Player Matchup

Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Corillium
Charon
Level 135
God Stats
5W - 3L
1,589 SR
Queue Stats
267W - 135L
1,630 Elo+
Party 3
Kukulkan
Kukulkan
DagoraWhoBR
Kukulkan
Level 124
God Stats
0W - 1L
1,728 SR
Queue Stats
26W - 26L
1,502 Elo+
Party 1
Chaac
Chaac
Krocios
Chaac
Level 127
God Stats
2W - 1L
1,491 SR
Queue Stats
131W - 126L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
justjustin23
Sun Wukong
Level 145
God Stats
1W - 2L
1,306 SR
Queue Stats
274W - 155L
1,628 Elo+
Party 3
Team Averages
Level 135
1,523 SR
1,557 Elo+

VS

Team Averages
Level 125
1,565 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
A Rogue Boulder
Cerberus
Level 154
God Stats
11W - 4L
1,653 SR
Queue Stats
347W - 371L
1,440 Elo+
Solo
Nu Wa
Nu Wa
KraveYukixHina
Nu Wa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,423 Elo+
Party 2
Fafnir
Fafnir
Opalist
Fafnir
Level 122
God Stats
8W - 4L
1,670 SR
Queue Stats
146W - 147L
1,447 Elo+
Party 2
Thanatos
Thanatos
TreeeeBaby
Thanatos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
6 / 5 / 2
9,151
832
6,856
8,387
3,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
Corillium
Charon
14
0 / 4 / 8
8,211
746
8,475
10,885
9,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DagoraWhoBR
Kukulkan
14
4 / 6 / 5
8,343
758
10,519
8,603
3,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Krocios
Chaac
14
1 / 4 / 5
7,683
698
8,545
11,906
9,556
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
justjustin23
Sun Wukong
13
1 / 4 / 6
7,700
700
13,624
12,588
9,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 1 / 15
10,368
943
12,662
10,472
4,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
15
3 / 4 / 15
9,356
851
7,660
16,228
12,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 16
9,945
904
15,077
8,767
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Opalist
Fafnir
17
5 / 1 / 16
10,986
999
5,185
12,791
13,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TreeeeBaby
Thanatos
14
5 / 5 / 8
9,304
846
7,292
11,587
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
12
Kills
23
23
Deaths
12
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
5
2
1.4
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
15
13.5
W
Cerberus
3
4
15
2.63
L
Charon
Corillium
Charon
0
4
8
1
L
Kukulkan
DagoraWhoBR
Kukulkan
4
6
5
1.08
W
4
1
16
12
L
Chaac
Krocios
Chaac
1
4
5
0.88
W
Fafnir
Opalist
Fafnir
5
1
16
13
W
Thanatos
TreeeeBaby
Thanatos
5
5
8
1.8
L
Sun Wukong
justjustin23
Sun Wukong
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,019
Damage
47,876
52,369
Taken
59,845
35,515
Mitigated
37,807
12,793
Healing
33,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,856
481
970
784
8,387
3,177
0
3,637
4,553
14,280
0
W
Ah Muzen Cab
 
Ah Muzen Cab
12,662
5,604
1,471
905
10,472
4,524
2,637
3,819
6,653
0
36,473
W
Cerberus
7,660
91
2,170
6,681
16,228
12,253
336
5,540
10,688
17,648
0
L
Charon
Corillium
Charon
8,475
1,138
698
945
10,885
9,894
0
5,327
5,180
18,577
1,351
L
Kukulkan
DagoraWhoBR
Kukulkan
10,519
337
774
479
8,603
3,205
0
5,446
2,936
20,191
0
W
15,077
4,196
2,817
3,572
8,767
3,253
2,398
2,813
5,954
24,629
786
L
Chaac
Krocios
Chaac
8,545
1,763
978
3,965
11,906
9,556
0
5,859
5,559
0
23,129
W
Fafnir
Opalist
Fafnir
5,185
1,968
4,215
6,248
12,791
13,517
878
6,155
6,636
12,602
0
W
Thanatos
TreeeeBaby
Thanatos
7,292
781
156
4,979
11,587
4,260
1,095
6,828
4,759
0
12,004
L
Sun Wukong
justjustin23
Sun Wukong
13,624
858
420
2,780
12,588
9,683
0
5,572
6,632
0
25,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
49,959
133
Minions Killed
167
0
Camps Cleared
0
1,003,154
Distance Traveled
1,048,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,151
832
28
3
0
177,871
0
W
Ah Muzen Cab
10,368
943
60
5
0
215,779
0
W
Cerberus
9,356
851
56
5
0
201,108
0
L
Charon
8,211
746
28
3
0
205,573
0
L
Kukulkan
8,343
758
22
2
0
182,589
0
W
Nu Wa
9,945
904
22
2
0
206,449
0
L
Chaac
7,683
698
30
3
0
200,626
0
W
Fafnir
10,986
999
9
1
0
211,194
0
W
Thanatos
9,304
846
20
2
0
213,716
0
L
Sun Wukong
7,700
700
25
2
0
236,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role