Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JJ2519
Hachiman
Level 90
God Stats
6W - 12L
1,556 SR
Queue Stats
215W - 200L
1,426 Elo+
Solo
Shiva
Shiva
MAINsSUPPORT
Shiva
Level 109
God Stats
97W - 84L
1,576 SR
Queue Stats
196W - 173L
1,537 Elo+
Party 1
Atlas
Atlas
X-KAOS-
Atlas
Level 158
God Stats
76W - 87L
1,448 SR
Queue Stats
921W - 882L
1,504 Elo+
Party 1
Team Averages
Level 122
1,516 SR
1,493 Elo+

VS

Team Averages
Level 156
1,435 SR
1,499 Elo+
Chang'e
Chang'e
 
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dragon_King_Yami
Cerberus
Level 190
God Stats
1W - 2L
1,535 SR
Queue Stats
148W - 155L
1,510 Elo+
Solo
Kali
Kali
Galaxy_oreo-
Kali
Level 155
God Stats
8W - 8L
1,266 SR
Queue Stats
128W - 140L
1,398 Elo+
Solo
Ullr
Ullr
Ken__Kaneki___12
Ullr
Level 144
God Stats
1W - 4L
1,346 SR
Queue Stats
381W - 353L
1,550 Elo+
Solo
Sol
Sol
PinkFreudian
Sol
Level 159
God Stats
3W - 6L
1,527 SR
Queue Stats
246W - 233L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 2
5,116
731
3,983
3,402
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
 
Lancelot
7
0 / 2 / 2
3,940
563
2,880
5,332
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
JJ2519
Hachiman
10
1 / 0 / 0
5,014
716
2,468
3,267
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 3
4,122
589
2,557
6,039
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
X-KAOS-
Atlas
9
3 / 0 / 0
4,733
676
2,299
3,781
822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 1 / 0
3,677
525
942
2,497
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 0 / 1
4,987
712
2,352
5,217
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 0 / 0
4,130
590
1,335
4,929
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 0
4,662
666
2,163
5,216
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 2
4,394
628
4,008
5,086
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
4
4
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Lancelot
 
Lancelot
0
2
2
0.5
L
Chang'e
 
Chang'e
0
1
0
0
L
2
0
1
2.5
L
0
0
0
0
W
Hachiman
JJ2519
Hachiman
1
0
0
1
L
1
2
0
0.5
W
0
2
3
0.75
L
1
2
2
1
W
Atlas
X-KAOS-
Atlas
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,187
Damage
10,800
21,821
Taken
22,945
6,957
Mitigated
7,868
5,798
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,983
1,417
0
745
3,402
1,740
7
0
3,402
23,870
954
W
Lancelot
 
Lancelot
2,880
533
0
1,994
5,332
1,636
0
825
4,507
0
18,776
L
Chang'e
 
Chang'e
942
81
40
780
2,497
527
0
713
1,744
12,122
0
L
2,352
44
0
1,983
5,217
2,876
0
1,170
3,979
15,918
315
L
1,335
653
0
865
4,929
1,853
0
459
4,381
0
26,507
W
Hachiman
JJ2519
Hachiman
2,468
1,593
0
1,560
3,267
1,038
0
1,492
1,775
0
31,012
L
2,163
741
0
273
5,216
1,480
0
2,615
2,268
0
29,870
W
2,557
211
126
854
6,039
1,721
0
2,327
3,712
0
20,252
L
4,008
1,707
0
2,214
5,086
1,132
0
677
4,341
22,004
5,841
W
Atlas
X-KAOS-
Atlas
2,299
406
0
519
3,781
822
0
2,360
1,421
20,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
21,850
232
Minions Killed
241
0
Camps Cleared
0
799,710
Distance Traveled
730,724
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,116
731
54
8
0
153,628
1
W
Lancelot
3,940
563
37
5
0
181,635
0
L
Chang'e
3,677
525
19
3
0
83,128
0
L
Cerberus
4,987
712
47
7
0
165,195
2
L
Kali
4,130
590
57
8
0
178,935
0
W
Hachiman
5,014
716
63
9
0
136,840
0
L
Ullr
4,662
666
59
8
0
141,664
1
W
Shiva
4,122
589
41
6
0
166,992
0
L
Sol
4,394
628
59
8
0
161,802
2
W
Atlas
4,733
676
37
5
0
160,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role