Player Matchup

Ravana
Ravana
 
Ravana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DancingYurtle82
Cabrakan
Level 129
God Stats
7W - 5L
1,465 SR
Queue Stats
264W - 231L
1,499 Elo+
Solo
Surtr
Surtr
Ramanathapuram
Surtr
Level 137
God Stats
5W - 4L
1,570 SR
Queue Stats
227W - 224L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
SinofWolves
Kukulkan
Level 144
God Stats
2W - 4L
1,361 SR
Queue Stats
171W - 162L
1,538 Elo+
Solo
Chiron
Chiron
XxPUTIFINOxX_PR
Chiron
Level 122
God Stats
16W - 13L
1,419 SR
Queue Stats
265W - 255L
1,471 Elo+
Party 2
Team Averages
Level 134
1,463 SR
1,495 Elo+

VS

Team Averages
Level 103
1,533 SR
1,489 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
PauloC25
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Sol
Sol
tthore14
Sol
Level 109
God Stats
3W - 2L
1,623 SR
Queue Stats
83W - 70L
1,487 Elo+
Party 3
Ra
Ra
xMrPurplex
Ra
Level 88
God Stats
25W - 9L
1,758 SR
Queue Stats
81W - 59L
1,546 Elo+
Party 3
Nike
Nike
xMrRed17x
Nike
Level 126
God Stats
1W - 2L
1,282 SR
Queue Stats
149W - 124L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 3 / 1
4,683
468
3,493
6,344
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
7
0 / 1 / 0
4,654
465
2,062
8,519
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,557
556
1,490
7,653
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
SinofWolves
Kukulkan
10
1 / 2 / 0
5,202
520
2,247
3,549
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 0
4,637
464
4,153
7,593
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 3
5,987
599
3,273
6,019
3,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
PauloC25
Awilix
10
4 / 0 / 3
6,146
615
5,506
6,846
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 0
6,030
603
6,342
4,169
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
2 / 1 / 0
5,723
572
2,263
4,139
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
2 / 1 / 2
6,921
692
5,277
6,010
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
1
0.17
W
Horus
 
Horus
0
0
3
1.5
L
Cabrakan
0
1
0
0
W
Awilix
PauloC25
Awilix
4
0
3
5.5
L
1
2
0
0.5
L
Kukulkan
SinofWolves
Kukulkan
1
2
0
0.5
L
0
2
0
0
W
2
0
0
2
W
2
1
0
2
W
Nike
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,445
Damage
22,661
33,658
Taken
27,183
17,335
Mitigated
12,063
9,029
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,493
827
0
1,422
6,344
2,150
0
900
5,444
0
30,466
W
Horus
 
Horus
3,273
1,763
474
2,650
6,019
3,815
0
1,872
4,147
0
12,060
L
Cabrakan
2,062
330
0
2,063
8,519
6,135
0
1,935
6,584
8,551
0
W
Awilix
PauloC25
Awilix
5,506
2,148
0
2,826
6,846
2,096
15
842
6,004
0
29,196
L
1,490
668
0
2,426
7,653
5,667
0
98
7,555
511
30,248
L
Kukulkan
SinofWolves
Kukulkan
2,247
183
0
433
3,549
1,020
0
1,293
2,222
28,034
916
L
4,153
1,823
270
2,415
7,593
2,363
0
4,588
3,005
0
30,965
W
6,342
2,841
0
1,985
4,169
1,235
1,190
432
3,737
46,239
5,689
W
2,263
235
516
1,583
4,139
1,137
0
1,123
3,016
29,709
0
W
Nike
5,277
821
0
907
6,010
3,780
0
493
5,300
714
47,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
30,807
252
Minions Killed
300
0
Camps Cleared
0
1,000,322
Distance Traveled
1,109,808
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,683
468
55
6
0
205,627
0
W
Horus
5,987
599
10
1
0
227,957
0
L
Cabrakan
4,654
465
12
1
0
207,195
5
W
Awilix
6,146
615
45
5
0
253,837
4
L
Surtr
5,557
556
69
7
0
201,966
0
L
Kukulkan
5,202
520
61
6
0
194,310
2
L
Chiron
4,637
464
55
6
0
191,224
0
W
Sol
6,030
603
92
9
0
184,806
2
W
Ra
5,723
572
52
5
0
222,850
0
W
Nike
6,921
692
101
10
0
220,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role