Player Matchup

Zeus
Zeus
Felipinho68
Zeus
Level 25
God Stats
2W - 0L
1,700 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 4
Rama
Rama
Semantyx
Rama
Level 158
God Stats
13W - 6L
1,715 SR
Queue Stats
137W - 63L
1,707 Elo+
Party 2
Osiris
Osiris
Subteker
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,263 Elo+
Party 4
Ymir
Ymir
slargmina38
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 6L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
willian08111
Ne Zha
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,246 Elo+
Party 4
Team Averages
Level 50
1,583 SR
1,410 Elo+

VS

Team Averages
Level 49
1,463 SR
1,539 Elo+
Neith
Neith
Cacahuate243989
Neith
Level 28
God Stats
1W - 3L
1,438 SR
Queue Stats
87W - 121L
1,390 Elo+
Party 1
Awilix
Awilix
SGTDiddler
Awilix
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,782 Elo+
Party 3
Bellona
Bellona
anonymous MX28
Bellona
Level 28
God Stats
8W - 14L
1,439 SR
Queue Stats
38W - 55L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
deadcase1
Jormungandr
Level 89
God Stats
1W - 3L
1,238 SR
Queue Stats
67W - 43L
1,694 Elo+
Party 3
Anubis
Anubis
llllllV6250
Anubis
Level 98
God Stats
41W - 18L
1,702 SR
Queue Stats
494W - 466L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,461
546
1,200
5,508
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
8 / 0 / 4
7,737
774
7,005
3,312
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Subteker
Osiris
10
3 / 0 / 0
6,281
628
4,040
8,235
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 1 / 10
6,582
658
3,916
8,069
4,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
9
1 / 4 / 4
5,271
527
3,449
7,300
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,593
459
2,752
6,535
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
SGTDiddler
Awilix
10
3 / 5 / 3
5,857
586
5,785
9,379
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
4,754
475
2,157
5,834
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
deadcase1
Jormungandr
12
6 / 1 / 2
7,232
723
5,534
4,258
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
4
0 / 2 / 0
3,819
382
1,692
2,844
877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
9
9
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
1
4
1
0.38
L
Awilix
SGTDiddler
Awilix
3
5
3
0.9
W
Rama
8
0
4
10
W
Osiris
Subteker
Osiris
3
0
0
3
L
0
3
0
0
L
Jormungandr
deadcase1
Jormungandr
6
1
2
7
L
Anubis
0
2
0
0
W
3
1
10
8
W
Ne Zha
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,610
Damage
17,920
32,424
Taken
28,850
16,827
Mitigated
10,090
9,409
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,752
1,408
0
1,099
6,535
1,392
0
1,558
4,977
0
17,233
W
1,200
74
0
1,079
5,508
1,031
0
2,219
2,941
28,184
0
L
Awilix
SGTDiddler
Awilix
5,785
2,174
0
2,426
9,379
2,939
0
1,710
7,531
0
30,452
W
Rama
7,005
5,674
0
2,402
3,312
848
0
692
2,616
0
56,871
W
Osiris
Subteker
Osiris
4,040
1,177
0
3,002
8,235
8,025
448
0
8,235
0
27,163
L
2,157
819
0
963
5,834
2,974
0
0
5,423
0
17,427
L
Jormungandr
deadcase1
Jormungandr
5,534
464
0
394
4,258
1,908
454
1,337
2,921
40,314
1,556
L
Anubis
1,692
107
0
1,089
2,844
877
0
511
2,333
7,590
0
W
3,916
1,269
0
2,667
8,069
4,576
0
2,100
5,829
18,152
0
W
Ne Zha
3,449
1,804
0
259
7,300
2,347
95
1,384
5,742
0
28,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
26,255
284
Minions Killed
216
0
Camps Cleared
0
1,014,111
Distance Traveled
907,233
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,593
459
32
3
0
189,114
0
W
Zeus
5,461
546
57
6
0
175,013
0
L
Awilix
5,857
586
55
6
0
226,456
1
W
Rama
7,737
774
104
10
0
221,115
0
W
Osiris
6,281
628
54
5
0
168,412
0
L
Bellona
4,754
475
34
3
0
187,007
0
L
Jormungandr
7,232
723
88
9
0
235,811
1
L
Anubis
3,819
382
7
1
0
68,845
0
W
Ymir
6,582
658
21
2
0
219,360
0
W
Ne Zha
5,271
527
48
5
0
230,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role