Player Matchup

Hades
Hades
Dafcon5
Hades
Level 109
God Stats
3W - 0L
1,791 SR
Queue Stats
94W - 132L
1,360 Elo+
Party 2
Hel
Hel
Lobo3012
Hel
Level 129
God Stats
1W - 0L
1,325 SR
Queue Stats
206W - 122L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
MangeXD
Xing Tian
Level 167
God Stats
4W - 0L
1,821 SR
Queue Stats
240W - 145L
1,609 Elo+
Party 1
Ares
Ares
mntn
Ares
Level 106
God Stats
3W - 1L
1,809 SR
Queue Stats
43W - 57L
1,375 Elo+
Party 2
Anhur
Anhur
rawhollyday
Anhur
Level 123
God Stats
2W - 1L
1,520 SR
Queue Stats
257W - 281L
1,449 Elo+
Solo
Team Averages
Level 127
1,653 SR
1,480 Elo+

VS

Team Averages
Level 119
1,528 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
FiGhTcLuB06
Ah Muzen Cab
Level 157
God Stats
3W - 4L
1,618 SR
Queue Stats
118W - 136L
1,525 Elo+
Solo
Apollo
Apollo
NW DAB ASSASSIN
Apollo
Level 98
God Stats
1W - 9L
1,165 SR
Queue Stats
88W - 94L
1,425 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WARpathSTASH
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,767 SR
Queue Stats
72W - 78L
1,432 Elo+
Party 3
Aphrodite
Aphrodite
WildMrsWeazel
Aphrodite
Level 142
God Stats
5W - 5L
1,591 SR
Queue Stats
161W - 150L
1,470 Elo+
Party 3
Odin
Odin
gamemcody
Odin
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dafcon5
Hades
15
6 / 0 / 11
9,177
834
6,144
8,768
10,211
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
7 / 1 / 11
9,857
896
15,518
10,535
6,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
MangeXD
Xing Tian
14
1 / 1 / 15
8,003
728
9,953
13,806
13,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
mntn
Ares
16
2 / 1 / 17
9,470
861
7,952
14,348
16,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
3 / 2 / 12
8,646
786
7,914
10,252
6,145
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FiGhTcLuB06
Ah Muzen Cab
14
1 / 4 / 3
7,951
723
13,868
8,133
3,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 2 / 3
7,150
650
4,900
8,011
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
WARpathSTASH
Morgan Le Fay
13
2 / 5 / 1
8,010
728
6,990
8,121
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
WildMrsWeazel
Aphrodite
14
1 / 5 / 4
7,948
723
13,213
10,653
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
1 / 3 / 4
7,796
709
8,537
14,797
12,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
19
Kills
5
5
Deaths
19
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
Dafcon5
Hades
6
0
11
11.5
L
Ah Muzen Cab
FiGhTcLuB06
Ah Muzen Cab
1
4
3
0.63
W
7
1
11
12.5
W
Xing Tian
MangeXD
Xing Tian
1
1
15
8.5
L
0
2
3
0.75
L
Morgan Le Fay
WARpathSTASH
Morgan Le Fay
2
5
1
0.5
L
Aphrodite
WildMrsWeazel
Aphrodite
1
5
4
0.6
L
Odin
1
3
4
1
W
Ares
mntn
Ares
2
1
17
10.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,481
Damage
47,508
57,709
Taken
49,715
53,117
Mitigated
27,542
25,343
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Dafcon5
Hades
6,144
490
2,230
1,607
8,768
10,211
96
3,369
5,240
11,413
182
L
Ah Muzen Cab
FiGhTcLuB06
Ah Muzen Cab
13,868
1,891
263
1,174
8,133
3,149
0
6,444
1,689
0
35,769
W
15,518
1,526
8,360
3,593
10,535
6,526
358
3,580
6,793
29,712
599
W
Xing Tian
MangeXD
Xing Tian
9,953
231
1,998
2,201
13,806
13,687
0
4,685
8,928
19,905
1,555
L
4,900
1,874
97
827
8,011
3,191
0
6,234
1,777
0
11,379
L
Morgan Le Fay
WARpathSTASH
Morgan Le Fay
6,990
589
369
1,361
8,121
2,884
0
6,563
1,558
12,558
388
L
Aphrodite
WildMrsWeazel
Aphrodite
13,213
651
7,368
4,101
10,653
5,979
0
8,074
2,579
24,561
0
L
Odin
8,537
930
180
2,884
14,797
12,339
0
10,873
3,924
0
12,678
W
Ares
mntn
Ares
7,952
434
286
2,357
14,348
16,548
0
5,120
8,986
13,198
595
W
7,914
3,283
405
2,306
10,252
6,145
841
3,196
6,762
0
27,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,153
Gold Earned
38,855
155
Minions Killed
116
0
Camps Cleared
0
986,960
Distance Traveled
1,041,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,177
834
28
3
0
193,300
0
L
Ah Muzen Cab
7,951
723
29
3
0
214,058
0
W
Hel
9,857
896
47
4
0
189,625
0
W
Xing Tian
8,003
728
18
2
0
226,727
0
L
Apollo
7,150
650
19
2
0
222,101
0
L
Morgan Le Fay
8,010
728
17
2
0
192,004
0
L
Aphrodite
7,948
723
43
4
0
185,894
0
L
Odin
7,796
709
8
1
0
227,405
0
W
Ares
9,470
861
6
1
0
210,894
0
W
Anhur
8,646
786
56
5
0
166,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role