Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold III
Ahstx
Mercury
Gold III
Level 143
God Stats
12W - 12L
1,557 SR
Queue Stats
196W - 204L
1,571 MMR
Solo
Ymir
Ymir
Silver I
GermanDaher
Ymir
Silver I
Level 79
God Stats
11W - 7L
1,888 SR
Queue Stats
33W - 36L
1,610 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
StonerJesus420
Sun Wukong
Silver II
Level 57
God Stats
1W - 3L
1,632 SR
Queue Stats
19W - 22L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,615 SR
1,547 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,568 SR
1,553 MMR
Shiva
Shiva
Gold I
 
Shiva
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
Daaaannn
Ravana
Gold I
Level 144
God Stats
5W - 0L
1,634 SR
Queue Stats
77W - 74L
1,532 MMR
Solo
Cupid
Cupid
Gold III
MrViking98
Cupid
Gold III
Level 65
God Stats
1W - 1L
1,508 SR
Queue Stats
164W - 157L
1,555 MMR
Solo
Bacchus
Bacchus
Gold II
RyukGremory
Bacchus
Gold II
Level 129
God Stats
14W - 12L
1,529 SR
Queue Stats
219W - 213L
1,559 MMR
Solo
Vulcan
Vulcan
Platinum IV
SunGodXl
Vulcan
Platinum IV
Level 147
God Stats
56W - 30L
1,668 SR
Queue Stats
193W - 189L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 3 / 0
6,681
514
5,723
7,528
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
 
Nu Wa
12
0 / 2 / 0
6,124
471
4,104
6,683
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Ahstx
Mercury
11
2 / 7 / 0
6,115
470
3,905
12,786
4,008
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
6,006
462
2,727
12,100
7,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
StonerJesus420
Sun Wukong
11
0 / 4 / 0
6,335
487
4,054
10,739
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
SurtrThanatosKumbhakarnaPoseidon

VS

Bans
ThorAresFreyaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 0 / 3
9,199
708
8,463
10,731
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Daaaannn
Ravana
14
8 / 0 / 1
7,936
610
7,522
8,681
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
14
1 / 2 / 2
7,644
588
5,230
6,321
2,161
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RyukGremory
Bacchus
12
2 / 0 / 4
7,313
563
5,409
8,609
7,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
SunGodXl
Vulcan
15
3 / 1 / 3
8,643
665
9,391
4,482
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
18
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
0
0.33
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Shiva
 
Shiva
3
0
3
4.5
L
Mercury
Ahstx
Mercury
2
7
0
0.29
W
Ravana
Daaaannn
Ravana
8
0
1
8.5
L
0
2
1
0.25
W
Cupid
1
2
2
1
W
Bacchus
RyukGremory
Bacchus
2
0
4
4
L
Sun Wukong
StonerJesus420
Sun Wukong
0
4
0
0
W
Vulcan
SunGodXl
Vulcan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
36,015
49,836
Taken
38,824
21,310
Mitigated
20,766
6,586
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,723
1,678
0
440
7,528
2,107
0
2,285
5,243
0
49,063
L
Nu Wa
 
Nu Wa
4,104
1,768
0
500
6,683
1,354
0
4,486
2,197
43,457
1,173
W
Shiva
 
Shiva
8,463
1,178
140
3,276
10,731
6,057
190
841
9,838
0
68,024
L
Mercury
Ahstx
Mercury
3,905
2,392
0
1,613
12,786
4,008
0
3,862
8,924
0
45,536
W
Ravana
Daaaannn
Ravana
7,522
2,862
0
1,465
8,681
3,826
640
483
8,084
0
58,799
L
2,727
1,012
0
1,450
12,100
7,350
0
4,078
8,022
21,623
0
W
Cupid
5,230
2,395
753
3,087
6,321
2,161
613
105
6,216
0
59,084
W
Bacchus
RyukGremory
Bacchus
5,409
741
0
3,634
8,609
7,392
0
2,771
5,791
19,058
0
L
Sun Wukong
StonerJesus420
Sun Wukong
4,054
886
0
2,583
10,739
6,491
0
0
10,739
0
43,143
W
Vulcan
SunGodXl
Vulcan
9,391
669
0
1,102
4,482
1,330
0
2,191
2,121
76,375
2,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
40,735
386
Minions Killed
468
0
Camps Cleared
0
1,264,801
Distance Traveled
1,398,867
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,681
514
92
7
0
245,639
5
L
Nu Wa
6,124
471
93
7
0
234,959
0
W
Shiva
9,199
708
127
10
0
259,978
3
L
Mercury
6,115
470
77
6
0
275,657
0
W
Ravana
7,936
610
94
7
0
309,690
2
L
Ymir
6,006
462
34
3
0
251,259
3
W
Cupid
7,644
588
107
8
0
246,619
2
W
Bacchus
7,313
563
17
1
0
283,079
2
L
Sun Wukong
6,335
487
90
7
0
257,287
0
W
Vulcan
8,643
665
123
9
0
299,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role