
1,384
W
Amaterasu
ArcGuardian97
Amaterasu
8,888
3,055
2,115
5,119
12,906
14,609
269
1,728
10,708
0
15,667
L
Amaterasu
BabyMilkD
Amaterasu
13,286
2,405
658
5,689
13,201
10,014
96
6,268
6,933
1,356
16,016
L
Chernobog
El Richo4185
Chernobog
7,195
4,507
677
2,108
10,012
4,441
780
4,139
5,873
0
16,415
W
Poseidon
Fallout Dood
Poseidon
10,172
865
1,798
1,851
7,218
3,039
844
739
6,220
26,126
0
W
14,437
8,073
0
1,691
8,429
4,366
2,267
1,239
6,909
0
27,685
L
Nox
7,339
491
85
469
6,205
5,544
117
3,243
2,962
29,784
0
L
Achilles
Zabelmeister
Achilles
7,480
872
695
2,131
14,775
15,842
296
6,338
8,437
0
12,279
W
7,695
364
58
1,370
6,845
2,846
361
582
5,919
19,194
56
L
Camazotz
it ElvisTek
Camazotz
7,710
1,171
1,175
3,632
11,003
4,369
0
4,819
6,184
0
12,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
46,070
100
Minions Killed
135
0
Camps Cleared
0
1,040,376
Distance Traveled
1,050,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,685
869
19
2
0
181,639
0
W
Amaterasu
9,923
992
10
1
0
248,666
0
L
Amaterasu
8,594
859
7
1
0
238,448
0
L
Chernobog
8,109
811
23
2
0
191,211
0
W
Poseidon
9,349
935
45
5
0
233,034
0
W
Nut
9,974
997
34
3
0
203,214
0
L
Nox
9,503
950
49
5
0
195,316
0
L
Achilles
7,548
755
8
1
0
198,875
0
W
Merlin
8,139
814
27
3
0
183,812
0
L
Camazotz
8,078
808
13
1
0
216,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role