Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ImABop
Cu Chulainn
Gold V
Level 118
God Stats
0W - 1L
1,957 SR
Queue Stats
18W - 21L
1,441 MMR
Party 3
Mulan
Mulan
Gold IV
Phyifty
Mulan
Gold IV
Level 124
God Stats
7W - 9L
1,775 SR
Queue Stats
180W - 190L
1,411 MMR
Party 2
Geb
Geb
Gold III
Yeetzhe
Geb
Gold III
Level 123
God Stats
3W - 4L
1,504 SR
Queue Stats
61W - 64L
1,400 MMR
Party 3
Ne Zha
Ne Zha
Platinum V
qAxen
Ne Zha
Platinum V
Level 124
God Stats
34W - 24L
1,683 SR
Queue Stats
171W - 167L
1,663 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,684 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,609 SR
1,462 MMR
Jormungandr
Jormungandr
Gold II
 
Jormungandr
Gold II
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
FreeTechSupport
Kuzenbo
Gold III
Level 107
God Stats
11W - 11L
1,372 SR
Queue Stats
72W - 76L
1,519 MMR
Solo
Hera
Hera
Gold IV
Juanxxitoo0
Hera
Gold IV
Level 138
God Stats
16W - 5L
1,841 SR
Queue Stats
50W - 52L
1,382 MMR
Party 1
Da Ji
Da Ji
Gold V
ii-xPaRaLiZeZz_
Da Ji
Gold V
Level 142
God Stats
3W - 0L
1,807 SR
Queue Stats
124W - 133L
1,400 MMR
Solo
Medusa
Medusa
Gold IV
krubypatties
Medusa
Gold IV
Level 67
God Stats
5W - 4L
1,522 SR
Queue Stats
157W - 187L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 1
7,461
466
1,583
7,656
3,011
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ImABop
Cu Chulainn
11
0 / 5 / 0
6,935
433
8,353
16,641
10,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Phyifty
Mulan
13
0 / 3 / 3
7,352
460
5,731
12,862
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
11
2 / 4 / 0
7,387
462
7,651
15,658
13,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
qAxen
Ne Zha
14
4 / 6 / 2
8,465
529
8,873
17,116
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
ThorPoseidonLokiAwilix

VS

Bans
CthulhuKumbhakarnaHorusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
8 / 0 / 1
10,517
657
21,060
15,378
14,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
0 / 0 / 8
8,586
537
5,817
11,599
12,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

16
5 / 4 / 5
9,925
620
10,914
8,086
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 6
9,558
597
7,630
12,981
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
16
2 / 0 / 3
9,794
612
2,767
4,165
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
20
20
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Jormungandr
 
Jormungandr
8
0
1
8.5
W
0
0
8
4
L
Cu Chulainn
ImABop
Cu Chulainn
0
5
0
0
W
5
4
5
1.88
L
Mulan
Phyifty
Mulan
0
3
3
0.5
L
Geb
2
4
0
0.5
W
5
2
6
4
W
Medusa
2
0
3
3.5
L
Ne Zha
qAxen
Ne Zha
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
48,188
69,933
Taken
52,209
40,584
Mitigated
39,203
13,853
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,583
1,265
176
918
7,656
3,011
0
2,322
5,334
0
49,904
W
Jormungandr
 
Jormungandr
21,060
4,648
0
5,258
15,378
14,973
0
5,231
10,147
74,995
5,462
W
5,817
1,972
0
2,921
11,599
12,368
247
2,707
8,892
26,285
1,080
L
Cu Chulainn
ImABop
Cu Chulainn
8,353
1,548
0
1,070
16,641
10,897
0
10,841
5,800
8,475
32,298
W
10,914
1,792
0
794
8,086
4,391
103
630
7,456
70,077
2,462
L
Mulan
Phyifty
Mulan
5,731
855
0
3,778
12,862
6,885
0
6,688
6,174
0
59,016
L
Geb
7,651
1,344
0
3,293
15,658
13,705
0
8,228
7,430
25,587
0
W
7,630
1,409
0
1,489
12,981
5,901
597
1,509
11,472
0
64,144
W
Medusa
2,767
776
0
1,175
4,165
1,570
2,909
720
3,445
0
82,810
L
Ne Zha
qAxen
Ne Zha
8,873
1,429
0
4,618
17,116
6,086
0
6,889
10,227
0
56,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
48,380
407
Minions Killed
509
0
Camps Cleared
0
1,633,541
Distance Traveled
1,728,900
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,461
466
106
7
0
319,483
6
W
Jormungandr
10,517
657
115
7
0
331,582
0
W
Kuzenbo
8,586
537
40
3
0
322,420
11
L
Cu Chulainn
6,935
433
72
5
0
314,460
1
W
Hera
9,925
620
101
6
0
352,770
4
L
Mulan
7,352
460
99
6
0
338,110
0
L
Geb
7,387
462
26
2
0
314,314
0
W
Da Ji
9,558
597
102
6
0
383,745
0
W
Medusa
9,794
612
151
9
0
338,383
0
L
Ne Zha
8,465
529
104
7
0
347,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role