Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LONELYVlBEZ
Danzaburou
Level 142
God Stats
5W - 10L
1,384 SR
Queue Stats
578W - 589L
1,493 Elo+
Solo
Chang'e
Chang'e
Ragin Selk
Chang'e
Level 109
God Stats
2W - 2L
1,824 SR
Queue Stats
83W - 75L
1,494 Elo+
Solo
Team Averages
Level 137
1,569 SR
1,496 Elo+

VS

Team Averages
Level 110
1,431 SR
1,440 Elo+
Geb
Geb
CaptCardonut
Geb
Level 157
God Stats
1W - 2L
1,331 SR
Queue Stats
111W - 126L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dwyoe
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuckiestClover
Morgan Le Fay
Level 28
God Stats
30W - 18L
1,462 SR
Queue Stats
173W - 174L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 3 / 1
8,187
744
7,613
9,092
5,361
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
LONELYVlBEZ
Danzaburou
13
1 / 4 / 1
8,444
768
8,070
10,730
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Ragin Selk
Chang'e
14
0 / 2 / 2
8,167
742
6,544
9,671
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
8,903
809
4,907
10,939
10,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Dwyoe
Ah Muzen Cab
15
4 / 1 / 3
9,234
839
8,718
9,343
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
LuckiestClover
Morgan Le Fay
16
2 / 1 / 7
9,351
850
10,536
7,830
2,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
3
0
5
5.5
W
Ah Muzen Cab
Dwyoe
Ah Muzen Cab
4
1
3
5.5
L
Danzaburou
LONELYVlBEZ
Danzaburou
1
4
1
0.38
W
Morgan Le Fay
LuckiestClover
Morgan Le Fay
2
1
7
5.5
L
Chang'e
Ragin Selk
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
24,161
29,493
Taken
28,112
11,944
Mitigated
17,290
10,102
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,613
627
0
2,084
9,092
5,361
246
4,995
3,775
18,212
0
W
4,907
572
0
1,636
10,939
10,563
0
4,258
6,681
11,215
1,076
W
Ah Muzen Cab
Dwyoe
Ah Muzen Cab
8,718
1,591
0
2,518
9,343
4,008
0
5,389
3,954
0
38,012
L
Danzaburou
LONELYVlBEZ
Danzaburou
8,070
1,667
276
1,471
10,730
3,355
0
4,311
5,963
0
29,034
W
Morgan Le Fay
LuckiestClover
Morgan Le Fay
10,536
1,066
0
3,938
7,830
2,719
1,277
4,223
3,589
35,237
0
L
Chang'e
Ragin Selk
Chang'e
6,544
650
2,846
3,425
9,671
3,228
264
5,531
3,770
26,032
1,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
27,488
130
Minions Killed
122
0
Camps Cleared
0
595,318
Distance Traveled
623,212
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,187
744
35
3
0
197,927
0
W
Geb
8,903
809
13
1
0
206,022
2
W
Ah Muzen Cab
9,234
839
65
6
0
203,549
0
L
Danzaburou
8,444
768
45
4
0
180,010
1
W
Morgan Le Fay
9,351
850
44
4
0
213,641
5
L
Chang'e
8,167
742
50
5
0
217,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role