Player Matchup

Artemis
Artemis
AraAraUfufu
Artemis
Level 106
God Stats
9W - 13L
1,335 SR
Queue Stats
217W - 185L
1,577 Elo+
Solo
Anhur
Anhur
Bamí
Anhur
Level 99
God Stats
5W - 6L
1,561 SR
Queue Stats
54W - 29L
1,652 Elo+
Solo
Thanatos
Thanatos
K9Krew
Thanatos
Level 127
God Stats
4W - 1L
1,676 SR
Queue Stats
80W - 80L
1,532 Elo+
Party 2
Achilles
Achilles
Oretsnom
Achilles
Level 123
God Stats
1W - 1L
1,320 SR
Queue Stats
146W - 135L
1,524 Elo+
Party 2
Fafnir
Fafnir
SnakeSizzle
Fafnir
Level 141
God Stats
1W - 1L
1,339 SR
Queue Stats
15W - 15L
1,464 Elo+
Party 2
Team Averages
Level 119
1,446 SR
1,550 Elo+

VS

Team Averages
Level 107
1,677 SR
1,532 Elo+
Ix Chel
Ix Chel
DennyBobby
Ix Chel
Level 127
God Stats
18W - 14L
1,704 SR
Queue Stats
180W - 142L
1,566 Elo+
Party 1
Susano
Susano
Leorojo210
Susano
Level 67
God Stats
1W - 1L
1,748 SR
Queue Stats
194W - 167L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
NAJIRAMBA
Kumbhakarna
Level 212
God Stats
5W - 5L
1,531 SR
Queue Stats
225W - 221L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
groovymob
Sun Wukong
Level 69
God Stats
3W - 2L
1,907 SR
Queue Stats
6W - 13L
1,577 Elo+
Solo
Izanami
Izanami
thefealfeefs
Izanami
Level 61
God Stats
1W - 3L
1,496 SR
Queue Stats
186W - 163L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AraAraUfufu
Artemis
10
5 / 2 / 0
6,725
747
4,625
6,083
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Bamí
Anhur
10
2 / 1 / 1
5,626
625
5,153
6,054
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
K9Krew
Thanatos
10
1 / 1 / 4
5,501
611
2,344
6,796
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Oretsnom
Achilles
12
1 / 0 / 0
6,589
732
3,565
5,528
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
10
0 / 0 / 3
6,023
669
1,391
3,047
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DennyBobby
Ix Chel
12
2 / 2 / 0
5,862
651
2,036
5,701
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Leorojo210
Susano
3
0 / 2 / 0
3,513
390
476
1,982
358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
NAJIRAMBA
Kumbhakarna
9
1 / 0 / 1
5,257
584
2,602
7,002
2,971
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
groovymob
Sun Wukong
10
0 / 1 / 0
5,184
576
1,839
6,233
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
thefealfeefs
Izanami
8
0 / 4 / 2
4,474
497
3,198
8,331
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
AraAraUfufu
Artemis
5
2
0
2.5
W
Anhur
Bamí
Anhur
2
1
1
2.5
L
Ix Chel
DennyBobby
Ix Chel
2
2
0
1
W
Thanatos
K9Krew
Thanatos
1
1
4
3
L
Susano
Leorojo210
Susano
0
2
0
0
L
Kumbhakarna
NAJIRAMBA
Kumbhakarna
1
0
1
1.5
W
Achilles
Oretsnom
Achilles
1
0
0
1
W
Fafnir
0
0
3
1.5
L
Sun Wukong
groovymob
Sun Wukong
0
1
0
0
L
Izanami
thefealfeefs
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,078
Damage
10,151
27,508
Taken
29,249
10,902
Mitigated
11,642
13,134
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AraAraUfufu
Artemis
4,625
1,124
0
905
6,083
1,846
688
2,353
3,730
0
41,342
W
Anhur
Bamí
Anhur
5,153
3,007
0
2,683
6,054
1,763
508
1,726
4,328
0
52,542
L
Ix Chel
DennyBobby
Ix Chel
2,036
224
0
1,337
5,701
1,423
11
0
5,701
41,628
0
W
Thanatos
K9Krew
Thanatos
2,344
462
0
5,183
6,796
2,047
0
233
6,563
0
35,832
L
Susano
Leorojo210
Susano
476
0
0
496
1,982
358
0
0
1,982
0
3,397
L
Kumbhakarna
NAJIRAMBA
Kumbhakarna
2,602
157
1,643
2,513
7,002
2,971
0
623
6,379
13,576
0
W
Achilles
Oretsnom
Achilles
3,565
575
0
2,743
5,528
3,273
0
0
5,230
223
44,394
W
Fafnir
1,391
450
0
1,620
3,047
1,973
8
326
2,721
12,028
696
L
Sun Wukong
groovymob
Sun Wukong
1,839
113
0
1,047
6,233
5,215
0
141
5,615
0
32,000
L
Izanami
thefealfeefs
Izanami
3,198
2,239
0
1,936
8,331
1,675
0
742
7,589
0
30,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
24,290
340
Minions Killed
232
0
Camps Cleared
0
997,564
Distance Traveled
796,438
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,725
747
81
9
0
176,435
0
W
Anhur
5,626
625
84
9
0
178,608
0
L
Ix Chel
5,862
651
79
9
0
196,565
2
W
Thanatos
5,501
611
60
7
0
226,993
0
L
Susano
3,513
390
8
1
0
45,878
0
L
Kumbhakarna
5,257
584
14
2
0
205,205
2
W
Achilles
6,589
732
80
9
0
195,541
0
W
Fafnir
6,023
669
35
4
0
219,987
0
L
Sun Wukong
5,184
576
64
7
0
184,112
0
L
Izanami
4,474
497
67
7
0
164,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role