Player Matchup

Cthulhu
Cthulhu
EmeraldQueen56
Cthulhu
Level 28
God Stats
2W - 9L
1,114 SR
Queue Stats
4W - 21L
1,000 Elo+
Party 2
Zeus
Zeus
OrangeKurama
Zeus
Level 66
God Stats
2W - 7L
1,290 SR
Queue Stats
13W - 28L
1,301 Elo+
Party 2
Ishtar
Ishtar
RedHeadAngel_13
Ishtar
Level 28
God Stats
0W - 8L
986 SR
Queue Stats
0W - 13L
987 Elo+
Party 2
Team Averages
Level 41
1,130 SR
1,096 Elo+

VS

Team Averages
Level 51
1,451 SR
1,562 Elo+
Ymir
Ymir
ElPatoPaco
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Tekhnical
Xbalanque
Level 119
God Stats
1W - 0L
1,533 SR
Queue Stats
5W - 1L
1,687 Elo+
Party 1
Kukulkan
Kukulkan
Vinalities
Kukulkan
Level 14
God Stats
1W - 0L
1,321 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,039
704
2,773
9,109
6,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 0
7,312
731
7,222
6,767
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 0
6,727
673
1,766
7,865
2,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
8,323
832
1,461
7,919
5,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Tekhnical
Xbalanque
16
9 / 0 / 3
10,346
1,035
10,691
6,556
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Vinalities
Kukulkan
14
2 / 0 / 6
8,264
826
9,210
5,010
1,815
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
12
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
0
3
1
0.17
L
1
5
0
0.2
L
0
4
0
0
W
Xbalanque
Tekhnical
Xbalanque
9
0
3
10.5
W
Kukulkan
Vinalities
Kukulkan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,761
Damage
21,362
23,741
Taken
19,485
11,341
Mitigated
9,767
299
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,461
75
0
0
7,919
5,615
73
3,959
3,960
4,205
0
L
2,773
293
0
0
9,109
6,446
0
4,135
4,872
15,476
178
L
7,222
152
0
280
6,767
2,189
0
1,765
4,843
25,719
484
L
1,766
835
0
19
7,865
2,706
0
4,795
3,020
0
10,411
W
Xbalanque
Tekhnical
Xbalanque
10,691
5,936
0
2,432
6,556
2,337
1,021
3,320
3,236
0
52,656
W
Kukulkan
Vinalities
Kukulkan
9,210
221
0
0
5,010
1,815
309
2,576
2,434
23,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,078
Gold Earned
26,933
99
Minions Killed
142
0
Camps Cleared
0
480,643
Distance Traveled
577,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,323
832
7
1
0
200,815
0
L
Cthulhu
7,039
704
24
2
0
169,488
0
L
Zeus
7,312
731
51
5
0
154,890
0
L
Ishtar
6,727
673
24
2
0
156,265
0
W
Xbalanque
10,346
1,035
99
10
0
182,655
0
W
Kukulkan
8,264
826
36
4
0
194,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role