Player Matchup

Jing Wei
Jing Wei
DaneTheFeeble
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
Deadlygoofy1
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 127L
1,526 Elo+
Party 1
Pele
Pele
RichTickler15
Pele
Level 158
God Stats
12W - 8L
1,671 SR
Queue Stats
483W - 463L
1,466 Elo+
Solo
Osiris
Osiris
ThaCoffeeKiller
Osiris
Level 134
God Stats
3W - 1L
1,499 SR
Queue Stats
174W - 144L
1,530 Elo+
Party 1
Atlas
Atlas
sled21
Atlas
Level 41
God Stats
3W - 1L
1,460 SR
Queue Stats
21W - 27L
1,415 Elo+
Party 2
Team Averages
Level 101
1,526 SR
1,464 Elo+

VS

Team Averages
Level 149
1,524 SR
1,487 Elo+
Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Irwin049804
Amaterasu
Level 155
God Stats
0W - 1L
1,485 SR
Queue Stats
56W - 59L
1,419 Elo+
Solo
Shiva
Shiva
StarGazer0122
Shiva
Level 175
God Stats
27W - 19L
1,625 SR
Queue Stats
499W - 494L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tsumerius
Kumbhakarna
Level 111
God Stats
7W - 7L
1,424 SR
Queue Stats
337W - 301L
1,547 Elo+
Solo
Izanami
Izanami
darkmare89_ttv
Izanami
Level 160
God Stats
5W - 4L
1,586 SR
Queue Stats
277W - 282L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaneTheFeeble
Jing Wei
13
0 / 3 / 1
6,995
466
5,599
10,852
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Deadlygoofy1
Baron Samedi
14
3 / 5 / 3
8,197
546
9,301
9,901
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 1
8,701
580
12,645
13,071
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 0 / 2
10,172
678
15,181
12,047
13,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
sled21
Atlas
12
0 / 1 / 5
7,200
480
6,692
13,663
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 6 / 1
7,325
488
6,852
9,306
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Irwin049804
Amaterasu
13
1 / 5 / 1
7,762
517
6,102
18,499
19,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 3
7,053
470
12,651
16,811
8,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Tsumerius
Kumbhakarna
13
1 / 2 / 3
7,066
471
8,205
14,299
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 2
8,101
540
5,229
8,426
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
11
11
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
6
1
0.75
W
Jing Wei
DaneTheFeeble
Jing Wei
0
3
1
0.17
W
Baron Samedi
Deadlygoofy1
Baron Samedi
3
5
3
0.9
L
Amaterasu
Irwin049804
Amaterasu
1
5
1
0.3
W
5
2
1
2.75
L
2
0
3
3.5
W
6
0
2
7
L
Kumbhakarna
Tsumerius
Kumbhakarna
1
2
3
1.25
L
3
1
2
4
W
Atlas
sled21
Atlas
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,418
Damage
39,039
59,534
Taken
67,341
37,917
Mitigated
39,632
14,812
Healing
21,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,852
1,309
0
1,090
9,306
2,315
84
4,072
4,916
46,996
0
W
Jing Wei
DaneTheFeeble
Jing Wei
5,599
2,805
0
4,208
10,852
3,100
506
2,016
8,836
0
58,273
W
Baron Samedi
Deadlygoofy1
Baron Samedi
9,301
383
427
2,118
9,901
5,387
0
6,547
3,354
43,085
0
L
Amaterasu
Irwin049804
Amaterasu
6,102
2,960
0
7,125
18,499
19,787
0
955
17,498
0
55,976
W
12,645
2,574
0
4,259
13,071
4,888
1
4,435
8,636
0
71,225
L
12,651
2,046
228
5,157
16,811
8,554
0
4,126
12,567
691
45,391
W
15,181
5,952
0
1,602
12,047
13,952
0
683
11,364
0
79,146
L
Kumbhakarna
Tsumerius
Kumbhakarna
8,205
1,217
0
6,121
14,299
5,835
0
2,597
11,342
53,937
0
L
5,229
3,751
0
1,768
8,426
3,141
1,104
3,232
5,160
0
66,217
W
Atlas
sled21
Atlas
6,692
3,461
0
2,198
13,663
10,590
0
1,863
11,800
24,670
1,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
37,307
464
Minions Killed
428
0
Camps Cleared
0
1,598,089
Distance Traveled
1,577,086
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,325
488
62
4
0
305,740
3
W
Jing Wei
6,995
466
78
5
0
327,921
0
W
Baron Samedi
8,197
546
99
7
0
282,432
0
L
Amaterasu
7,762
517
110
7
0
292,754
7
W
Pele
8,701
580
106
7
0
378,500
0
L
Shiva
7,053
470
62
4
0
318,362
0
W
Osiris
10,172
678
141
9
0
301,942
4
L
Kumbhakarna
7,066
471
91
6
0
359,380
2
L
Izanami
8,101
540
103
7
0
300,850
2
W
Atlas
7,200
480
40
3
0
307,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role