Player Matchup

Chiron
Chiron
Dredgenyoir
Chiron
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 159L
1,504 Elo+
Solo
Sylvanus
Sylvanus
FBLD Davyboy
Sylvanus
Level 108
God Stats
13W - 10L
1,557 SR
Queue Stats
171W - 154L
1,460 Elo+
Party 2
Vulcan
Vulcan
FBLD Scourge
Vulcan
Level 120
God Stats
24W - 12L
1,610 SR
Queue Stats
205W - 191L
1,496 Elo+
Party 2
Serqet
Serqet
Glyphen
Serqet
Level 139
God Stats
4W - 6L
1,571 SR
Queue Stats
16W - 10L
1,558 Elo+
Solo
Mercury
Mercury
Rompeojetez
Mercury
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 101L
1,585 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,521 Elo+

VS

Team Averages
Level 129
1,457 SR
1,479 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ArcZid
Bacchus
Level 146
God Stats
3W - 4L
1,525 SR
Queue Stats
440W - 397L
1,531 Elo+
Solo
Sol
Sol
killerdustbunny3
Sol
Level 108
God Stats
0W - 2L
1,318 SR
Queue Stats
43W - 46L
1,476 Elo+
Party 1
Hades
Hades
xHaRdCoRexGaMeR
Hades
Level 87
God Stats
6W - 9L
1,443 SR
Queue Stats
130W - 127L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 1 / 4
6,134
613
4,038
5,881
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
FBLD Davyboy
Sylvanus
10
3 / 1 / 4
6,013
601
3,073
5,938
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
10
0 / 2 / 2
5,768
577
3,152
3,583
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Glyphen
Serqet
11
3 / 1 / 0
6,454
645
4,927
4,481
1,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Rompeojetez
Mercury
12
5 / 1 / 1
6,528
653
3,304
7,796
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 1
5,888
589
3,101
7,355
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
9
0 / 2 / 1
5,179
518
1,149
3,566
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ArcZid
Bacchus
7
0 / 4 / 2
4,258
426
4,433
6,888
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
5,771
577
2,608
5,675
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 1
5,089
509
1,609
7,123
3,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
4
6
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
1
3.5
L
Scylla
 
Scylla
0
2
1
0.25
L
Bacchus
ArcZid
Bacchus
0
4
2
0.25
W
Chiron
2
1
4
4
W
Sylvanus
FBLD Davyboy
Sylvanus
3
1
4
5
W
Vulcan
0
2
2
0.5
W
Serqet
Glyphen
Serqet
3
1
0
3
W
Mercury
Rompeojetez
Mercury
5
1
1
5.5
L
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
12,900
27,679
Taken
30,607
9,258
Mitigated
10,346
8,322
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,101
727
0
2,844
7,355
1,939
0
1,654
5,501
0
35,520
L
Scylla
 
Scylla
1,149
0
0
470
3,566
768
0
1,107
2,333
29,962
686
L
Bacchus
ArcZid
Bacchus
4,433
373
0
1,326
6,888
3,140
0
1,374
5,420
11,604
0
W
Chiron
4,038
1,466
384
1,213
5,881
1,874
518
3,171
2,710
0
29,836
W
Sylvanus
FBLD Davyboy
Sylvanus
3,073
1,066
265
1,712
5,938
2,239
662
2,880
3,058
21,356
7,919
W
Vulcan
3,152
160
0
750
3,583
996
414
1,070
2,513
31,416
488
W
Serqet
Glyphen
Serqet
4,927
452
0
1,098
4,481
1,871
0
1,513
2,968
0
32,642
W
Mercury
Rompeojetez
Mercury
3,304
1,056
0
2,900
7,796
2,278
171
1,825
5,971
0
48,790
L
2,608
1,137
0
2,915
5,675
1,491
0
1,436
4,239
37,577
0
L
1,609
162
285
2,211
7,123
3,008
0
0
6,277
25,313
1,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
26,185
292
Minions Killed
260
0
Camps Cleared
0
1,037,296
Distance Traveled
969,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,888
589
48
5
0
209,669
0
L
Scylla
5,179
518
61
6
0
205,047
0
L
Bacchus
4,258
426
25
3
0
206,495
0
W
Chiron
6,134
613
55
6
0
193,210
0
W
Sylvanus
6,013
601
46
5
0
184,578
0
W
Vulcan
5,768
577
48
5
0
218,113
1
W
Serqet
6,454
645
59
6
0
209,536
0
W
Mercury
6,528
653
84
8
0
231,859
1
L
Sol
5,771
577
78
8
0
182,769
0
L
Hades
5,089
509
48
5
0
165,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role