Player Matchup

Danzaburou
Danzaburou
Mamfred07
Danzaburou
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
72W - 79L
1,383 Elo+
Solo
Chaac
Chaac
SanZiiTo_15
Chaac
Level 42
God Stats
18W - 25L
1,377 SR
Queue Stats
41W - 74L
1,236 Elo+
Party 2
Ra
Ra
demian003
Ra
Level 23
God Stats
6W - 7L
1,335 SR
Queue Stats
28W - 48L
1,245 Elo+
Party 2
Team Averages
Level 65
1,466 SR
1,288 Elo+

VS

Team Averages
Level 53
1,376 SR
1,330 Elo+
Sun Wukong
Sun Wukong
Avery182657
Sun Wukong
Level 83
God Stats
11W - 17L
1,409 SR
Queue Stats
336W - 370L
1,312 Elo+
Party 1
Charybdis
Charybdis
TTV_AaRoNTv
Charybdis
Level 59
God Stats
12W - 12L
1,518 SR
Queue Stats
233W - 247L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
TeenageHook11
Baron Samedi
Level 18
God Stats
2W - 4L
1,201 SR
Queue Stats
15W - 21L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mamfred07
Danzaburou
12
1 / 2 / 2
7,518
752
5,878
7,176
2,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 0 / 3
9,097
910
6,744
9,613
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 0 / 4
8,297
830
3,061
3,578
2,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avery182657
Sun Wukong
7
0 / 1 / 0
6,073
607
696
2,376
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
TTV_AaRoNTv
Charybdis
14
1 / 2 / 1
7,744
774
5,029
8,801
3,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TeenageHook11
Baron Samedi
12
1 / 5 / 1
6,840
684
4,244
8,848
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Avery182657
Sun Wukong
0
1
0
0
W
Danzaburou
Mamfred07
Danzaburou
1
2
2
1
W
5
0
3
6.5
L
Charybdis
TTV_AaRoNTv
Charybdis
1
2
1
0.75
L
Baron Samedi
TeenageHook11
Baron Samedi
1
5
1
0.3
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,683
Damage
9,969
20,367
Taken
20,025
12,900
Mitigated
8,337
5,179
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Avery182657
Sun Wukong
696
68
0
873
2,376
937
0
85
2,291
0
7,015
W
Danzaburou
Mamfred07
Danzaburou
5,878
1,863
0
1,224
7,176
2,717
724
2,377
4,799
0
24,888
W
6,744
80
0
2,595
9,613
7,882
230
1,313
8,300
0
31,641
L
Charybdis
TTV_AaRoNTv
Charybdis
5,029
2,556
0
1,573
8,801
3,069
194
920
7,637
0
24,803
L
Baron Samedi
TeenageHook11
Baron Samedi
4,244
0
0
1,718
8,848
4,331
0
2,001
6,469
12,168
0
W
3,061
360
704
656
3,578
2,301
582
593
2,870
21,425
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
20,657
131
Minions Killed
74
0
Camps Cleared
0
571,572
Distance Traveled
389,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,073
607
14
1
0
63,003
0
W
Danzaburou
7,518
752
30
3
0
164,241
0
W
Chaac
9,097
910
46
5
0
223,341
0
L
Charybdis
7,744
774
49
5
0
173,983
1
L
Baron Samedi
6,840
684
11
1
0
152,701
0
W
Ra
8,297
830
55
6
0
183,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role