Player Matchup

Anhur
Anhur
Bamí
Anhur
Level 99
God Stats
5W - 6L
1,630 SR
Queue Stats
54W - 29L
1,660 Elo+
Solo
Surtr
Surtr
OMalley101
Surtr
Level 158
God Stats
7W - 4L
1,948 SR
Queue Stats
171W - 151L
1,584 Elo+
Party 1
Khepri
Khepri
TheLingLord
Khepri
Level 121
God Stats
12W - 13L
1,589 SR
Queue Stats
159W - 140L
1,582 Elo+
Party 1
Camazotz
Camazotz
ViBritanniia
Camazotz
Level 101
God Stats
0W - 1L
1,317 SR
Queue Stats
70W - 50L
1,572 Elo+
Solo
Ix Chel
Ix Chel
dxddy_pooh
Ix Chel
Level 105
God Stats
4W - 10L
1,414 SR
Queue Stats
235W - 222L
1,494 Elo+
Solo
Team Averages
Level 117
1,580 SR
1,579 Elo+

VS

Team Averages
Level 116
1,488 SR
1,537 Elo+
Hades
Hades
AcertijoSagrad0
Hades
Level 145
God Stats
1W - 0L
1,788 SR
Queue Stats
85W - 64L
1,548 Elo+
Solo
Artemis
Artemis
AraAraUfufu
Artemis
Level 106
God Stats
9W - 13L
1,402 SR
Queue Stats
217W - 188L
1,586 Elo+
Solo
Nut
Nut
FartOоlong
Nut
Level 117
God Stats
4W - 4L
1,492 SR
Queue Stats
20W - 30L
1,469 Elo+
Party 2
Geb
Geb
NotBobbyLobby
Geb
Level 72
God Stats
1W - 2L
1,506 SR
Queue Stats
13W - 21L
1,529 Elo+
Party 2
Chernobog
Chernobog
xLeeJeeHoonx
Chernobog
Level 138
God Stats
2W - 2L
1,254 SR
Queue Stats
157W - 149L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bamí
Anhur
10
2 / 3 / 2
5,771
577
5,827
6,382
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
2 / 2 / 0
5,905
591
6,114
7,934
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
10
3 / 0 / 3
6,276
628
2,557
6,355
3,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Camazotz
ViBritanniia
Camazotz
10
1 / 2 / 2
5,154
515
3,404
7,543
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
dxddy_pooh
Ix Chel
10
1 / 4 / 1
5,414
541
2,838
6,343
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,115
612
3,286
9,494
4,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
AraAraUfufu
Artemis
11
2 / 2 / 2
6,218
622
6,152
5,092
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 2 / 1
5,789
579
2,798
4,356
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 1
5,119
512
1,074
6,609
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
xLeeJeeHoonx
Chernobog
11
5 / 1 / 2
6,143
614
7,302
6,887
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
11
11
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Artemis
AraAraUfufu
Artemis
2
2
2
1.5
L
Anhur
Bamí
Anhur
2
3
2
1
W
2
2
1
1.25
W
1
2
1
0.75
L
Surtr
2
2
0
1
L
Khepri
3
0
3
4.5
L
Camazotz
ViBritanniia
Camazotz
1
2
2
1
L
Ix Chel
dxddy_pooh
Ix Chel
1
4
1
0.38
W
Chernobog
xLeeJeeHoonx
Chernobog
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
20,612
34,557
Taken
32,438
13,701
Mitigated
11,514
15,000
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,286
410
0
6,429
9,494
4,690
0
690
8,365
44,059
0
W
Artemis
AraAraUfufu
Artemis
6,152
1,501
0
526
5,092
1,477
0
2,332
2,478
0
41,127
L
Anhur
Bamí
Anhur
5,827
3,022
0
1,539
6,382
2,008
0
787
5,595
0
41,205
W
2,798
1,993
0
1,141
4,356
752
0
526
3,830
0
32,236
W
1,074
122
0
1,589
6,609
2,469
0
562
6,005
13,916
0
L
Surtr
6,114
2,326
0
3,026
7,934
4,326
0
2,760
5,174
1,027
41,081
L
Khepri
2,557
804
1,508
2,104
6,355
3,724
0
813
5,542
13,741
0
L
Camazotz
ViBritanniia
Camazotz
3,404
1,391
0
4,364
7,543
2,028
0
0
7,543
0
33,814
L
Ix Chel
dxddy_pooh
Ix Chel
2,838
231
451
2,008
6,343
1,615
0
0
6,343
30,315
0
W
Chernobog
xLeeJeeHoonx
Chernobog
7,302
3,854
0
1,728
6,887
2,126
0
1,307
5,418
0
42,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
29,384
281
Minions Killed
326
0
Camps Cleared
0
986,488
Distance Traveled
960,931
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,115
612
89
9
0
169,114
0
W
Artemis
6,218
622
79
8
0
180,327
1
L
Anhur
5,771
577
65
7
0
188,614
1
W
Nut
5,789
579
71
7
0
178,261
0
W
Geb
5,119
512
7
1
0
217,099
2
L
Surtr
5,905
591
67
7
0
194,485
0
L
Khepri
6,276
628
28
3
0
192,223
1
L
Camazotz
5,154
515
61
6
0
223,958
1
L
Ix Chel
5,414
541
60
6
0
187,208
1
W
Chernobog
6,143
614
80
8
0
216,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role