Player Matchup

Chiron
Chiron
IserianPrime
Chiron
Level 64
God Stats
2W - 1L
1,706 SR
Queue Stats
68W - 65L
1,556 Elo+
Party 1
Merlin
Merlin
N0kiaa
Merlin
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 108L
1,403 Elo+
Solo
Bellona
Bellona
NixNax123
Bellona
Level 89
God Stats
2W - 1L
1,845 SR
Queue Stats
114W - 90L
1,579 Elo+
Party 1
Yu Huang
Yu Huang
StealthEagle011
Yu Huang
Level 84
God Stats
1W - 1L
1,711 SR
Queue Stats
143W - 112L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
XAshelyLovelyX
Nu Wa
Level 87
God Stats
4W - 6L
1,549 SR
Queue Stats
166W - 146L
1,535 Elo+
Party 1
Team Averages
Level 82
1,662 SR
1,526 Elo+

VS

Team Averages
Level 127
1,480 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jin mozometo
Ah Muzen Cab
Level 81
God Stats
6W - 7L
1,430 SR
Queue Stats
228W - 235L
1,526 Elo+
Party 2
Fafnir
Fafnir
MrSappAttack
Fafnir
Level 143
God Stats
1W - 5L
1,068 SR
Queue Stats
195W - 211L
1,492 Elo+
Party 3
Amaterasu
Amaterasu
SMQC27
Amaterasu
Level 127
God Stats
5W - 6L
1,581 SR
Queue Stats
129W - 140L
1,528 Elo+
Solo
Cernunnos
Cernunnos
biGChUngUS21342
Cernunnos
Level 126
God Stats
1W - 1L
1,303 SR
Queue Stats
54W - 63L
1,404 Elo+
Party 3
Hera
Hera
souless088
Hera
Level 157
God Stats
8W - 0L
2,016 SR
Queue Stats
259W - 273L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 2 / 4
8,813
678
8,683
11,057
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
N0kiaa
Merlin
14
1 / 3 / 2
8,004
616
5,972
8,035
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NixNax123
Bellona
16
4 / 4 / 3
8,894
684
6,675
14,979
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
16
3 / 4 / 6
9,567
736
8,703
9,847
3,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 4
8,191
630
12,696
8,008
2,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jin mozometo
Ah Muzen Cab
19
4 / 2 / 9
11,759
905
14,339
10,915
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
17
3 / 3 / 11
11,247
865
8,979
14,654
19,983
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
SMQC27
Amaterasu
15
3 / 3 / 7
10,926
840
5,407
18,250
12,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
biGChUngUS21342
Cernunnos
16
3 / 4 / 10
10,432
802
7,093
10,951
3,582
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 10
10,718
824
13,259
7,396
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
12
Kills
17
17
Deaths
14
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
2
4
2.5
W
Ah Muzen Cab
Jin mozometo
Ah Muzen Cab
4
2
9
4.25
W
Fafnir
3
3
11
2.83
L
Merlin
N0kiaa
Merlin
1
3
2
0.67
L
Bellona
NixNax123
Bellona
4
4
3
1.38
W
Amaterasu
SMQC27
Amaterasu
3
3
7
2.17
L
Yu Huang
3
4
6
1.5
L
1
4
4
0.75
W
Cernunnos
biGChUngUS21342
Cernunnos
3
4
10
2
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,729
Damage
49,077
51,926
Taken
62,166
28,827
Mitigated
41,813
14,622
Healing
26,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,683
2,754
2,917
3,624
11,057
3,675
0
5,887
4,988
0
26,851
W
Ah Muzen Cab
Jin mozometo
Ah Muzen Cab
14,339
2,911
635
1,152
10,915
3,706
3,156
5,810
5,057
0
51,667
W
Fafnir
8,979
2,724
960
4,656
14,654
19,983
735
7,026
7,427
14,145
677
L
Merlin
N0kiaa
Merlin
5,972
716
2,180
1,565
8,035
2,894
0
2,702
5,333
14,877
0
L
Bellona
NixNax123
Bellona
6,675
682
758
2,274
14,979
16,042
0
4,288
10,691
0
12,397
W
Amaterasu
SMQC27
Amaterasu
5,407
1,220
4,492
9,915
18,250
12,081
1,088
7,090
11,016
0
17,353
L
Yu Huang
8,703
284
0
150
9,847
3,493
0
5,729
4,118
18,249
569
L
12,696
2,910
871
283
8,008
2,723
0
3,167
4,841
31,928
0
W
Cernunnos
biGChUngUS21342
Cernunnos
7,093
1,847
338
2,192
10,951
3,582
1,854
4,152
6,718
0
24,626
W
13,259
2,612
744
931
7,396
2,461
995
2,967
4,222
36,223
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
55,082
162
Minions Killed
216
0
Camps Cleared
0
1,092,201
Distance Traveled
1,321,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,813
678
47
4
0
207,866
0
W
Ah Muzen Cab
11,759
905
99
8
0
285,011
0
W
Fafnir
11,247
865
9
1
0
259,024
0
L
Merlin
8,004
616
20
2
0
228,422
0
L
Bellona
8,894
684
31
2
0
243,578
0
W
Amaterasu
10,926
840
29
2
0
257,011
0
L
Yu Huang
9,567
736
31
2
0
195,456
0
L
Nu Wa
8,191
630
33
3
0
216,879
0
W
Cernunnos
10,432
802
41
3
0
252,726
0
W
Hera
10,718
824
38
3
0
267,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role