Player Matchup

Achilles
Achilles
MercBeamz
Achilles
Level 18
God Stats
1W - 6L
1,364 SR
Queue Stats
22W - 38L
1,342 Elo+
Party 2
Artemis
Artemis
boiquacky
Artemis
Level 135
God Stats
1W - 3L
1,506 SR
Queue Stats
78W - 88L
1,425 Elo+
Party 2
Yemoja
Yemoja
daplayerCg31
Yemoja
Level 10
God Stats
4W - 3L
1,715 SR
Queue Stats
17W - 16L
1,445 Elo+
Party 2
Bakasura
Bakasura
eerrrk
Bakasura
Level 85
God Stats
9W - 21L
1,405 SR
Queue Stats
289W - 285L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
insanecom216
Nu Wa
Level 148
God Stats
11W - 9L
1,518 SR
Queue Stats
215W - 223L
1,463 Elo+
Party 2
Team Averages
Level 79
1,502 SR
1,420 Elo+

VS

Team Averages
Level 106
1,514 SR
1,430 Elo+
Cupid
Cupid
JrTino
Cupid
Level 88
God Stats
1W - 3L
1,384 SR
Queue Stats
75W - 74L
1,458 Elo+
Party 1
Ra
Ra
Nowhere33478885
Ra
Level 57
God Stats
3W - 1L
1,835 SR
Queue Stats
75W - 105L
1,407 Elo+
Solo
Nemesis
Nemesis
PeaStain6158
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,371 Elo+
Party 3
Mulan
Mulan
R3POD2
Mulan
Level 157
God Stats
28W - 26L
1,427 SR
Queue Stats
276W - 282L
1,478 Elo+
Party 3
Ymir
Ymir
Rokolero
Ymir
Level 78
God Stats
5W - 4L
1,424 SR
Queue Stats
72W - 69L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MercBeamz
Achilles
4
0 / 3 / 0
3,659
407
545
4,571
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
boiquacky
Artemis
8
0 / 0 / 1
4,317
480
3,893
2,517
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
8
1 / 1 / 1
4,804
534
2,682
6,561
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
eerrrk
Bakasura
10
2 / 0 / 1
5,121
569
3,771
7,929
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 1
5,388
599
3,529
1,884
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JrTino
Cupid
9
0 / 1 / 1
5,082
565
3,600
7,126
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,120
569
515
3,774
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PeaStain6158
Nemesis
8
0 / 1 / 0
4,638
515
261
3,980
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
R3POD2
Mulan
11
4 / 0 / 0
6,693
744
3,420
5,658
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
8
1 / 0 / 0
5,493
610
2,239
6,291
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
5
5
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
JrTino
Cupid
0
1
1
0.5
L
Achilles
MercBeamz
Achilles
0
3
0
0
W
0
2
0
0
W
Nemesis
PeaStain6158
Nemesis
0
1
0
0
W
Mulan
R3POD2
Mulan
4
0
0
4
W
Ymir
1
0
0
1
L
Artemis
boiquacky
Artemis
0
0
1
0.5
L
Yemoja
1
1
1
1.5
L
Bakasura
eerrrk
Bakasura
2
0
1
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
10,035
23,462
Taken
26,829
9,313
Mitigated
10,571
7,704
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
JrTino
Cupid
3,600
2,031
87
4,803
7,126
1,859
0
876
5,665
0
37,806
L
Achilles
MercBeamz
Achilles
545
229
0
926
4,571
2,526
0
0
4,571
0
7,123
W
515
47
216
840
3,774
966
0
2,141
1,583
26,866
81
W
Nemesis
PeaStain6158
Nemesis
261
74
0
666
3,980
1,237
0
491
3,279
0
24,940
W
Mulan
R3POD2
Mulan
3,420
782
0
1,470
5,658
2,998
228
644
4,899
0
41,856
W
Ymir
2,239
438
0
2,172
6,291
3,511
0
2,059
4,092
16,099
1,269
L
Artemis
boiquacky
Artemis
3,893
1,234
0
147
2,517
698
0
643
1,874
0
21,307
L
Yemoja
2,682
892
1,841
1,845
6,561
2,532
0
1,211
5,350
17,567
0
L
Bakasura
eerrrk
Bakasura
3,771
2,249
0
2,594
7,929
2,923
0
545
7,384
0
34,002
L
3,529
1,049
0
351
1,884
634
10
320
1,564
32,925
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
27,026
219
Minions Killed
263
0
Camps Cleared
0
787,401
Distance Traveled
892,062
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,082
565
55
6
0
175,589
0
L
Achilles
3,659
407
9
1
0
81,314
0
W
Ra
5,120
569
56
6
0
171,871
2
W
Nemesis
4,638
515
48
5
0
179,895
0
W
Mulan
6,693
744
76
8
0
180,033
0
W
Ymir
5,493
610
28
3
0
184,674
4
L
Artemis
4,317
480
44
5
0
155,164
0
L
Yemoja
4,804
534
26
3
0
151,964
2
L
Bakasura
5,121
569
75
8
0
228,774
0
L
Nu Wa
5,388
599
65
7
0
170,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role