Player Matchup

Medusa
Medusa
JuiceAndJuice
Medusa
Level 127
God Stats
2W - 4L
1,701 SR
Queue Stats
4W - 11L
1,154 Elo+
Party 1
Olorun
Olorun
ac0xavier
Olorun
Level 6
God Stats
2W - 3L
1,271 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Terra
Terra
woohelm
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,526 Elo+
Party 1
Team Averages
Level 97
1,491 SR
1,393 Elo+

VS

Team Averages
Level 134
1,585 SR
1,434 Elo+
Merlin
Merlin
Germany989
Merlin
Level 145
God Stats
5W - 0L
1,559 SR
Queue Stats
169W - 178L
1,422 Elo+
Solo
Olorun
Olorun
GunnSmoke762
Olorun
Level 118
God Stats
3W - 2L
1,611 SR
Queue Stats
915W - 996L
1,431 Elo+
Solo
Shiva
Shiva
that_fear35
Shiva
Level 139
God Stats
22W - 18L
1,586 SR
Queue Stats
293W - 286L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,107
651
3,687
12,382
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
ac0xavier
Olorun
16
0 / 6 / 2
9,642
689
3,441
12,723
5,066
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Terra
woohelm
Terra
15
1 / 4 / 2
9,610
686
7,834
16,188
16,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Germany989
Merlin
19
6 / 0 / 5
12,160
869
16,989
6,149
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
18
1 / 1 / 11
11,132
795
6,106
9,441
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 7
11,873
848
14,348
14,952
12,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
1
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
Germany989
Merlin
6
0
5
8.5
W
Olorun
1
1
11
6.5
L
0
4
2
0.25
L
Olorun
ac0xavier
Olorun
0
6
2
0.17
W
7
2
7
5.25
L
Terra
woohelm
Terra
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
37,443
41,293
Taken
30,542
25,502
Mitigated
18,185
8,586
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Germany989
Merlin
16,989
422
0
1,120
6,149
2,220
988
2,363
3,589
65,517
440
W
Olorun
6,106
2,014
1,687
3,608
9,441
3,913
2,393
3,477
5,801
39,253
1,632
L
3,687
1,229
0
542
12,382
4,219
0
6,861
5,120
0
12,314
L
Olorun
ac0xavier
Olorun
3,441
1,778
1,105
2,144
12,723
5,066
0
7,917
4,586
29,422
2,327
W
14,348
1,254
0
4,208
14,952
12,052
585
4,671
9,740
0
29,685
L
Terra
woohelm
Terra
7,834
901
1,751
3,044
16,188
16,217
0
8,000
7,661
23,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
35,165
118
Minions Killed
200
0
Camps Cleared
0
747,055
Distance Traveled
783,702
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,160
869
102
7
0
248,158
3
W
Olorun
11,132
795
62
4
0
279,272
0
L
Medusa
9,107
651
20
1
0
261,756
0
L
Olorun
9,642
689
69
5
0
227,191
0
W
Shiva
11,873
848
36
3
0
256,272
3
L
Terra
9,610
686
29
2
0
258,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role