Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
 
Neith
Silver II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
TacoGodzilla420
Cerberus
Silver III
Level 101
God Stats
367W - 372L
1,564 SR
Queue Stats
585W - 633L
978 MMR
Solo
Hera
Hera
Gold V
slipsygipsy901
Hera
Gold V
Level 89
God Stats
2W - 4L
1,312 SR
Queue Stats
75W - 91L
1,178 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,475 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,456 SR
1,319 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold V
Arisiaxx
Loki
Gold V
Level 158
God Stats
15W - 11L
1,611 SR
Queue Stats
49W - 52L
1,332 MMR
Party 1
Hercules
Hercules
Silver V
FaZe_smokey747
Hercules
Silver V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,105 MMR
Solo
Janus
Janus
Silver I
JosAn7145
Janus
Silver I
Level 157
God Stats
1W - 4L
1,170 SR
Queue Stats
336W - 347L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 2 / 1
7,651
547
7,956
12,812
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
 
Neith
12
1 / 3 / 2
6,693
478
4,767
8,812
2,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
 
Thanatos
9
3 / 5 / 0
6,061
433
3,553
9,133
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
11
0 / 3 / 2
6,176
441
2,649
9,068
5,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 0
6,729
481
4,583
8,131
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuAo KuangNu WaBakasura

VS

Bans
MedusaRavanaAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 1 / 1
8,208
586
5,252
7,450
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
 
Ares
12
2 / 0 / 7
7,349
525
4,956
8,442
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Loki
15
9 / 2 / 6
8,257
590
9,922
10,059
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
1 / 2 / 2
6,979
499
6,206
12,915
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
JosAn7145
Janus
15
4 / 0 / 4
8,773
627
5,706
4,679
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
L
Neith
 
Neith
1
3
2
0.67
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Anhur
 
Anhur
2
1
1
2.5
W
Ares
 
Ares
2
0
7
5.5
W
Loki
9
2
6
6
W
Hercules
1
2
2
1
W
Janus
JosAn7145
Janus
4
0
4
6
L
Cerberus
0
3
2
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
32,042
47,956
Taken
43,545
21,273
Mitigated
25,161
18,210
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,956
840
0
6,815
12,812
8,680
0
763
11,404
0
55,968
L
Neith
 
Neith
4,767
1,943
0
3,829
8,812
2,288
0
1,257
7,555
0
43,611
L
Thanatos
 
Thanatos
3,553
1,709
0
3,775
9,133
2,972
0
2,628
6,345
0
28,772
W
Anhur
 
Anhur
5,252
3,390
0
3,289
7,450
2,694
0
831
6,571
0
61,252
W
Ares
 
Ares
4,956
349
0
2,193
8,442
6,368
0
2,742
5,618
20,554
0
W
Loki
9,922
2,970
0
4,804
10,059
3,199
0
1,228
8,775
0
54,566
W
Hercules
6,206
2,082
0
5,302
12,915
11,393
0
0
12,915
0
41,956
W
Janus
JosAn7145
Janus
5,706
168
0
1,754
4,679
1,507
0
2,018
2,434
80,758
960
L
Cerberus
2,649
141
0
2,479
9,068
5,534
0
2,503
6,463
33,192
0
L
4,583
1,085
0
1,312
8,131
1,799
375
2,964
4,913
46,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
39,566
393
Minions Killed
463
0
Camps Cleared
0
1,322,801
Distance Traveled
1,428,936
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,651
547
90
6
0
322,052
2
L
Neith
6,693
478
87
6
0
238,152
0
L
Thanatos
6,061
433
43
3
0
230,972
0
W
Anhur
8,208
586
124
9
0
251,276
0
W
Ares
7,349
525
25
2
0
294,079
4
W
Loki
8,257
590
71
5
0
297,399
4
W
Hercules
6,979
499
82
6
0
280,953
0
W
Janus
8,773
627
161
12
0
305,229
3
L
Cerberus
6,176
441
79
6
0
263,596
3
L
Hera
6,729
481
94
7
0
268,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role