Player Matchup

Apollo
Apollo
Bronze II
 
Apollo
Bronze II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
HareSage ROG
Nemesis
Silver II
Level 155
God Stats
84W - 87L
1,525 SR
Queue Stats
549W - 576L
1,104 MMR
Solo
King Arthur
King Arthur
Silver III
JumpAround23
King Arthur
Silver III
Level 131
God Stats
1W - 4L
1,354 SR
Queue Stats
145W - 169L
889 MMR
Solo
Khepri
Khepri
Silver II
Maikol1307
Khepri
Silver II
Level 138
God Stats
1W - 5L
1,157 SR
Queue Stats
135W - 153L
879 MMR
Solo
Ra
Ra
Silver III
gatosan26
Ra
Silver III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,045 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,407 SR
1,083 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,489 SR
926 MMR
Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver IV
K-E-R-U-
Achilles
Silver IV
Level 81
God Stats
5W - 4L
1,513 SR
Queue Stats
176W - 209L
746 MMR
Solo
Maui
Maui
Bronze II
SkodenBoston
Maui
Bronze II
Level 93
God Stats
2W - 6L
1,436 SR
Queue Stats
20W - 45L
240 MMR
Solo
Charybdis
Charybdis
Silver II
bigfish19
Charybdis
Silver II
Level 129
God Stats
22W - 20L
1,492 SR
Queue Stats
273W - 289L
1,083 MMR
Solo
Zeus
Zeus
Silver II
carlos_chelseafc
Zeus
Silver II
Level 120
God Stats
77W - 65L
1,503 SR
Queue Stats
128W - 142L
1,058 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 7 / 0
4,786
479
3,193
8,493
2,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
HareSage ROG
Nemesis
8
0 / 2 / 0
5,022
502
2,173
6,915
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
JumpAround23
King Arthur
10
0 / 1 / 0
5,538
554
2,895
7,129
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Khepri
Maikol1307
Khepri
7
1 / 4 / 1
4,818
482
2,485
10,376
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 0
5,847
585
3,787
5,725
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
Ao KuangUllrArtemisBacchus

VS

Bans
Nu WaThanatosSun WukongAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 1 / 0
6,752
675
4,033
5,557
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
K-E-R-U-
Achilles
12
1 / 0 / 0
7,146
715
4,991
8,211
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 7
6,847
685
2,694
6,863
4,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
bigfish19
Charybdis
10
5 / 2 / 3
6,183
618
8,682
6,676
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 4
6,678
668
7,368
4,626
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
7
0
0
W
Ravana
 
Ravana
6
1
0
6
L
Nemesis
HareSage ROG
Nemesis
0
2
0
0
L
King Arthur
JumpAround23
King Arthur
0
1
0
0
W
Achilles
K-E-R-U-
Achilles
1
0
0
1
L
Khepri
Maikol1307
Khepri
1
4
1
0.38
W
2
0
7
5.5
W
Charybdis
bigfish19
Charybdis
5
2
3
3.25
W
3
0
4
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,533
Damage
27,768
38,638
Taken
31,933
16,316
Mitigated
13,429
7,029
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,193
1,782
0
1,137
8,493
2,428
0
1,826
6,605
0
21,876
W
Ravana
 
Ravana
4,033
798
0
1,366
5,557
2,128
0
2,031
3,526
0
43,086
L
Nemesis
HareSage ROG
Nemesis
2,173
648
0
2,008
6,915
1,726
0
1,978
4,721
0
27,350
L
King Arthur
JumpAround23
King Arthur
2,895
77
0
997
7,129
5,024
0
0
7,129
980
34,985
W
Achilles
K-E-R-U-
Achilles
4,991
887
0
2,998
8,211
3,713
0
268
7,943
0
54,549
L
Khepri
Maikol1307
Khepri
2,485
523
0
1,144
10,376
5,260
0
3,087
7,108
13,728
79
W
2,694
651
0
2,204
6,863
4,227
814
1,036
5,827
16,447
0
W
Charybdis
bigfish19
Charybdis
8,682
5,620
0
3,327
6,676
2,010
3,304
1,587
5,089
0
41,900
W
7,368
1,171
0
1,734
4,626
1,351
0
1,618
3,008
39,244
0
L
3,787
154
72
1,671
5,725
1,878
0
2,370
3,013
35,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
33,606
239
Minions Killed
370
0
Camps Cleared
0
1,022,902
Distance Traveled
1,023,402
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,786
479
35
4
0
196,453
0
W
Ravana
6,752
675
86
9
0
236,166
0
L
Nemesis
5,022
502
63
6
0
227,493
3
L
King Arthur
5,538
554
60
6
0
195,039
2
W
Achilles
7,146
715
109
11
0
201,129
0
L
Khepri
4,818
482
20
2
0
203,051
0
W
Maui
6,847
685
23
2
0
215,482
3
W
Charybdis
6,183
618
65
7
0
160,298
2
W
Zeus
6,678
668
87
9
0
210,327
4
L
Ra
5,847
585
61
6
0
200,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role