Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Beast0fPr3y
Hercules
Gold V
Level 146
God Stats
11W - 16L
1,465 SR
Queue Stats
87W - 91L
1,419 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Esballo
Danzaburou
Bronze III
Level 89
God Stats
2W - 1L
1,707 SR
Queue Stats
3W - 5L
1,490 MMR
Solo
Agni
Agni
Gold III
Hailon18
Agni
Gold III
Level 158
God Stats
8W - 7L
1,609 SR
Queue Stats
177W - 184L
1,542 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
lRewgent--
Kuzenbo
Gold IV
Level 128
God Stats
2W - 5L
1,485 SR
Queue Stats
33W - 44L
1,480 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,553 SR
1,486 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,557 SR
1,487 MMR
Susano
Susano
Silver II
 
Susano
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
ALEXVALL11
King Arthur
Gold III
Level 129
God Stats
47W - 43L
1,511 SR
Queue Stats
97W - 97L
1,530 MMR
Solo
Medusa
Medusa
Silver I
BanWorldHell
Medusa
Silver I
Level 39
God Stats
4W - 3L
1,522 SR
Queue Stats
32W - 34L
1,413 MMR
Solo
Hera
Hera
Silver II
popiiou
Hera
Silver II
Level 109
God Stats
2W - 1L
1,754 SR
Queue Stats
9W - 4L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 5 / 3
7,070
416
6,274
16,355
8,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Beast0fPr3y
Hercules
14
2 / 5 / 1
7,933
467
9,868
16,600
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Esballo
Danzaburou
11
0 / 5 / 0
6,765
398
5,376
12,125
3,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
12
3 / 5 / 0
7,414
436
8,888
11,537
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
lRewgent--
Kuzenbo
10
0 / 4 / 1
6,353
374
4,129
11,416
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MulanFreyaKumbhakarna

VS

Bans
TerraAo KuangNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
7 / 2 / 8
9,634
567
12,525
12,438
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
 
Erlang Shen
13
3 / 0 / 11
8,214
483
6,182
16,043
12,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ALEXVALL11
King Arthur
16
5 / 1 / 3
10,123
595
12,000
18,064
13,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
18
6 / 0 / 2
10,746
632
10,285
10,184
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
popiiou
Hera
16
3 / 2 / 7
9,885
581
10,142
7,566
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
24
24
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
3
0.3
W
Susano
 
Susano
7
2
8
5.5
W
Erlang Shen
 
Erlang Shen
3
0
11
8.5
W
King Arthur
ALEXVALL11
King Arthur
5
1
3
6.5
W
Medusa
6
0
2
7
L
Hercules
Beast0fPr3y
Hercules
2
5
1
0.5
L
Danzaburou
Esballo
Danzaburou
0
5
0
0
L
Agni
3
5
0
0.6
L
Kuzenbo
lRewgent--
Kuzenbo
0
4
1
0.13
W
Hera
popiiou
Hera
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
51,134
68,033
Taken
64,295
39,362
Mitigated
36,405
12,802
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,274
2,416
0
766
16,355
8,549
0
2,826
13,523
54,115
1,392
W
Susano
 
Susano
12,525
2,514
0
5,123
12,438
4,042
77
4,730
7,671
0
60,057
W
Erlang Shen
 
Erlang Shen
6,182
3,120
0
3,413
16,043
12,201
6
5,813
10,178
0
29,569
W
King Arthur
ALEXVALL11
King Arthur
12,000
864
0
6,117
18,064
13,948
40
3,676
13,824
0
69,601
W
Medusa
10,285
3,539
0
4,541
10,184
3,662
67
1,227
8,957
0
101,440
L
Hercules
Beast0fPr3y
Hercules
9,868
3,072
0
5,424
16,600
12,989
0
749
15,851
466
55,726
L
Danzaburou
Esballo
Danzaburou
5,376
1,379
0
2,292
12,125
3,887
93
501
11,607
0
46,847
L
Agni
8,888
779
0
3,036
11,537
3,585
0
3,740
7,774
47,082
0
L
Kuzenbo
lRewgent--
Kuzenbo
4,129
1,887
0
1,284
11,416
10,352
0
2,152
9,234
20,686
0
W
Hera
popiiou
Hera
10,142
3,060
0
2,458
7,566
2,552
94
4,303
3,187
75,658
1,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
48,602
393
Minions Killed
530
0
Camps Cleared
0
1,730,679
Distance Traveled
1,829,314
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,070
416
93
5
0
376,177
0
W
Susano
9,634
567
76
4
0
411,947
0
W
Erlang Shen
8,214
483
41
2
0
369,240
3
W
King Arthur
10,123
595
101
6
0
365,687
5
W
Medusa
10,746
632
161
9
0
339,586
3
L
Hercules
7,933
467
103
6
0
306,233
6
L
Danzaburou
6,765
398
77
5
0
343,213
4
L
Agni
7,414
436
100
6
0
361,228
2
L
Kuzenbo
6,353
374
20
1
0
343,828
0
W
Hera
9,885
581
151
9
0
342,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role