Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
InoaDominican
Medusa
Gold IV
Level 168
God Stats
7W - 5L
1,490 SR
Queue Stats
251W - 249L
1,519 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TeeDuckMan
Cthulhu
Gold IV
Level 122
God Stats
11W - 9L
1,600 SR
Queue Stats
428W - 443L
1,512 MMR
Solo
Hera
Hera
Silver II
popiiou
Hera
Silver II
Level 109
God Stats
2W - 1L
1,847 SR
Queue Stats
9W - 4L
1,537 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,587 SR
1,514 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 177
1,599 SR
1,530 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold III
NicolasGT5
Hou Yi
Gold III
Level 156
God Stats
1W - 0L
1,510 SR
Queue Stats
94W - 95L
1,505 MMR
Solo
Cerberus
Cerberus
Gold II
Ryqik
Cerberus
Gold II
Level 183
God Stats
14W - 8L
1,653 SR
Queue Stats
153W - 142L
1,531 MMR
Party 1
Cabrakan
Cabrakan
Gold II
Wiis_1021
Cabrakan
Gold II
Level 240
God Stats
51W - 40L
1,641 SR
Queue Stats
131W - 134L
1,612 MMR
Party 2
Charybdis
Charybdis
Gold I
qanok
Charybdis
Gold I
Level 159
God Stats
2W - 1L
1,692 SR
Queue Stats
123W - 116L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 3 / 0
8,071
538
6,291
11,810
14,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
14
1 / 5 / 1
7,505
500
6,932
10,858
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 1
7,164
478
5,809
10,771
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
TeeDuckMan
Cthulhu
11
1 / 9 / 1
7,208
481
7,201
13,142
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
popiiou
Hera
14
0 / 3 / 0
7,624
508
5,107
6,966
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Chang'eAgniKaliJanus

VS

Bans
ThorChronosCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 1 / 4
8,796
586
3,593
6,795
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
NicolasGT5
Hou Yi
15
3 / 3 / 1
8,961
597
7,994
9,317
3,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Ryqik
Cerberus
13
8 / 0 / 10
8,755
584
9,073
11,279
7,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
Wiis_1021
Cabrakan
16
7 / 0 / 6
9,467
631
6,638
9,893
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
qanok
Charybdis
15
5 / 4 / 5
9,182
612
7,165
10,857
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
8
Kills
25
25
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
0
1
L
Tsukuyomi
 
Tsukuyomi
1
5
1
0.3
W
Scylla
 
Scylla
2
1
4
4
L
3
5
1
0.7
W
Hou Yi
NicolasGT5
Hou Yi
3
3
1
1.17
W
Cerberus
Ryqik
Cerberus
8
0
10
13
L
Cthulhu
TeeDuckMan
Cthulhu
1
9
1
0.17
W
Cabrakan
Wiis_1021
Cabrakan
7
0
6
10
L
Hera
popiiou
Hera
0
3
0
0
W
Charybdis
qanok
Charybdis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,340
Damage
34,463
53,547
Taken
48,141
29,810
Mitigated
22,045
11,130
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,291
542
0
2,630
11,810
14,411
0
956
10,854
43,810
2,741
L
Tsukuyomi
 
Tsukuyomi
6,932
1,243
0
3,417
10,858
3,336
0
4,514
6,344
0
61,976
W
Scylla
 
Scylla
3,593
509
0
1,648
6,795
2,186
193
3,859
2,748
50,288
1,875
L
5,809
2,072
0
1,487
10,771
3,151
260
3,008
7,763
0
44,773
W
Hou Yi
NicolasGT5
Hou Yi
7,994
4,673
0
1,040
9,317
3,167
37
4,893
3,822
0
62,480
W
Cerberus
Ryqik
Cerberus
9,073
113
0
5,328
11,279
7,060
136
3,006
7,810
29,395
902
L
Cthulhu
TeeDuckMan
Cthulhu
7,201
60
0
1,149
13,142
7,135
142
6,610
6,532
39,182
0
W
Cabrakan
Wiis_1021
Cabrakan
6,638
908
0
5,396
9,893
6,143
0
2,662
7,109
71,312
353
L
Hera
popiiou
Hera
5,107
1,506
0
2,447
6,966
1,777
72
3,995
2,971
67,573
1,027
W
Charybdis
qanok
Charybdis
7,165
3,256
0
5,410
10,857
3,489
735
2,682
7,697
0
73,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
45,161
455
Minions Killed
465
0
Camps Cleared
0
1,528,061
Distance Traveled
1,505,017
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,071
538
88
6
0
287,041
0
L
Tsukuyomi
7,505
500
112
7
0
340,301
2
W
Scylla
8,796
586
101
7
0
297,596
4
L
Medusa
7,164
478
67
4
0
314,518
2
W
Hou Yi
8,961
597
95
6
0
284,467
2
W
Cerberus
8,755
584
50
3
0
313,484
6
L
Cthulhu
7,208
481
69
5
0
297,470
0
W
Cabrakan
9,467
631
101
7
0
335,124
6
L
Hera
7,624
508
119
8
0
288,731
2
W
Charybdis
9,182
612
118
8
0
274,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role