Player Matchup

Jormungandr
Jormungandr
FTC Merkz
Jormungandr
Level 35
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Jimmi Fuego
Artemis
Level 69
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
NO SOY ALPHA
Vulcan
Level 55
God Stats
1W - 1L
1,431 SR
Queue Stats
1W - 2L
1,316 Elo+
Party 2
Thor
Thor
OMGitzJury
Thor
Level 69
God Stats
0W - 1L
1,077 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
wavy-tube7
Chang'e
Level 61
God Stats
3W - 4L
1,524 SR
Queue Stats
130W - 145L
1,430 Elo+
Solo
Team Averages
Level 58
1,457 SR
1,449 Elo+

VS

Team Averages
Level 95
1,529 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AtlasKiller5
Kali
Level 107
God Stats
9W - 14L
1,473 SR
Queue Stats
417W - 410L
1,421 Elo+
Solo
Anubis
Anubis
Ess KBear
Anubis
Level 100
God Stats
67W - 51L
1,548 SR
Queue Stats
143W - 126L
1,440 Elo+
Party 1
Artio
Artio
Gangie07
Artio
Level 85
God Stats
18W - 16L
1,505 SR
Queue Stats
348W - 365L
1,455 Elo+
Solo
Freya
Freya
Yael504505
Freya
Level 100
God Stats
10W - 3L
1,619 SR
Queue Stats
129W - 115L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FTC Merkz
Jormungandr
10
1 / 1 / 0
6,292
524
2,080
6,747
4,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Jimmi Fuego
Artemis
8
0 / 5 / 0
4,847
404
4,000
7,585
1,960
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
11
0 / 4 / 0
5,805
484
2,994
5,893
2,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

10
1 / 1 / 0
5,682
474
3,491
8,266
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
wavy-tube7
Chang'e
11
1 / 7 / 0
6,388
532
4,524
11,195
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 1
6,981
582
3,707
4,314
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 5
7,617
635
1,475
7,839
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Ess KBear
Anubis
15
7 / 0 / 2
9,151
763
9,401
8,180
3,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Gangie07
Artio
11
1 / 2 / 2
6,862
572
2,316
10,012
7,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
12
8 / 2 / 0
8,078
673
9,219
7,534
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
18
18
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
1
0
5
3.5
W
Anubis
Ess KBear
Anubis
7
0
2
8
L
Jormungandr
FTC Merkz
Jormungandr
1
1
0
1
W
Artio
Gangie07
Artio
1
2
2
1
L
Artemis
Jimmi Fuego
Artemis
0
5
0
0
L
Vulcan
0
4
0
0
L
1
1
0
1
W
Freya
8
2
0
4
L
Chang'e
wavy-tube7
Chang'e
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,089
Damage
26,118
39,686
Taken
37,879
13,818
Mitigated
17,642
4,452
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,707
646
0
1,451
4,314
1,593
386
354
3,960
0
56,326
W
1,475
300
0
6,776
7,839
2,817
184
195
7,644
0
54,048
W
Anubis
Ess KBear
Anubis
9,401
43
0
4,819
8,180
3,217
1,705
3,499
4,681
72,013
621
L
Jormungandr
FTC Merkz
Jormungandr
2,080
306
0
477
6,747
4,166
28
2,019
4,688
22,262
0
W
Artio
Gangie07
Artio
2,316
368
120
2,300
10,012
7,920
420
1,278
8,734
17,678
0
L
Artemis
Jimmi Fuego
Artemis
4,000
1,531
0
1,070
7,585
1,960
0
3,115
4,444
0
18,875
L
Vulcan
2,994
0
0
0
5,893
2,033
252
3,777
2,116
32,133
749
L
3,491
229
0
545
8,266
2,470
0
3,271
4,905
0
35,954
W
Freya
9,219
2,541
0
3,241
7,534
2,095
879
4,272
3,262
34,962
1,362
L
Chang'e
wavy-tube7
Chang'e
4,524
679
303
2,057
11,195
3,189
783
7,702
2,750
30,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
38,689
254
Minions Killed
422
0
Camps Cleared
0
1,215,277
Distance Traveled
1,186,060
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,981
582
94
8
0
256,506
0
W
Kali
7,617
635
112
9
0
262,975
2
W
Anubis
9,151
763
129
11
0
198,745
0
L
Jormungandr
6,292
524
45
4
0
244,304
0
W
Artio
6,862
572
29
2
0
248,205
4
L
Artemis
4,847
404
27
2
0
222,039
0
L
Vulcan
5,805
484
61
5
0
248,420
0
L
Thor
5,682
474
67
6
0
295,507
0
W
Freya
8,078
673
58
5
0
219,629
0
L
Chang'e
6,388
532
54
5
0
205,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role