Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BingBongBandit69
Medusa
Level 49
God Stats
3W - 3L
1,495 SR
Queue Stats
9W - 27L
1,230 Elo+
Party 1
Nike
Nike
SightlessOrphan
Nike
Level 13
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Achilles
Achilles
Sociopath1297
Achilles
Level 15
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Torn_Labrum
Kukulkan
Level 85
God Stats
8W - 9L
1,475 SR
Queue Stats
12W - 27L
1,262 Elo+
Party 1
Team Averages
Level 50
1,517 SR
1,404 Elo+

VS

Team Averages
Level 94
1,613 SR
1,449 Elo+
Skadi
Skadi
KimbroV2
Skadi
Level 108
God Stats
2W - 4L
1,542 SR
Queue Stats
319W - 308L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NobuNikko
Morgan Le Fay
Level 105
God Stats
26W - 10L
1,657 SR
Queue Stats
116W - 109L
1,488 Elo+
Solo
Arachne
Arachne
Shotgunbeast715
Arachne
Level 65
God Stats
25W - 22L
1,541 SR
Queue Stats
178W - 190L
1,429 Elo+
Solo
Bacchus
Bacchus
X-10sive
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 153L
1,417 Elo+
Solo
Ymir
Ymir
rewindstrike
Ymir
Level 89
God Stats
4W - 0L
1,825 SR
Queue Stats
41W - 21L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
1 / 2 / 0
4,871
487
3,543
7,634
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
4,893
489
3,013
5,569
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 6 / 0
4,900
490
1,200
8,199
4,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Sociopath1297
Achilles
9
1 / 1 / 0
5,046
505
3,209
8,298
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
Torn_Labrum
Kukulkan
10
0 / 5 / 0
5,505
551
2,257
5,510
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KimbroV2
Skadi
11
4 / 1 / 3
6,168
617
6,482
4,161
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
NobuNikko
Morgan Le Fay
12
7 / 1 / 0
7,001
700
6,272
5,586
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 0 / 3
5,429
543
2,441
6,394
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
X-10sive
Bacchus
11
0 / 1 / 1
5,968
597
5,096
7,527
4,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
6,252
625
3,265
7,581
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
15
15
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
L
1
1
0
1
W
Skadi
KimbroV2
Skadi
4
1
3
5.5
W
Morgan Le Fay
NobuNikko
Morgan Le Fay
7
1
0
7
W
2
0
3
3.5
L
0
6
0
0
L
Achilles
Sociopath1297
Achilles
1
1
0
1
L
Kukulkan
Torn_Labrum
Kukulkan
0
5
0
0
W
Bacchus
X-10sive
Bacchus
0
1
1
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,222
Damage
23,556
35,210
Taken
31,249
15,688
Mitigated
14,770
6,320
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,543
1,218
0
2,254
7,634
1,765
0
1,994
5,522
0
25,946
L
3,013
1,146
0
542
5,569
1,527
480
612
4,957
0
33,907
W
Skadi
KimbroV2
Skadi
6,482
1,887
0
592
4,161
1,445
0
0
4,161
0
47,589
W
Morgan Le Fay
NobuNikko
Morgan Le Fay
6,272
551
0
637
5,586
1,704
655
1,905
3,681
40,759
734
W
2,441
1,576
0
3,623
6,394
1,683
0
477
5,917
0
28,702
L
1,200
177
0
1,678
8,199
4,328
0
2,384
5,815
0
10,151
L
Achilles
Sociopath1297
Achilles
3,209
854
0
1,846
8,298
7,023
0
4,793
3,505
0
18,411
L
Kukulkan
Torn_Labrum
Kukulkan
2,257
63
0
0
5,510
1,045
87
3,810
1,252
37,283
0
W
Bacchus
X-10sive
Bacchus
5,096
1,219
0
3,308
7,527
4,106
0
0
6,998
31,386
1,693
W
3,265
571
156
2,209
7,581
5,832
0
0
7,581
17,867
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
30,818
215
Minions Killed
288
0
Camps Cleared
0
1,112,449
Distance Traveled
1,016,018
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,871
487
56
6
0
267,535
0
L
Medusa
4,893
489
43
4
0
206,578
0
W
Skadi
6,168
617
74
7
0
204,277
0
W
Morgan Le Fay
7,001
700
75
8
0
207,932
0
W
Arachne
5,429
543
48
5
0
221,999
0
L
Nike
4,900
490
26
3
0
219,318
0
L
Achilles
5,046
505
20
2
0
226,973
0
L
Kukulkan
5,505
551
70
7
0
192,045
1
W
Bacchus
5,968
597
58
6
0
181,262
2
W
Ymir
6,252
625
33
3
0
200,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role