Player Matchup

Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
ChillWill_0702
Khepri
Level 249
God Stats
2W - 6L
1,213 SR
Queue Stats
462W - 447L
1,506 Elo+
Party 3
Zhong Kui
Zhong Kui
CubasCubed
Zhong Kui
Level 127
God Stats
29W - 41L
1,433 SR
Queue Stats
89W - 83L
1,497 Elo+
Party 4
Susano
Susano
SrPorta
Susano
Level 147
God Stats
1W - 1L
1,692 SR
Queue Stats
23W - 20L
1,457 Elo+
Solo
Team Averages
Level 156
1,467 SR
1,492 Elo+

VS

Team Averages
Level 133
1,651 SR
1,552 Elo+
Da Ji
Da Ji
Erebusskii
Da Ji
Level 146
God Stats
9W - 3L
1,725 SR
Queue Stats
221W - 202L
1,483 Elo+
Party 1
Neith
Neith
Fearless P3
Neith
Level 121
God Stats
121W - 86L
1,632 SR
Queue Stats
594W - 548L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
Hell Luzbel
Aphrodite
Level 144
God Stats
94W - 46L
1,663 SR
Queue Stats
526W - 482L
1,552 Elo+
Party 2
Persephone
Persephone
LitMasterEgg
Persephone
Level 124
God Stats
81W - 63L
1,558 SR
Queue Stats
545W - 506L
1,576 Elo+
Party 2
Artio
Artio
TheAffliction04
Artio
Level 130
God Stats
6W - 2L
1,675 SR
Queue Stats
68W - 46L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 5 / 0
8,135
542
7,448
14,171
8,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
 
Cupid
13
2 / 1 / 2
7,460
497
6,048
9,099
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 4
7,484
499
5,369
9,771
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
CubasCubed
Zhong Kui
12
1 / 7 / 3
7,433
496
6,453
13,185
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Susano
SrPorta
Susano
13
2 / 5 / 2
7,539
503
9,946
13,537
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
2 / 3 / 3
8,162
544
2,240
11,208
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 3
8,671
578
9,840
7,730
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Hell Luzbel
Aphrodite
15
9 / 2 / 6
9,367
624
16,660
14,688
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
LitMasterEgg
Persephone
14
2 / 0 / 5
8,513
568
8,680
12,248
5,336
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
3 / 3 / 10
8,918
595
7,206
18,996
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
19
19
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
0
0.4
L
Cupid
 
Cupid
2
1
2
3
L
2
1
4
4
L
Zhong Kui
CubasCubed
Zhong Kui
1
7
3
0.36
W
Da Ji
2
3
3
1.17
W
3
1
3
4.5
W
Aphrodite
Hell Luzbel
Aphrodite
9
2
6
6
W
Persephone
LitMasterEgg
Persephone
2
0
5
4.5
L
Susano
SrPorta
Susano
2
5
2
0.6
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,264
Damage
44,626
59,763
Taken
64,870
33,214
Mitigated
35,885
14,809
Healing
31,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,448
703
0
3,380
14,171
8,577
0
7,620
6,363
56,800
815
L
Cupid
 
Cupid
6,048
3,057
0
2,690
9,099
3,414
0
3,546
5,493
0
55,063
L
5,369
313
0
2,206
9,771
9,180
0
4,553
5,049
28,056
1,630
L
Zhong Kui
CubasCubed
Zhong Kui
6,453
961
0
2,116
13,185
7,436
0
9,164
3,322
34,721
118
W
Da Ji
2,240
487
0
1,805
11,208
3,966
90
1,291
9,917
0
53,379
W
9,840
1,962
0
2,477
7,730
2,749
1,982
1,764
5,966
0
68,873
W
Aphrodite
Hell Luzbel
Aphrodite
16,660
1,796
5,209
10,353
14,688
6,250
1,209
5,263
9,425
60,267
1,992
W
Persephone
LitMasterEgg
Persephone
8,680
433
0
5,725
12,248
5,336
125
5,378
6,870
49,865
0
L
Susano
SrPorta
Susano
9,946
1,566
0
4,417
13,537
4,607
0
5,530
7,702
0
55,095
W
7,206
811
980
4,914
18,996
17,584
186
5,500
13,496
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
43,631
391
Minions Killed
389
0
Camps Cleared
0
1,357,471
Distance Traveled
1,478,306
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,135
542
100
7
0
219,885
0
L
Cupid
7,460
497
100
7
0
275,813
0
L
Khepri
7,484
499
39
3
0
278,964
0
L
Zhong Kui
7,433
496
72
5
0
260,412
0
W
Da Ji
8,162
544
84
6
0
313,438
2
W
Neith
8,671
578
116
8
0
279,609
3
W
Aphrodite
9,367
624
101
7
0
287,010
0
W
Persephone
8,513
568
71
5
0
294,320
1
L
Susano
7,539
503
80
5
0
322,397
2
W
Artio
8,918
595
17
1
0
303,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role