Player Matchup

Cernunnos
Cernunnos
DavidBSC14
Cernunnos
Level 158
God Stats
0W - 2L
1,263 SR
Queue Stats
39W - 41L
1,564 Elo+
Solo
Guan Yu
Guan Yu
Irwin049804
Guan Yu
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 81L
1,428 Elo+
Solo
Atlas
Atlas
RichTickler15
Atlas
Level 158
God Stats
23W - 27L
1,478 SR
Queue Stats
674W - 641L
1,475 Elo+
Solo
Ra
Ra
Tsumerius
Ra
Level 111
God Stats
125W - 118L
1,502 SR
Queue Stats
415W - 377L
1,559 Elo+
Solo
Thanatos
Thanatos
bigchief2149252
Thanatos
Level 126
God Stats
1W - 2L
1,449 SR
Queue Stats
19W - 24L
1,511 Elo+
Solo
Team Averages
Level 142
1,439 SR
1,507 Elo+

VS

Team Averages
Level 133
1,505 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ansion
Scylla
Level 159
God Stats
34W - 25L
1,605 SR
Queue Stats
113W - 105L
1,457 Elo+
Solo
Chaac
Chaac
Chef-ChiefGuwop
Chaac
Level 149
God Stats
16W - 14L
1,457 SR
Queue Stats
152W - 143L
1,526 Elo+
Solo
Neith
Neith
Fox-Crow-Grizzly
Neith
Level 129
God Stats
6W - 5L
1,404 SR
Queue Stats
225W - 212L
1,532 Elo+
Solo
Atlas
Atlas
KillerKyro101
Atlas
Level 65
God Stats
3W - 2L
1,561 SR
Queue Stats
47W - 54L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DavidBSC14
Cernunnos
10
2 / 4 / 1
5,565
506
4,155
8,731
3,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Irwin049804
Guan Yu
10
0 / 4 / 1
5,360
487
2,478
12,154
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 4
5,542
504
5,380
10,879
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 2
6,030
548
4,172
8,003
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
6 / 3 / 2
6,667
606
7,373
11,414
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 0
7,861
715
9,105
8,424
2,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Ansion
Scylla
12
2 / 2 / 4
6,368
579
5,062
4,982
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 3
7,227
657
8,056
9,967
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 2 / 6
6,400
582
6,046
7,035
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 5
5,875
534
8,229
9,931
5,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
18
18
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
0
5
W
Scylla
Ansion
Scylla
2
2
4
2
W
6
2
3
3.75
L
Cernunnos
DavidBSC14
Cernunnos
2
4
1
0.63
W
3
2
6
3
L
Guan Yu
Irwin049804
Guan Yu
0
4
1
0.13
W
2
2
5
2.25
L
0
4
4
0.5
L
1
3
2
0.67
L
Thanatos
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,558
Damage
36,498
51,181
Taken
40,339
26,018
Mitigated
16,072
21,279
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,105
777
0
6,218
8,424
2,147
184
0
8,424
56,210
3,372
W
Scylla
Ansion
Scylla
5,062
486
0
903
4,982
1,411
0
1,488
3,494
40,489
0
W
8,056
1,624
56
2,590
9,967
4,506
0
3,112
6,787
0
49,268
L
Cernunnos
DavidBSC14
Cernunnos
4,155
1,835
0
3,031
8,731
3,000
0
3,819
4,912
0
29,271
W
6,046
1,932
0
2,044
7,035
2,269
0
1,951
5,084
0
46,301
L
Guan Yu
Irwin049804
Guan Yu
2,478
343
134
3,195
12,154
8,499
0
7,807
4,347
0
37,654
W
8,229
4,061
0
2,390
9,931
5,739
0
1,844
8,087
27,008
0
L
5,380
1,928
0
2,345
10,879
7,649
1
4,846
6,033
19,226
1,877
L
4,172
555
168
2,640
8,003
2,582
0
2,014
5,989
37,348
1,138
L
Thanatos
7,373
2,184
0
9,766
11,414
4,288
0
3,500
7,914
0
38,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
33,731
277
Minions Killed
373
0
Camps Cleared
0
1,137,102
Distance Traveled
1,116,174
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,861
715
98
9
0
211,187
1
W
Scylla
6,368
579
75
7
0
223,522
3
W
Chaac
7,227
657
89
8
0
260,573
0
L
Cernunnos
5,565
506
65
6
0
210,496
2
W
Neith
6,400
582
77
7
0
210,037
2
L
Guan Yu
5,360
487
59
5
0
216,328
4
W
Atlas
5,875
534
34
3
0
210,855
0
L
Atlas
5,542
504
25
2
0
217,954
1
L
Ra
6,030
548
67
6
0
233,628
0
L
Thanatos
6,667
606
61
6
0
258,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role