Player Matchup

Sun Wukong
Sun Wukong
Il Tbone lI
Sun Wukong
Level 127
God Stats
25W - 18L
1,633 SR
Queue Stats
191W - 191L
1,522 Elo+
Party 3
Zhong Kui
Zhong Kui
LIFExYAHOO
Zhong Kui
Level 108
God Stats
17W - 12L
1,591 SR
Queue Stats
532W - 524L
1,407 Elo+
Solo
Yemoja
Yemoja
Wyrdly
Yemoja
Level 149
God Stats
121W - 80L
1,590 SR
Queue Stats
260W - 244L
1,467 Elo+
Party 3
Pele
Pele
XxGRIMxR33PERxX
Pele
Level 112
God Stats
5W - 2L
1,804 SR
Queue Stats
99W - 81L
1,525 Elo+
Party 3
Charybdis
Charybdis
サマソサ
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,405 Elo+
Solo
Team Averages
Level 129
1,624 SR
1,465 Elo+

VS

Team Averages
Level 115
1,622 SR
1,510 Elo+
Erlang Shen
Erlang Shen
Evaneez
Erlang Shen
Level 120
God Stats
9W - 6L
1,540 SR
Queue Stats
232W - 220L
1,514 Elo+
Party 2
Ares
Ares
Eversick_EH
Ares
Level 113
God Stats
4W - 0L
1,837 SR
Queue Stats
59W - 62L
1,472 Elo+
Solo
Martichoras
Martichoras
II-GOAT-II1
Martichoras
Level 158
God Stats
3W - 2L
1,653 SR
Queue Stats
189W - 159L
1,532 Elo+
Party 1
Poseidon
Poseidon
II-Mephiisto-II
Poseidon
Level 158
God Stats
7W - 7L
1,513 SR
Queue Stats
100W - 99L
1,536 Elo+
Party 1
Chaac
Chaac
TonkaTrug
Chaac
Level 27
God Stats
49W - 40L
1,566 SR
Queue Stats
65W - 59L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Il Tbone lI
Sun Wukong
13
0 / 2 / 1
7,796
600
8,564
13,657
9,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
LIFExYAHOO
Zhong Kui
11
0 / 6 / 1
6,463
497
4,635
9,346
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Wyrdly
Yemoja
11
2 / 1 / 3
7,029
541
4,620
9,817
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 1
6,877
529
1,574
8,514
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
サマソサ
Charybdis
11
2 / 4 / 1
6,509
501
6,001
12,257
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Evaneez
Erlang Shen
15
6 / 1 / 2
8,317
640
6,946
8,888
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 3
6,335
487
3,395
8,121
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
II-GOAT-II1
Martichoras
13
4 / 2 / 3
7,208
554
9,468
7,603
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
14
4 / 2 / 3
8,014
616
9,314
6,909
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TonkaTrug
Chaac
14
0 / 1 / 2
7,314
563
8,841
11,171
11,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
14
14
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Evaneez
Erlang Shen
6
1
2
7
W
0
2
3
0.75
W
Martichoras
II-GOAT-II1
Martichoras
4
2
3
2.75
W
Poseidon
4
2
3
2.75
L
Sun Wukong
Il Tbone lI
Sun Wukong
0
2
1
0.25
L
Zhong Kui
LIFExYAHOO
Zhong Kui
0
6
1
0.08
W
Chaac
TonkaTrug
Chaac
0
1
2
1
L
Yemoja
Wyrdly
Yemoja
2
1
3
3.5
L
2
1
1
2.5
L
Charybdis
サマソサ
Charybdis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,394
Damage
37,964
53,591
Taken
42,692
28,291
Mitigated
25,972
18,149
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Evaneez
Erlang Shen
6,946
3,506
0
5,125
8,888
4,292
0
1,836
7,052
0
68,121
W
3,395
111
0
876
8,121
5,206
36
1,503
6,618
18,322
1,733
W
Martichoras
II-GOAT-II1
Martichoras
9,468
2,680
0
1,504
7,603
2,870
749
2,431
5,172
0
50,572
W
Poseidon
9,314
1,177
0
450
6,909
2,107
53
3,247
3,662
52,924
1,265
L
Sun Wukong
Il Tbone lI
Sun Wukong
8,564
2,443
0
5,953
13,657
9,727
0
1,641
12,016
0
63,858
L
Zhong Kui
LIFExYAHOO
Zhong Kui
4,635
744
0
2,329
9,346
5,960
0
4,523
4,341
39,014
9,825
W
Chaac
TonkaTrug
Chaac
8,841
1,352
0
2,632
11,171
11,497
0
0
11,171
7,187
47,144
L
Yemoja
Wyrdly
Yemoja
4,620
664
3,039
2,680
9,817
5,920
0
3,533
6,104
28,055
0
L
1,574
219
0
626
8,514
3,050
0
1,852
6,570
0
51,158
L
Charybdis
サマソサ
Charybdis
6,001
1,641
0
3,522
12,257
3,634
0
1,814
10,413
0
37,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
37,188
423
Minions Killed
432
0
Camps Cleared
0
1,275,737
Distance Traveled
1,279,298
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,317
640
114
9
0
308,516
2
W
Ares
6,335
487
36
3
0
209,310
6
W
Martichoras
7,208
554
79
6
0
227,167
0
W
Poseidon
8,014
616
106
8
0
269,323
0
L
Sun Wukong
7,796
600
130
10
0
258,240
3
L
Zhong Kui
6,463
497
93
7
0
207,133
0
W
Chaac
7,314
563
97
7
0
264,982
0
L
Yemoja
7,029
541
43
3
0
270,804
1
L
Pele
6,877
529
81
6
0
301,000
0
L
Charybdis
6,509
501
76
6
0
238,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role